Player Matchup

Hachiman
Hachiman
ASonOfGod5833
Hachiman
Level 104
God Stats
0W - 2L
1,478 SR
Queue Stats
134W - 119L
1,463 Elo+
Party 1
Achilles
Achilles
Leddg
Achilles
Level 29
God Stats
1W - 2L
1,500 SR
Queue Stats
181W - 160L
1,587 Elo+
Party 2
Apollo
Apollo
MeatyAlbatross
Apollo
Level 48
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 3L
1,600 Elo+
Solo
Bacchus
Bacchus
Silent Mango863
Bacchus
Level 7
God Stats
0W - 2L
1,269 SR
Queue Stats
134W - 140L
1,463 Elo+
Party 1
Kukulkan
Kukulkan
olyou
Kukulkan
Level 82
God Stats
2W - 2L
1,693 SR
Queue Stats
75W - 57L
1,593 Elo+
Party 2
Team Averages
Level 54
1,488 SR
1,541 Elo+

VS

Team Averages
Level 35
1,492 SR
1,386 Elo+
Bellona
Bellona
LMP93
Bellona
Level 44
God Stats
9W - 2L
1,689 SR
Queue Stats
182W - 176L
1,431 Elo+
Solo
Janus
Janus
Molloch
Janus
Level 35
God Stats
1W - 0L
1,500 SR
Queue Stats
17W - 17L
1,579 Elo+
Solo
Charon
Charon
Wendigo1980
Charon
Level 33
God Stats
5W - 3L
1,500 SR
Queue Stats
97W - 127L
1,255 Elo+
Solo
Arachne
Arachne
X mvo236 X
Arachne
Level 63
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 3
Izanami
Izanami
lBuffaloSouLja
Izanami
Level 2
God Stats
1W - 1L
1,271 SR
Queue Stats
1W - 4L
1,164 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
ASonOfGod5833
Hachiman
6
1 / 1 / 1
3,889
556
3,311
3,500
1,050
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Achilles
Leddg
Achilles
8
1 / 0 / 1
4,177
597
2,152
4,679
2,787
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

1
0 / 0 / 0
2,838
405
0
0
0
5
0 / 0 / 1
3,491
499
1,015
2,460
1,504
Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Kukulkan
olyou
Kukulkan
8
1 / 0 / 0
4,756
679
2,910
1,630
459
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
LMP93
Bellona
9
0 / 0 / 0
5,126
732
0
2,751
2,571
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Janus
Molloch
Janus
8
0 / 1 / 0
4,442
635
455
3,920
1,262
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Charon
7
1 / 0 / 0
4,606
658
2,059
4,587
2,759
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Arachne
X mvo236 X
Arachne
7
0 / 0 / 1
4,005
572
1,380
5,213
1,899
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

6
0 / 2 / 1
3,875
554
739
2,936
731
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
3
3
Kills
1
1
Deaths
3
3
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Hachiman
ASonOfGod5833
Hachiman
1
1
1
1.5
W
Bellona
LMP93
Bellona
0
0
0
0
L
Achilles
Leddg
Achilles
1
0
1
1.5
L
0
0
0
0
W
Janus
Molloch
Janus
0
1
0
0
L
0
0
1
0.5
W
Charon
1
0
0
1
W
Arachne
X mvo236 X
Arachne
0
0
1
0.5
W
0
2
1
0.25
L
Kukulkan
olyou
Kukulkan
1
0
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,388
Damage
4,633
12,269
Taken
19,407
5,800
Mitigated
9,222
2,250
Healing
3,828
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hachiman
ASonOfGod5833
Hachiman
3,311
2,047
0
668
3,500
1,050
0
1,045
2,455
0
18,914
W
Bellona
LMP93
Bellona
0
0
0
660
2,751
2,571
243
0
2,751
0
30,498
L
Achilles
Leddg
Achilles
2,152
751
0
1,226
4,679
2,787
0
762
3,917
0
26,957
L
0
0
0
0
0
0
0
0
0
0
0
W
Janus
Molloch
Janus
455
0
0
0
3,920
1,262
0
2,478
1,258
23,896
236
L
1,015
130
0
29
2,460
1,504
0
252
2,208
4,710
0
W
Charon
2,059
455
92
1,981
4,587
2,759
0
479
4,108
16,231
0
W
Arachne
X mvo236 X
Arachne
1,380
1,192
0
1,095
5,213
1,899
0
521
4,652
0
19,943
W
739
629
0
0
2,936
731
0
223
2,713
0
15,374
L
Kukulkan
olyou
Kukulkan
2,910
430
0
327
1,630
459
19
349
1,223
28,800
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,151
Gold Earned
22,054
144
Minions Killed
200
0
Camps Cleared
0
564,521
Distance Traveled
735,576
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hachiman
3,889
556
32
5
0
128,612
0
W
Bellona
5,126
732
61
9
0
146,153
0
L
Achilles
4,177
597
47
7
0
152,585
0
L
Apollo
2,838
405
0
0
0
0
0
W
Janus
4,442
635
49
7
0
137,541
0
L
Bacchus
3,491
499
9
1
0
148,856
0
W
Charon
4,606
658
16
2
0
135,757
2
W
Arachne
4,005
572
38
5
0
169,997
0
W
Izanami
3,875
554
36
5
0
146,128
0
L
Kukulkan
4,756
679
56
8
0
134,468
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role