Player Matchup

Achilles
Achilles
ForniteLover2013
Achilles
Level 14
God Stats
7W - 13L
1,621 SR
Queue Stats
18W - 23L
1,454 Elo+
Party 2
Arachne
Arachne
J1ffr0
Arachne
Level 129
God Stats
6W - 8L
1,635 SR
Queue Stats
63W - 64L
1,415 Elo+
Party 2
Kukulkan
Kukulkan
osutz96
Kukulkan
Level 88
God Stats
23W - 26L
1,346 SR
Queue Stats
58W - 53L
1,501 Elo+
Party 2
Cthulhu
Cthulhu
tiquinho
Cthulhu
Level 44
God Stats
2W - 1L
1,855 SR
Queue Stats
9W - 3L
1,739 Elo+
Solo
Apollo
Apollo
werh22
Apollo
Level 129
God Stats
1W - 1L
1,288 SR
Queue Stats
170W - 204L
1,508 Elo+
Party 2
Team Averages
Level 81
1,549 SR
1,523 Elo+

VS

Team Averages
Level 61
1,503 SR
1,560 Elo+
Nike
Nike
AUPOLO12
Nike
Level 62
God Stats
2W - 2L
1,500 SR
Queue Stats
46W - 36L
1,638 Elo+
Solo
Vulcan
Vulcan
BolekzPoczty777
Vulcan
Level 42
God Stats
10W - 8L
1,723 SR
Queue Stats
32W - 32L
1,588 Elo+
Solo
Cupid
Cupid
Enrageeee
Cupid
Level 32
God Stats
1W - 1L
1,500 SR
Queue Stats
18W - 20L
1,478 Elo+
Party 1
Ao Kuang
Ao Kuang
MaikElKing
Ao Kuang
Level 121
God Stats
2W - 1L
1,500 SR
Queue Stats
61W - 58L
1,618 Elo+
Solo
Bacchus
Bacchus
kapganthegreat
Bacchus
Level 49
God Stats
1W - 2L
1,291 SR
Queue Stats
18W - 19L
1,478 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 4 / 2
7,575
446
7,524
16,945
15,561
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Arachne
J1ffr0
Arachne
14
3 / 3 / 2
7,954
468
7,618
15,928
6,788
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Kukulkan
osutz96
Kukulkan
13
0 / 4 / 1
7,564
445
9,271
12,032
4,236
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Cthulhu
tiquinho
Cthulhu
14
2 / 2 / 2
7,938
467
6,646
14,059
10,008
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Apollo
werh22
Apollo
13
2 / 8 / 3
8,196
482
8,013
16,627
7,597
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nike
17
6 / 2 / 4
10,937
643
13,365
14,201
12,658
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

14
0 / 2 / 2
8,429
496
9,226
6,856
3,093
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Cupid
Enrageeee
Cupid
16
8 / 3 / 5
10,267
604
14,019
12,590
5,945
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Ao Kuang
MaikElKing
Ao Kuang
15
5 / 2 / 6
8,868
522
10,833
16,609
7,824
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

14
2 / 0 / 14
9,288
546
11,017
12,423
14,101
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
52
9
Kills
21
21
Deaths
9
10
Assists
31
Player
Kills
Deaths
Assists
KDA
W
Nike
6
2
4
4
W
0
2
2
0.5
W
Cupid
Enrageeee
Cupid
8
3
5
3.5
L
2
4
2
0.75
L
Arachne
J1ffr0
Arachne
3
3
2
1.33
W
Ao Kuang
MaikElKing
Ao Kuang
5
2
6
4
W
2
0
14
9
L
Kukulkan
osutz96
Kukulkan
0
4
1
0.13
L
Cthulhu
tiquinho
Cthulhu
2
2
2
1.5
L
Apollo
werh22
Apollo
2
8
3
0.44

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,072
Damage
58,460
75,591
Taken
62,679
44,190
Mitigated
43,621
12,026
Healing
20,677
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nike
13,365
1,232
0
3,375
14,201
12,658
286
6,807
7,394
12,806
82,440
W
9,226
4,948
0
1,210
6,856
3,093
184
2,735
4,121
68,715
1,984
W
Cupid
Enrageeee
Cupid
14,019
10,147
252
4,733
12,590
5,945
0
989
11,601
0
91,066
L
7,524
1,144
0
3,955
16,945
15,561
0
9,331
7,465
0
20,113
L
Arachne
J1ffr0
Arachne
7,618
5,190
0
1,716
15,928
6,788
0
6,888
8,898
0
60,343
W
Ao Kuang
MaikElKing
Ao Kuang
10,833
3,326
0
6,700
16,609
7,824
0
2,679
13,930
60,536
8,538
W
11,017
1,439
0
4,407
12,423
14,101
0
3,379
9,044
31,686
0
L
Kukulkan
osutz96
Kukulkan
9,271
817
0
740
12,032
4,236
218
8,505
3,419
71,631
0
L
Cthulhu
tiquinho
Cthulhu
6,646
511
166
2,553
14,059
10,008
0
3,564
9,715
51,763
0
L
Apollo
werh22
Apollo
8,013
4,879
0
2,896
16,627
7,597
0
4,820
11,807
0
55,648

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,227
Gold Earned
47,789
425
Minions Killed
544
0
Camps Cleared
0
1,680,020
Distance Traveled
1,554,395
13
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nike
10,937
643
164
10
0
264,577
1
W
Vulcan
8,429
496
114
7
0
304,388
1
W
Cupid
10,267
604
136
8
0
293,525
2
L
Achilles
7,575
446
21
1
0
358,226
6
L
Arachne
7,954
468
91
5
0
384,972
0
W
Ao Kuang
8,868
522
101
6
0
330,843
0
W
Bacchus
9,288
546
29
2
0
361,062
3
L
Kukulkan
7,564
445
139
8
0
306,084
4
L
Cthulhu
7,938
467
85
5
0
342,288
1
L
Apollo
8,196
482
89
5
0
288,450
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role