Player Matchup

Shiva
Shiva
DeltaWolf09
Shiva
Level 88
God Stats
2W - 4L
1,500 SR
Queue Stats
103W - 100L
1,506 Elo+
Party 1
Poseidon
Poseidon
EL COCO 95 97
Poseidon
Level 156
God Stats
5W - 2L
1,575 SR
Queue Stats
10W - 10L
1,551 Elo+
Solo
Ares
Ares
KnifeSalvation
Ares
Level 64
God Stats
5W - 8L
1,263 SR
Queue Stats
22W - 19L
1,240 Elo+
Party 1
Anhur
Anhur
ReallyBigDuck
Anhur
Level 86
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 5L
1,500 Elo+
Party 1
Loki
Loki
Tastelesss
Loki
Level 84
God Stats
1W - 1L
1,500 SR
Queue Stats
51W - 52L
1,507 Elo+
Solo
Team Averages
Level 96
1,468 SR
1,461 Elo+

VS

Team Averages
Level 81
1,427 SR
1,465 Elo+
Merlin
Merlin
AgUaccaTeASesino
Merlin
Level 66
God Stats
1W - 4L
1,500 SR
Queue Stats
72W - 88L
1,413 Elo+
Solo
Cthulhu
Cthulhu
Krisfireball
Cthulhu
Level 80
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 1L
1,655 Elo+
Solo
Artemis
Artemis
S0phistication
Artemis
Level 88
God Stats
9W - 21L
1,306 SR
Queue Stats
190W - 215L
1,461 Elo+
Solo
Ganesha
Ganesha
elusive-awe1
Ganesha
Level 69
God Stats
0W - 2L
1,330 SR
Queue Stats
10W - 19L
1,507 Elo+
Solo
Hera
Hera
latios102005
Hera
Level 100
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,288 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
3 / 2 / 10
7,360
1,227
7,678
7,055
5,627
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Poseidon
EL COCO 95 97
Poseidon
13
4 / 0 / 7
8,173
1,362
5,744
3,276
1,604
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

12
2 / 1 / 11
7,601
1,267
4,387
6,947
7,406
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

12
1 / 2 / 10
6,759
1,127
6,006
4,797
1,980
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

12
4 / 0 / 6
7,496
1,249
5,818
4,026
1,727
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Team 1 Tickets

353

VS

Team 2 Tickets

289

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 4 / 4
5,960
993
1,903
4,162
1,377
Cthulhu
Krisfireball
Cthulhu
12
2 / 3 / 3
6,858
1,143
7,671
10,286
9,872
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

11
1 / 3 / 3
6,318
1,053
6,130
7,424
2,761
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds. This item is only available to Hunters.

Ganesha
elusive-awe1
Ganesha
12
0 / 2 / 5
6,506
1,084
3,488
5,842
2,948
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

11
2 / 2 / 3
6,924
1,154
4,537
4,769
1,585
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

58
Kill Participation
23
14
Kills
5
5
Deaths
14
44
Assists
18
Player
Kills
Deaths
Assists
KDA
L
0
4
4
0.5
W
3
2
10
4
W
Poseidon
EL COCO 95 97
Poseidon
4
0
7
7.5
W
2
1
11
7.5
L
Cthulhu
Krisfireball
Cthulhu
2
3
3
1.17
W
1
2
10
3
L
1
3
3
0.83
W
4
0
6
7
L
Ganesha
elusive-awe1
Ganesha
0
2
5
1.25
L
2
2
3
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,633
Damage
23,729
26,101
Taken
32,483
18,344
Mitigated
18,543
2,768
Healing
2,078
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
1,903
63
0
0
4,162
1,377
0
1,914
2,248
7,757
0
W
7,678
707
19
973
7,055
5,627
0
4,897
1,735
0
11,831
W
Poseidon
EL COCO 95 97
Poseidon
5,744
302
0
250
3,276
1,604
0
1,666
1,572
28,867
987
W
4,387
1,269
0
858
6,947
7,406
0
4,467
2,230
6,192
0
L
Cthulhu
Krisfireball
Cthulhu
7,671
212
405
856
10,286
9,872
0
3,318
6,674
13,359
0
W
6,006
4,032
0
408
4,797
1,980
0
3,304
1,451
0
11,745
L
6,130
2,701
0
497
7,424
2,761
0
1,977
5,283
0
16,900
W
5,818
643
0
260
4,026
1,727
0
2,372
1,654
0
17,634
L
Ganesha
elusive-awe1
Ganesha
3,488
110
93
227
5,842
2,948
0
1,766
4,028
17,003
1,361
L
4,537
1,015
0
0
4,769
1,585
0
1,119
3,520
17,467
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,389
Gold Earned
32,566
117
Minions Killed
122
7
Camps Cleared
5
620,584
Distance Traveled
517,636
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
5,960
993
12
2
0
64,967
0
W
Shiva
7,360
1,227
8
1
0
134,079
0
W
Poseidon
8,173
1,362
58
10
2
120,090
0
W
Ares
7,601
1,267
3
1
0
118,103
0
L
Cthulhu
6,858
1,143
14
2
1
114,704
0
W
Anhur
6,759
1,127
22
4
1
100,716
0
L
Artemis
6,318
1,053
37
6
1
105,735
0
W
Loki
7,496
1,249
26
4
4
147,596
0
L
Ganesha
6,506
1,084
6
1
2
110,271
0
L
Hera
6,924
1,154
53
9
1
121,959
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role