Player Matchup

Skadi
Skadi
Silver IV
PodiatricArc01
Skadi
Silver IV
Level 127
God Stats
2W - 1L
1,759 SR
Queue Stats
25W - 27L
1,338 MMR
Party 1
Olorun
Olorun
Silver II
VG Tornado0
Olorun
Silver II
Level 126
God Stats
1W - 1L
1,715 SR
Queue Stats
21W - 22L
1,434 MMR
Party 1
Maui
Maui
Bronze III
matixx508
Maui
Bronze III
Level 145
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 23L
1,233 MMR
Party 1
Team Averages
Silver V
Silver V
Average Tier
Level 133
1,658 SR
1,335 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 94
1,566 SR
1,233 MMR
Apollo
Apollo
Silver IV
Asphyxyate
Apollo
Silver IV
Level 130
God Stats
1W - 0L
1,500 SR
Queue Stats
119W - 123L
1,192 MMR
Party 2
Chaac
Chaac
Silver IV
Kensh1BR
Chaac
Silver IV
Level 106
God Stats
12W - 13L
1,549 SR
Queue Stats
92W - 97L
1,255 MMR
Party 2
Morgan Le Fay
Morgan Le Fay
Gold V
creamy-load1
Morgan Le Fay
Gold V
Level 46
God Stats
11W - 8L
1,648 SR
Queue Stats
135W - 153L
1,252 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
0 / 2 / 3
8,941
596
8,044
11,300
4,982
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Olorun
15
3 / 2 / 0
9,730
649
7,953
13,453
7,110
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Maui
14
0 / 3 / 1
8,552
570
4,937
19,076
20,136
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Bans
VulcanBastetHeraBake KujiraNeith

VS

Bans
AchillesKumbhakarnaHerculesGebKuzenbo
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
Asphyxyate
Apollo
16
2 / 1 / 4
10,540
703
9,870
10,250
4,698
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Chaac
Kensh1BR
Chaac
17
3 / 1 / 4
10,521
701
12,870
15,222
18,306
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Glorious Pridwen

Glorious Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you create an explosion, dealing 65% of your Protections from items and abilities as Magical Damage and slowing targets by 25% for 3s in a 30 unit radius. Then you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, you explode again. This can only occur once every 45 seconds.

Morgan Le Fay
creamy-load1
Morgan Le Fay
17
2 / 1 / 5
10,940
729
16,471
9,689
4,468
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
20
3
Kills
7
7
Deaths
3
4
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Apollo
Asphyxyate
Apollo
2
1
4
4
W
Chaac
Kensh1BR
Chaac
3
1
4
5
L
0
2
3
0.75
L
Olorun
3
2
0
1.5
W
Morgan Le Fay
creamy-load1
Morgan Le Fay
2
1
5
4.5
L
Maui
0
3
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,934
Damage
39,211
43,829
Taken
35,161
32,228
Mitigated
27,472
4,108
Healing
13,284
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Apollo
Asphyxyate
Apollo
9,870
4,022
0
4,262
10,250
4,698
1,670
3,214
7,036
0
66,868
W
Chaac
Kensh1BR
Chaac
12,870
147
0
5,507
15,222
18,306
0
4,481
10,741
454
28,885
L
8,044
1,932
0
0
11,300
4,982
0
5,740
5,282
0
36,061
L
Olorun
7,953
4,019
370
3,178
13,453
7,110
0
6,049
6,996
41,837
3,467
W
Morgan Le Fay
creamy-load1
Morgan Le Fay
16,471
1,245
0
3,515
9,689
4,468
671
4,678
5,011
68,102
0
L
Maui
4,937
745
0
560
19,076
20,136
0
4,898
13,427
15,983
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,223
Gold Earned
32,001
154
Minions Killed
229
0
Camps Cleared
0
797,369
Distance Traveled
865,411
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Apollo
10,540
703
90
6
0
270,107
2
W
Chaac
10,521
701
39
3
0
307,145
2
L
Skadi
8,941
596
54
4
0
283,795
2
L
Olorun
9,730
649
86
6
0
251,412
0
W
Morgan Le Fay
10,940
729
100
7
0
288,159
0
L
Maui
8,552
570
14
1
0
262,162
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role