Player Matchup

Chaac
Chaac
CP_KAH
Chaac
Level 97
God Stats
13W - 15L
1,308 SR
Queue Stats
135W - 147L
1,242 Elo+
Party 1
Pele
Pele
Nosferatu_Ken_
Pele
Level 16
God Stats
20W - 28L
1,308 SR
Queue Stats
53W - 70L
1,242 Elo+
Party 1
Sol
Sol
SUKI_DON
Sol
Level 7
God Stats
2W - 5L
1,285 SR
Queue Stats
42W - 65L
1,242 Elo+
Party 1
Ymir
Ymir
XANxSB
Ymir
Level 5
God Stats
0W - 3L
1,297 SR
Queue Stats
2W - 13L
1,242 Elo+
Party 1
Discordia
Discordia
xoliian
Discordia
Level 28
God Stats
0W - 4L
1,500 SR
Queue Stats
0W - 4L
1,500 Elo+
Party 1
Team Averages
Level 31
1,339 SR
1,294 Elo+

VS

Team Averages
Level 37
1,503 SR
1,393 Elo+
Amaterasu
Amaterasu
Alexandria_Souza
Amaterasu
Level 11
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 6L
948 Elo+
Party 3
Anhur
Anhur
DrugLullaby
Anhur
Level 69
God Stats
2W - 1L
1,500 SR
Queue Stats
150W - 151L
1,555 Elo+
Party 2
Kuzenbo
Kuzenbo
JahsehsSon
Kuzenbo
Level 18
God Stats
3W - 3L
1,527 SR
Queue Stats
120W - 102L
1,571 Elo+
Party 2
Pele
Pele
KaiqueHS33_
Pele
Level 42
God Stats
4W - 4L
1,487 SR
Queue Stats
178W - 188L
1,418 Elo+
Party 3
Vulcan
Vulcan
QuebecVictor
Vulcan
Level 47
God Stats
1W - 1L
1,500 SR
Queue Stats
197W - 182L
1,475 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
CP_KAH
Chaac
13
4 / 1 / 1
8,127
677
5,936
7,700
5,654
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate

Breastplate

+20
Physical Protection

11
2 / 3 / 1
6,095
508
5,494
10,116
3,798
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

11
0 / 1 / 1
6,421
535
4,493
6,257
2,190
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Ymir
XANxSB
Ymir
5
1 / 5 / 0
4,758
397
1,402
8,407
4,531
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Discordia
xoliian
Discordia
1
0 / 0 / 0
2,365
197
0
0
0

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
10
0 / 3 / 0
5,462
455
918
6,053
3,526
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

12
2 / 1 / 3
6,848
571
4,094
5,822
1,996
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Kuzenbo
JahsehsSon
Kuzenbo
11
5 / 1 / 2
7,417
618
4,526
9,786
8,737
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

11
2 / 1 / 1
6,144
512
4,074
8,487
3,431
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Vulcan
12
1 / 1 / 1
6,266
522
3,267
5,774
2,351
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
17
7
Kills
10
10
Deaths
7
3
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Amaterasu
0
3
0
0
L
Chaac
CP_KAH
Chaac
4
1
1
4.5
W
2
1
3
3.5
W
Kuzenbo
JahsehsSon
Kuzenbo
5
1
2
6
W
2
1
1
2.5
L
2
3
1
0.83
W
Vulcan
1
1
1
1.5
L
0
1
1
0.5
L
Ymir
XANxSB
Ymir
1
5
0
0.2
L
Discordia
xoliian
Discordia
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,325
Damage
16,879
32,480
Taken
35,922
16,173
Mitigated
20,041
6,398
Healing
7,163
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Amaterasu
918
402
0
1,271
6,053
3,526
446
0
6,053
0
16,903
L
Chaac
CP_KAH
Chaac
5,936
815
0
2,096
7,700
5,654
594
890
6,810
0
61,880
W
4,094
2,328
0
2,017
5,822
1,996
1,546
334
5,488
0
51,238
W
Kuzenbo
JahsehsSon
Kuzenbo
4,526
2,167
0
1,774
9,786
8,737
60
3,581
6,205
18,128
2,207
W
4,074
772
0
288
8,487
3,431
0
493
7,994
0
42,387
L
5,494
1,554
0
1,248
10,116
3,798
10
1,570
8,546
0
41,245
W
Vulcan
3,267
1,236
0
1,813
5,774
2,351
0
1,415
4,359
44,749
1,360
L
4,493
1,414
0
2,934
6,257
2,190
963
2,951
3,306
43,412
6,167
L
Ymir
XANxSB
Ymir
1,402
591
0
120
8,407
4,531
0
1,977
6,430
4,956
0
L
Discordia
xoliian
Discordia
0
0
0
0
0
0
0
0
0
0
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,766
Gold Earned
32,137
263
Minions Killed
263
0
Camps Cleared
0
909,688
Distance Traveled
1,156,218
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Amaterasu
5,462
455
32
3
0
213,489
0
L
Chaac
8,127
677
104
9
0
244,140
0
W
Anhur
6,848
571
86
7
0
201,288
0
W
Kuzenbo
7,417
618
19
2
0
243,178
1
W
Pele
6,144
512
63
5
0
263,446
0
L
Pele
6,095
508
61
5
0
256,780
1
W
Vulcan
6,266
522
63
5
0
234,817
0
L
Sol
6,421
535
93
8
0
218,603
0
L
Ymir
4,758
397
5
0
0
190,165
0
L
Discordia
2,365
197
0
0
0
0
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role