Player Matchup

Baron Samedi
Baron Samedi
ElitasRex
Baron Samedi
Level 119
God Stats
3W - 2L
1,500 SR
Queue Stats
252W - 313L
1,675 Elo+
Party 3
Apollo
Apollo
Judokax
Apollo
Level 116
God Stats
35W - 50L
1,715 SR
Queue Stats
177W - 263L
1,675 Elo+
Party 3
Zhong Kui
Zhong Kui
fatdoinksonly420
Zhong Kui
Level 147
God Stats
45W - 33L
1,657 SR
Queue Stats
91W - 90L
1,502 Elo+
Solo
Maui
Maui
petnickk
Maui
Level 89
God Stats
3W - 10L
1,500 SR
Queue Stats
90W - 157L
1,675 Elo+
Party 3
Ne Zha
Ne Zha
spacepanda23
Ne Zha
Level 184
God Stats
16W - 16L
1,500 SR
Queue Stats
562W - 561L
1,583 Elo+
Solo
Team Averages
Level 131
1,575 SR
1,622 Elo+

VS

Team Averages
Level 140
1,556 SR
1,527 Elo+
Geb
Geb
 
Geb
Level 227
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thanatos
Thanatos
CXP-Crab
Thanatos
Level 140
God Stats
36W - 25L
1,649 SR
Queue Stats
74W - 69L
1,562 Elo+
Party 2
Hachiman
Hachiman
ItsjustZP1-TTV
Hachiman
Level 119
God Stats
0W - 2L
1,500 SR
Queue Stats
206W - 206L
1,424 Elo+
Party 1
Amaterasu
Amaterasu
NamesBT-
Amaterasu
Level 128
God Stats
2W - 5L
1,405 SR
Queue Stats
68W - 57L
1,588 Elo+
Party 2
Baron Samedi
Baron Samedi
SLO_MO_HERB
Baron Samedi
Level 88
God Stats
3W - 2L
1,725 SR
Queue Stats
40W - 41L
1,559 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
ElitasRex
Baron Samedi
10
3 / 0 / 2
5,529
553
5,443
5,231
2,380
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Apollo
Judokax
Apollo
10
3 / 0 / 2
5,591
559
5,626
6,982
2,487
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Zhong Kui
12
0 / 0 / 0
6,643
664
2,408
3,896
3,030
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Maui
9
0 / 0 / 6
5,477
548
2,146
5,107
3,396
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Ne Zha
10
2 / 0 / 1
5,204
520
2,247
9,381
3,937
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Geb
 
Geb
5
0 / 2 / 0
4,057
406
1,536
5,225
3,374
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Thanatos
CXP-Crab
Thanatos
9
0 / 3 / 0
4,821
482
2,113
8,913
3,581
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Hachiman
10
0 / 2 / 0
5,760
576
3,644
8,283
3,212
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Bow

Short Bow

+15%
Attack Speed

Amaterasu
NamesBT-
Amaterasu
11
0 / 0 / 0
5,264
526
2,158
6,274
5,079
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Baron Samedi
SLO_MO_HERB
Baron Samedi
9
0 / 1 / 0
5,029
503
3,774
4,906
2,053
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
0
8
Kills
0
0
Deaths
8
11
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Geb
 
Geb
0
2
0
0
L
Thanatos
CXP-Crab
Thanatos
0
3
0
0
W
Baron Samedi
ElitasRex
Baron Samedi
3
0
2
4
L
Hachiman
0
2
0
0
W
Apollo
Judokax
Apollo
3
0
2
4
L
Amaterasu
NamesBT-
Amaterasu
0
0
0
0
L
Baron Samedi
SLO_MO_HERB
Baron Samedi
0
1
0
0
W
Zhong Kui
0
0
0
0
W
Maui
0
0
6
3
W
Ne Zha
2
0
1
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,870
Damage
13,225
30,597
Taken
33,601
15,230
Mitigated
17,299
14,560
Healing
15,529
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Geb
 
Geb
1,536
189
0
1,476
5,225
3,374
0
2,104
3,121
8,167
0
L
Thanatos
CXP-Crab
Thanatos
2,113
542
0
5,539
8,913
3,581
0
1,979
6,934
0
41,609
W
Baron Samedi
ElitasRex
Baron Samedi
5,443
849
476
2,480
5,231
2,380
0
2,286
2,945
35,755
0
L
Hachiman
3,644
1,564
0
2,787
8,283
3,212
0
381
7,902
0
44,117
W
Apollo
Judokax
Apollo
5,626
3,937
0
2,559
6,982
2,487
232
682
6,300
0
34,127
L
Amaterasu
NamesBT-
Amaterasu
2,158
382
0
3,544
6,274
5,079
0
1,929
4,345
0
39,634
L
Baron Samedi
SLO_MO_HERB
Baron Samedi
3,774
295
334
1,849
4,906
2,053
0
3,125
1,781
34,234
0
W
Zhong Kui
2,408
640
0
2,345
3,896
3,030
171
0
3,635
45,424
14,960
W
Maui
2,146
617
1,254
1,881
5,107
3,396
24
2,036
3,071
12,159
0
W
Ne Zha
2,247
516
0
3,565
9,381
3,937
0
306
8,982
0
42,316

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,444
Gold Earned
24,931
280
Minions Killed
287
0
Camps Cleared
0
969,423
Distance Traveled
920,608
7
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Geb
4,057
406
11
1
0
178,679
0
L
Thanatos
4,821
482
68
7
0
203,604
0
W
Baron Samedi
5,529
553
54
5
0
172,691
2
L
Hachiman
5,760
576
74
7
0
152,833
0
W
Apollo
5,591
559
48
5
0
186,780
2
L
Amaterasu
5,264
526
76
8
0
211,051
0
L
Baron Samedi
5,029
503
58
6
0
174,441
2
W
Zhong Kui
6,643
664
95
10
0
165,533
0
W
Maui
5,477
548
17
2
0
204,319
3
W
Ne Zha
5,204
520
66
7
0
240,100
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role