Player Matchup

Thanatos
Thanatos
BBRMel
Thanatos
Level 125
God Stats
3W - 7L
1,500 SR
Queue Stats
88W - 94L
1,498 Elo+
Party 3
Izanami
Izanami
Drag0n Ender
Izanami
Level 107
God Stats
4W - 5L
1,651 SR
Queue Stats
225W - 249L
1,457 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
Link1995
Morgan Le Fay
Level 121
God Stats
12W - 20L
1,474 SR
Queue Stats
62W - 74L
1,517 Elo+
Party 3
Achilles
Achilles
Overkulery
Achilles
Level 60
God Stats
17W - 16L
1,500 SR
Queue Stats
355W - 432L
1,353 Elo+
Party 1
Jormungandr
Jormungandr
SHINGYY18
Jormungandr
Level 29
God Stats
7W - 8L
1,672 SR
Queue Stats
7W - 8L
1,652 Elo+
Party 3
Team Averages
Level 88
1,559 SR
1,495 Elo+

VS

Team Averages
Level 81
1,525 SR
1,547 Elo+
Bacchus
Bacchus
 
Bacchus
Level 46
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Shiva
Shiva
BooyakaBoss
Shiva
Level 100
God Stats
21W - 10L
1,586 SR
Queue Stats
83W - 64L
1,592 Elo+
Party 4
Susano
Susano
Dudbag
Susano
Level 79
God Stats
4W - 0L
1,500 SR
Queue Stats
65W - 49L
1,535 Elo+
Party 2
Hachiman
Hachiman
SaltyBarbosa03
Hachiman
Level 79
God Stats
4W - 2L
1,540 SR
Queue Stats
52W - 43L
1,553 Elo+
Party 2
Aphrodite
Aphrodite
marioSheather
Aphrodite
Level 102
God Stats
10W - 4L
1,500 SR
Queue Stats
79W - 59L
1,557 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
BBRMel
Thanatos
11
1 / 1 / 1
5,673
567
3,361
8,517
3,689
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Izanami
Drag0n Ender
Izanami
9
0 / 4 / 0
4,984
498
2,844
8,799
2,809
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Morgan Le Fay
Link1995
Morgan Le Fay
11
0 / 0 / 0
5,442
544
2,005
4,461
1,772
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

Achilles
Overkulery
Achilles
8
0 / 6 / 0
4,876
488
2,848
11,230
6,524
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Jormungandr
SHINGYY18
Jormungandr
9
1 / 1 / 0
5,326
533
2,620
6,520
4,333
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
 
Bacchus
10
2 / 1 / 3
6,107
611
3,405
7,083
7,691
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Spectral Armor

Spectral Armor

+50
Physical Protection
+250
Health
+20
Hp 5

AURA - Allied gods within 55 units take 40% reduced bonus damage from Physical Critical Strikes. PASSIVE - When you get hit by a Critical Strike, you gain 10 Physical Power and 15 Magical Power, stacking up to 3 times and lasting 6s.

12
5 / 0 / 1
7,456
746
8,025
7,975
4,800
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Susano
Dudbag
Susano
12
4 / 0 / 1
6,442
644
4,926
5,887
2,277
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Hachiman
10
1 / 1 / 3
5,801
580
3,430
6,788
2,141
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Aphrodite
marioSheather
Aphrodite
12
0 / 0 / 0
6,624
662
2,155
6,343
2,266
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
20
2
Kills
12
12
Deaths
2
1
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Bacchus
 
Bacchus
2
1
3
3.5
L
Thanatos
BBRMel
Thanatos
1
1
1
1.5
W
5
0
1
5.5
L
Izanami
Drag0n Ender
Izanami
0
4
0
0
W
Susano
Dudbag
Susano
4
0
1
4.5
L
Morgan Le Fay
Link1995
Morgan Le Fay
0
0
0
0
L
Achilles
Overkulery
Achilles
0
6
0
0
L
Jormungandr
SHINGYY18
Jormungandr
1
1
0
1
W
Hachiman
1
1
3
2.5
W
Aphrodite
marioSheather
Aphrodite
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,678
Damage
21,941
39,527
Taken
34,076
19,127
Mitigated
19,175
13,149
Healing
15,720
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bacchus
 
Bacchus
3,405
796
49
1,989
7,083
7,691
0
1,835
5,248
21,301
0
L
Thanatos
BBRMel
Thanatos
3,361
1,073
0
6,378
8,517
3,689
12
671
7,757
0
45,640
W
8,025
3,050
0
2,158
7,975
4,800
323
0
7,476
0
51,299
L
Izanami
Drag0n Ender
Izanami
2,844
2,521
0
1,665
8,799
2,809
0
1,518
7,281
0
41,073
W
Susano
Dudbag
Susano
4,926
909
0
3,875
5,887
2,277
0
483
5,404
0
48,140
L
Morgan Le Fay
Link1995
Morgan Le Fay
2,005
155
0
601
4,461
1,772
0
2,020
2,441
44,919
0
L
Achilles
Overkulery
Achilles
2,848
936
0
1,866
11,230
6,524
0
0
10,614
0
23,544
L
Jormungandr
SHINGYY18
Jormungandr
2,620
783
1,109
1,530
6,520
4,333
10
1,308
5,212
18,928
0
W
Hachiman
3,430
3,153
0
2,698
6,788
2,141
0
592
6,196
0
38,149
W
Aphrodite
marioSheather
Aphrodite
2,155
161
0
4,951
6,343
2,266
0
1,715
4,628
59,292
1,168

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,301
Gold Earned
32,430
279
Minions Killed
378
0
Camps Cleared
0
1,028,422
Distance Traveled
1,079,063
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
6,107
611
37
4
0
236,731
0
L
Thanatos
5,673
567
86
9
0
240,213
2
W
Shiva
7,456
746
82
8
0
194,350
0
L
Izanami
4,984
498
70
7
0
196,126
0
W
Susano
6,442
644
87
9
0
266,711
0
L
Morgan Le Fay
5,442
544
64
6
0
206,750
0
L
Achilles
4,876
488
37
4
0
186,321
0
L
Jormungandr
5,326
533
22
2
0
199,012
0
W
Hachiman
5,801
580
61
6
0
186,325
0
W
Aphrodite
6,624
662
111
11
0
194,946
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role