Player Matchup

Merlin
Merlin
Bronze III
 
Merlin
Bronze III
Level 77
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Nike
Nike
Bronze III
 
Nike
Bronze III
Level 77
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Freya
Freya
Bronze III
Dewnutsy
Freya
Bronze III
Level 110
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 6L
1,500 MMR
Solo
Osiris
Osiris
Gold V
HotTaterTot
Osiris
Gold V
Level 183
God Stats
9W - 5L
1,773 SR
Queue Stats
303W - 308L
1,500 MMR
Solo
Ymir
Ymir
Bronze III
iSlayKingz
Ymir
Bronze III
Level 158
God Stats
1W - 0L
1,500 SR
Queue Stats
24W - 19L
1,500 MMR
Solo
Team Averages
Bronze I
Bronze I
Average Tier
Level 121
1,555 SR
1,500 MMR

VS

Team Averages
Bronze III
Bronze III
Average Tier
Level 134
1,509 SR
1,500 MMR
Medusa
Medusa
Bronze III
Khtek_DZ_19
Medusa
Bronze III
Level 91
God Stats
0W - 2L
1,760 SR
Queue Stats
7W - 11L
1,500 MMR
Solo
Ares
Ares
Bronze III
NiickNick
Ares
Bronze III
Level 144
God Stats
3W - 1L
1,500 SR
Queue Stats
57W - 43L
1,454 MMR
Party 1
Bastet
Bastet
Bronze III
TACOBURRITO420
Bastet
Bronze III
Level 142
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 4L
1,500 MMR
Solo
Sun Wukong
Sun Wukong
Bronze III
cdel730
Sun Wukong
Bronze III
Level 145
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 5L
1,500 MMR
Solo
Agni
Agni
Bronze III
Çapybara
Agni
Bronze III
Level 148
God Stats
0W - 3L
1,285 SR
Queue Stats
101W - 85L
1,546 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
 
Merlin
7
0 / 0 / 0
3,823
637
189
1,631
486
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Nike
 
Nike
7
0 / 0 / 1
3,625
604
949
4,081
1,338
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Freya
Dewnutsy
Freya
6
0 / 2 / 1
3,481
580
1,752
4,376
1,356
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Osiris
7
0 / 0 / 0
3,663
611
2,629
6,534
4,514
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

6
1 / 0 / 0
3,785
631
1,408
2,863
1,462
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Bans
IshtarThe MorriganYu HuangChaac

VS

Bans
ThanatosMaman BrigitteAthenaChiron
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
7
0 / 0 / 2
3,716
619
2,373
2,531
927
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ares
6
2 / 1 / 0
4,209
702
2,347
5,238
2,727
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

1
0 / 0 / 0
2,598
433
0
0
0
Sun Wukong
cdel730
Sun Wukong
7
0 / 0 / 0
4,167
695
3,053
4,689
3,174
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Agni
8
0 / 0 / 0
3,648
608
685
2,393
695
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
4
1
Kills
2
2
Deaths
1
2
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Merlin
 
Merlin
0
0
0
0
W
Nike
 
Nike
0
0
1
0.5
W
Freya
Dewnutsy
Freya
0
2
1
0.25
W
Osiris
0
0
0
0
L
Medusa
0
0
2
1
L
Ares
2
1
0
2
L
0
0
0
0
L
Sun Wukong
cdel730
Sun Wukong
0
0
0
0
W
1
0
0
1
L
Agni
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

6,927
Damage
8,458
19,485
Taken
14,851
9,156
Mitigated
7,523
8,615
Healing
4,659
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Merlin
 
Merlin
189
107
0
375
1,631
486
0
685
946
21,732
423
W
Nike
 
Nike
949
100
0
2,760
4,081
1,338
0
90
3,991
0
21,585
W
Freya
Dewnutsy
Freya
1,752
780
0
1,022
4,376
1,356
0
1,834
2,542
15,762
3,045
W
Osiris
2,629
1,218
0
3,321
6,534
4,514
0
0
6,534
0
22,888
L
Medusa
2,373
917
0
1,040
2,531
927
0
1,194
1,337
0
22,108
L
Ares
2,347
447
0
2,083
5,238
2,727
0
1,631
3,607
10,562
0
L
0
0
0
0
0
0
0
0
0
0
0
L
Sun Wukong
cdel730
Sun Wukong
3,053
682
0
911
4,689
3,174
0
0
4,689
0
28,925
W
1,408
339
0
1,137
2,863
1,462
0
423
2,440
10,771
718
L
Agni
685
0
0
625
2,393
695
0
336
2,057
20,829
509

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,377
Gold Earned
18,338
172
Minions Killed
124
0
Camps Cleared
0
644,146
Distance Traveled
499,317
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
3,823
637
46
8
0
125,728
0
W
Nike
3,625
604
45
8
0
148,302
0
W
Freya
3,481
580
32
5
0
112,320
0
W
Osiris
3,663
611
32
5
0
128,184
0
L
Medusa
3,716
619
34
6
0
116,751
0
L
Ares
4,209
702
11
2
0
124,829
0
L
Bastet
2,598
433
0
0
0
0
0
L
Sun Wukong
4,167
695
40
7
0
116,719
0
W
Ymir
3,785
631
17
3
0
129,612
0
L
Agni
3,648
608
39
7
0
141,018
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role