Player Matchup

Mercury
Mercury
 
Mercury
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Sylvanus
Sylvanus
Additor
Sylvanus
Level 15
God Stats
3W - 2L
1,721 SR
Queue Stats
5W - 7L
1,388 Elo+
Party 1
King Arthur
King Arthur
BigAce
King Arthur
Level 89
God Stats
0W - 1L
1,264 SR
Queue Stats
0W - 2L
1,319 Elo+
Party 2
Heimdallr
Heimdallr
ShadowAddie
Heimdallr
Level 59
God Stats
0W - 1L
1,272 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
The Morrigan
The Morrigan
TitanRockey
The Morrigan
Level 88
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,319 Elo+
Party 2
Team Averages
Level 81
1,451 SR
1,405 Elo+

VS

Team Averages
Level 88
1,642 SR
1,423 Elo+
Baron Samedi
Baron Samedi
IScoopIceCream
Baron Samedi
Level 45
God Stats
2W - 1L
1,714 SR
Queue Stats
4W - 3L
1,498 Elo+
Party 4
Ravana
Ravana
Nastxi
Ravana
Level 117
God Stats
5W - 3L
1,500 SR
Queue Stats
154W - 138L
1,394 Elo+
Party 3
Janus
Janus
Suhleapr
Janus
Level 109
God Stats
10W - 9L
1,428 SR
Queue Stats
35W - 42L
1,335 Elo+
Party 3
Mulan
Mulan
Trcik34
Mulan
Level 65
God Stats
12W - 8L
1,736 SR
Queue Stats
66W - 63L
1,375 Elo+
Party 3
Artemis
Artemis
damnyuki
Artemis
Level 104
God Stats
2W - 1L
1,832 SR
Queue Stats
5W - 4L
1,514 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
 
Mercury
14
2 / 4 / 2
8,129
813
6,908
10,728
4,328
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Devoted Deathbringer

Devoted Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Your Critical Strike Chance is multiplied by 1.2. For each 5% Critical Strike Chance you go over 100% Critical Strike Chance, you gain 5 Physical Power.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Sylvanus
Additor
Sylvanus
13
1 / 4 / 3
7,883
788
5,864
12,559
11,920
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

King Arthur
BigAce
King Arthur
13
0 / 1 / 2
7,142
714
6,651
13,704
11,411
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Heimdallr
ShadowAddie
Heimdallr
12
0 / 8 / 2
6,908
691
3,985
12,352
4,674
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

The Morrigan
TitanRockey
The Morrigan
14
3 / 6 / 0
7,667
767
4,610
8,866
3,839
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
IScoopIceCream
Baron Samedi
15
1 / 1 / 6
8,143
814
7,136
7,226
4,358
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Ravana
Nastxi
Ravana
16
6 / 2 / 10
8,964
896
8,297
9,117
5,780
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Dawnbringer

Dawnbringer

+40
Physical Power
+200
Health
+15
Hp 5
+20%
Crowd Control Reduction

PASSIVE - When your Ultimate has finished casting, your Protections and Movement Speed are increased by 10% for each enemy god within 55 units of you, stacking 3 times for the next 8s. This effect can only occur once every 30s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Janus
Suhleapr
Janus
17
9 / 1 / 11
9,568
957
13,035
5,451
2,227
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Mulan
Trcik34
Mulan
15
6 / 1 / 8
8,612
861
12,032
11,456
9,862
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Artemis
damnyuki
Artemis
15
1 / 1 / 11
8,074
807
8,401
4,234
1,817
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
69
6
Kills
23
23
Deaths
6
9
Assists
46
Player
Kills
Deaths
Assists
KDA
L
Mercury
 
Mercury
2
4
2
0.75
L
Sylvanus
Additor
Sylvanus
1
4
3
0.63
L
King Arthur
BigAce
King Arthur
0
1
2
1
W
Baron Samedi
IScoopIceCream
Baron Samedi
1
1
6
4
W
Ravana
Nastxi
Ravana
6
2
10
5.5
L
Heimdallr
ShadowAddie
Heimdallr
0
8
2
0.13
W
Janus
Suhleapr
Janus
9
1
11
14.5
L
The Morrigan
TitanRockey
The Morrigan
3
6
0
0.5
W
Mulan
Trcik34
Mulan
6
1
8
10
W
Artemis
damnyuki
Artemis
1
1
11
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,018
Damage
48,901
58,209
Taken
37,484
36,172
Mitigated
24,044
7,526
Healing
12,250
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Mercury
 
Mercury
6,908
1,844
0
276
10,728
4,328
0
3,420
6,991
0
24,923
L
Sylvanus
Additor
Sylvanus
5,864
1,518
1,253
2,253
12,559
11,920
0
4,189
7,832
13,207
1,439
L
King Arthur
BigAce
King Arthur
6,651
328
56
2,859
13,704
11,411
0
3,708
9,314
0
19,133
W
Baron Samedi
IScoopIceCream
Baron Samedi
7,136
671
917
2,506
7,226
4,358
80
1,057
5,758
25,874
1,717
W
Ravana
Nastxi
Ravana
8,297
2,204
0
2,772
9,117
5,780
70
2,802
6,066
0
21,628
L
Heimdallr
ShadowAddie
Heimdallr
3,985
1,965
0
330
12,352
4,674
0
5,141
6,856
0
9,230
W
Janus
Suhleapr
Janus
13,035
864
303
1,203
5,451
2,227
210
893
4,514
39,615
0
L
The Morrigan
TitanRockey
The Morrigan
4,610
1,931
0
499
8,866
3,839
0
2,631
5,481
14,421
0
W
Mulan
Trcik34
Mulan
12,032
1,374
319
3,462
11,456
9,862
0
4,614
6,842
0
21,817
W
Artemis
damnyuki
Artemis
8,401
3,073
0
768
4,234
1,817
658
795
3,390
0
27,282

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,729
Gold Earned
43,361
133
Minions Killed
220
0
Camps Cleared
0
897,508
Distance Traveled
1,112,048
0
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mercury
8,129
813
54
5
0
204,064
0
L
Sylvanus
7,883
788
23
2
0
159,735
0
L
King Arthur
7,142
714
22
2
0
205,434
0
W
Baron Samedi
8,143
814
52
5
0
210,624
2
W
Ravana
8,964
896
29
3
0
223,912
0
L
Heimdallr
6,908
691
14
1
0
171,318
0
W
Janus
9,568
957
70
7
0
252,204
4
L
The Morrigan
7,667
767
20
2
0
156,957
0
W
Mulan
8,612
861
28
3
0
230,603
0
W
Artemis
8,074
807
41
4
0
194,705
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role