Player Matchup

Loki
Loki
AppearedFurball
Loki
Level 122
God Stats
4W - 5L
1,500 SR
Queue Stats
48W - 60L
1,348 Elo+
Party 1
Ymir
Ymir
MULSSS2734
Ymir
Level 69
God Stats
4W - 5L
1,665 SR
Queue Stats
9W - 14L
1,475 Elo+
Party 1
Cupid
Cupid
Patoman85
Cupid
Level 101
God Stats
1W - 1L
1,500 SR
Queue Stats
63W - 60L
1,533 Elo+
Party 2
Surtr
Surtr
jrattyboy
Surtr
Level 108
God Stats
1W - 1L
1,500 SR
Queue Stats
15W - 16L
1,269 Elo+
Party 1
Ra
Ra
santi64
Ra
Level 82
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 5L
1,768 Elo+
Party 2
Team Averages
Level 96
1,533 SR
1,478 Elo+

VS

Team Averages
Level 116
1,426 SR
1,459 Elo+
Ravana
Ravana
ISharp
Ravana
Level 108
God Stats
3W - 2L
1,297 SR
Queue Stats
59W - 69L
1,424 Elo+
Party 3
Surtr
Surtr
KomodoDragon12
Surtr
Level 137
God Stats
2W - 1L
1,500 SR
Queue Stats
9W - 3L
1,500 Elo+
Solo
Neith
Neith
SACRXIX
Neith
Level 102
God Stats
12W - 1L
1,500 SR
Queue Stats
63W - 53L
1,500 Elo+
Solo
Janus
Janus
SizzleBox
Janus
Level 149
God Stats
3W - 5L
1,334 SR
Queue Stats
42W - 80L
1,378 Elo+
Party 3
Yemoja
Yemoja
rogerrodger
Yemoja
Level 83
God Stats
1W - 0L
1,500 SR
Queue Stats
37W - 52L
1,495 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
1 / 1 / 0
4,875
542
2,565
4,900
1,863
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

8
0 / 0 / 1
4,999
555
2,605
5,845
3,590
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cupid
Patoman85
Cupid
3
1 / 1 / 0
3,909
434
2,073
2,006
496
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Surtr
jrattyboy
Surtr
9
1 / 2 / 1
5,631
626
4,977
8,817
5,728
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

9
0 / 2 / 0
4,874
542
1,833
4,977
1,657
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
ISharp
Ravana
10
1 / 0 / 4
5,102
567
2,980
3,001
1,256
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

8
1 / 2 / 1
4,501
500
4,630
7,653
4,242
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Neith
SACRXIX
Neith
9
0 / 0 / 1
4,981
553
3,270
4,764
1,752
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Janus
SizzleBox
Janus
11
3 / 0 / 0
5,800
644
2,231
2,334
695
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Yemoja
9
1 / 1 / 4
5,246
583
1,880
6,659
3,694
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
16
3
Kills
6
6
Deaths
3
2
Assists
10
Player
Kills
Deaths
Assists
KDA
L
1
1
0
1
W
Ravana
ISharp
Ravana
1
0
4
3
W
1
2
1
0.75
L
0
0
1
0.5
L
Cupid
Patoman85
Cupid
1
1
0
1
W
Neith
SACRXIX
Neith
0
0
1
0.5
W
Janus
SizzleBox
Janus
3
0
0
3
L
Surtr
jrattyboy
Surtr
1
2
1
0.75
W
Yemoja
1
1
4
3
L
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,053
Damage
14,991
26,545
Taken
24,411
13,334
Mitigated
11,639
7,699
Healing
9,354
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,565
485
0
510
4,900
1,863
0
850
3,982
0
37,098
W
Ravana
ISharp
Ravana
2,980
1,053
0
2,092
3,001
1,256
0
333
2,592
0
33,818
W
4,630
2,069
0
1,582
7,653
4,242
0
269
6,878
877
22,478
L
2,605
540
0
1,730
5,845
3,590
0
349
5,496
25,033
0
L
Cupid
Patoman85
Cupid
2,073
1,275
192
816
2,006
496
0
209
1,797
0
10,174
W
Neith
SACRXIX
Neith
3,270
1,184
224
1,540
4,764
1,752
0
2,025
2,739
0
39,891
W
Janus
SizzleBox
Janus
2,231
199
0
480
2,334
695
0
1,022
1,312
41,617
0
L
Surtr
jrattyboy
Surtr
4,977
1,820
0
3,062
8,817
5,728
0
896
7,502
771
43,541
W
Yemoja
1,880
548
1,098
2,338
6,659
3,694
25
1,058
5,601
16,699
3,065
L
1,833
308
95
1,294
4,977
1,657
0
1,519
3,354
32,078
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,288
Gold Earned
25,630
271
Minions Killed
276
0
Camps Cleared
0
799,718
Distance Traveled
824,948
2
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Loki
4,875
542
68
8
0
207,096
2
W
Ravana
5,102
567
64
7
0
194,869
0
W
Surtr
4,501
500
35
4
0
159,036
0
L
Ymir
4,999
555
33
4
0
180,449
0
L
Cupid
3,909
434
22
2
0
63,431
0
W
Neith
4,981
553
66
7
0
141,673
3
W
Janus
5,800
644
87
10
0
190,430
4
L
Surtr
5,631
626
85
9
0
162,272
0
W
Yemoja
5,246
583
24
3
0
138,940
2
L
Ra
4,874
542
63
7
0
186,470
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role