Player Matchup

Bellona
Bellona
Mrpimpdaddy420
Bellona
Level 45
God Stats
2W - 1L
1,363 SR
Queue Stats
35W - 38L
1,530 Elo+
Party 2
Mulan
Mulan
PotatoChip504
Mulan
Level 107
God Stats
17W - 4L
1,755 SR
Queue Stats
40W - 43L
1,548 Elo+
Party 2
Bacchus
Bacchus
xEshoIe
Bacchus
Level 108
God Stats
7W - 2L
1,849 SR
Queue Stats
27W - 16L
1,567 Elo+
Party 1
Danzaburou
Danzaburou
x_DeMoLiTiOn
Danzaburou
Level 49
God Stats
21W - 8L
1,568 SR
Queue Stats
43W - 29L
1,540 Elo+
Party 1
Nu Wa
Nu Wa
x_GUAP0-S3NS3II
Nu Wa
Level 49
God Stats
5W - 7L
1,785 SR
Queue Stats
56W - 43L
1,440 Elo+
Party 1
Team Averages
Level 72
1,664 SR
1,525 Elo+

VS

Team Averages
Level 53
1,504 SR
1,295 Elo+
Loki
Loki
 
Loki
Level 16
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 4
Nox
Nox
JFromPlanetEarth
Nox
Level 100
God Stats
17W - 11L
1,786 SR
Queue Stats
93W - 80L
1,548 Elo+
Party 4
Cthulhu
Cthulhu
KeyZ-SamaSensei
Cthulhu
Level 14
God Stats
0W - 2L
1,222 SR
Queue Stats
0W - 4L
1,161 Elo+
Party 3
Neith
Neith
Snoopy-Blue_REX
Neith
Level 68
God Stats
2W - 4L
1,283 SR
Queue Stats
40W - 33L
1,133 Elo+
Party 3
Gilgamesh
Gilgamesh
UncleRaza
Gilgamesh
Level 65
God Stats
3W - 1L
1,727 SR
Queue Stats
41W - 36L
1,133 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 0 / 1
6,292
629
3,188
5,678
4,665
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

12
3 / 1 / 0
6,216
622
4,694
7,710
4,383
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Bacchus
xEshoIe
Bacchus
9
0 / 0 / 6
5,940
594
4,550
8,042
6,372
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Danzaburou
x_DeMoLiTiOn
Danzaburou
10
6 / 1 / 0
6,643
664
7,579
4,976
1,984
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

10
2 / 2 / 0
5,861
586
3,070
5,711
2,039
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
 
Loki
9
0 / 4 / 1
4,849
485
2,004
7,288
2,251
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

10
2 / 1 / 0
5,401
540
4,344
6,939
2,684
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

6
0 / 2 / 1
4,503
450
1,273
6,877
3,647
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

8
1 / 2 / 0
4,714
471
3,504
7,266
2,566
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Gilgamesh
UncleRaza
Gilgamesh
9
1 / 3 / 0
5,469
547
3,868
9,511
5,035
Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
6
12
Kills
4
4
Deaths
12
7
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Loki
 
Loki
0
4
1
0.13
L
2
1
0
2
L
0
2
1
0.25
W
1
0
1
1.5
W
3
1
0
3
L
1
2
0
0.5
L
Gilgamesh
UncleRaza
Gilgamesh
1
3
0
0.33
W
Bacchus
xEshoIe
Bacchus
0
0
6
3
W
Danzaburou
x_DeMoLiTiOn
Danzaburou
6
1
0
6
W
2
2
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,081
Damage
14,993
32,117
Taken
37,881
19,443
Mitigated
16,183
7,467
Healing
5,943
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Loki
 
Loki
2,004
370
226
578
7,288
2,251
0
1,041
6,247
0
32,902
L
4,344
0
0
500
6,939
2,684
0
1,967
4,972
32,643
0
L
1,273
243
594
778
6,877
3,647
0
1,774
5,103
8,702
0
W
3,188
796
0
2,825
5,678
4,665
0
0
5,361
0
33,552
W
4,694
579
0
1,523
7,710
4,383
0
413
7,215
0
54,784
L
3,504
1,431
0
2,141
7,266
2,566
0
1,840
5,426
0
24,621
L
Gilgamesh
UncleRaza
Gilgamesh
3,868
983
0
1,126
9,511
5,035
0
597
8,914
0
29,241
W
Bacchus
xEshoIe
Bacchus
4,550
622
0
1,506
8,042
6,372
0
633
7,409
21,396
883
W
Danzaburou
x_DeMoLiTiOn
Danzaburou
7,579
4,002
0
1,363
4,976
1,984
908
974
3,918
0
37,395
W
3,070
987
0
250
5,711
2,039
81
3,597
2,114
26,457
1,184

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,952
Gold Earned
24,936
271
Minions Killed
199
0
Camps Cleared
0
973,274
Distance Traveled
882,827
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Loki
4,849
485
59
6
0
173,276
0
L
Nox
5,401
540
54
5
0
193,453
0
L
Cthulhu
4,503
450
9
1
0
147,506
0
W
Bellona
6,292
629
61
6
0
163,701
0
W
Mulan
6,216
622
84
8
0
226,192
0
L
Neith
4,714
471
30
3
0
185,585
1
L
Gilgamesh
5,469
547
47
5
0
183,007
0
W
Bacchus
5,940
594
31
3
0
204,834
0
W
Danzaburou
6,643
664
49
5
0
201,959
0
W
Nu Wa
5,861
586
46
5
0
176,588
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role