Player Matchup

Danzaburou
Danzaburou
Chalkalocka
Danzaburou
Level 72
God Stats
1W - 1L
1,795 SR
Queue Stats
30W - 31L
1,449 Elo+
Solo
Bacchus
Bacchus
Daqzz
Bacchus
Level 17
God Stats
0W - 1L
1,682 SR
Queue Stats
8W - 11L
1,505 Elo+
Party 2
Freya
Freya
Raddlebones
Freya
Level 84
God Stats
0W - 2L
1,500 SR
Queue Stats
46W - 37L
1,515 Elo+
Party 2
Camazotz
Camazotz
UNCLEKITTY
Camazotz
Level 35
God Stats
7W - 5L
1,746 SR
Queue Stats
42W - 41L
1,537 Elo+
Party 2
Set
Set
hyperconverged24
Set
Level 63
God Stats
0W - 4L
1,257 SR
Queue Stats
164W - 166L
1,587 Elo+
Solo
Team Averages
Level 54
1,596 SR
1,518 Elo+

VS

Team Averages
Level 101
1,585 SR
1,520 Elo+
Anubis
Anubis
 
Anubis
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Cerberus
Cerberus
BenumbedBuns
Cerberus
Level 92
God Stats
11W - 1L
1,735 SR
Queue Stats
41W - 24L
1,595 Elo+
Solo
Bellona
Bellona
FearingSpade
Bellona
Level 99
God Stats
3W - 1L
1,441 SR
Queue Stats
3W - 3L
1,289 Elo+
Solo
Thanatos
Thanatos
PhDMenace
Thanatos
Level 81
God Stats
4W - 4L
1,749 SR
Queue Stats
15W - 18L
1,490 Elo+
Solo
Jing Wei
Jing Wei
XxXNOBAXxX
Jing Wei
Level 111
God Stats
1W - 0L
1,500 SR
Queue Stats
48W - 26L
1,725 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Chalkalocka
Danzaburou
12
1 / 2 / 0
7,035
503
4,396
8,636
3,237
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bacchus
Daqzz
Bacchus
8
0 / 5 / 0
5,521
394
3,696
9,812
9,176
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

14
1 / 2 / 1
7,760
554
3,709
7,716
2,055
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Camazotz
UNCLEKITTY
Camazotz
13
1 / 1 / 0
7,378
527
5,592
16,434
9,547
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

11
1 / 6 / 0
6,200
443
3,122
13,300
5,026
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
14
3 / 2 / 4
8,304
593
6,250
6,960
3,788
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Cerberus
BenumbedBuns
Cerberus
12
1 / 0 / 7
7,802
557
4,865
8,309
6,847
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Bellona
FearingSpade
Bellona
12
0 / 1 / 0
7,085
506
9,168
9,812
11,935
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 8s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Thanatos
PhDMenace
Thanatos
15
9 / 0 / 1
8,418
601
7,251
10,539
4,585
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Jing Wei
XxXNOBAXxX
Jing Wei
13
3 / 1 / 3
8,152
582
9,302
8,320
3,531
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+45
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
31
4
Kills
16
16
Deaths
4
1
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Anubis
 
Anubis
3
2
4
2.5
W
Cerberus
BenumbedBuns
Cerberus
1
0
7
4.5
L
Danzaburou
Chalkalocka
Danzaburou
1
2
0
0.5
L
Bacchus
Daqzz
Bacchus
0
5
0
0
W
Bellona
FearingSpade
Bellona
0
1
0
0
W
Thanatos
PhDMenace
Thanatos
9
0
1
9.5
L
1
2
1
0.75
L
Camazotz
UNCLEKITTY
Camazotz
1
1
0
1
W
Jing Wei
XxXNOBAXxX
Jing Wei
3
1
3
4.5
L
1
6
0
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,515
Damage
36,836
55,898
Taken
43,940
29,041
Mitigated
30,686
16,840
Healing
23,896
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
 
Anubis
6,250
373
0
1,932
6,960
3,788
0
3,121
3,540
61,871
4,032
W
Cerberus
BenumbedBuns
Cerberus
4,865
594
0
2,438
8,309
6,847
0
1,417
6,844
26,394
2,654
L
Danzaburou
Chalkalocka
Danzaburou
4,396
1,696
0
2,164
8,636
3,237
154
1,426
7,210
0
47,928
L
Bacchus
Daqzz
Bacchus
3,696
717
0
740
9,812
9,176
0
2,420
7,340
12,150
0
W
Bellona
FearingSpade
Bellona
9,168
2,766
0
2,475
9,812
11,935
475
676
9,136
2,164
46,829
W
Thanatos
PhDMenace
Thanatos
7,251
2,228
0
13,978
10,539
4,585
27
497
10,032
0
60,145
L
3,709
854
0
2,557
7,716
2,055
0
2,766
4,915
47,983
429
L
Camazotz
UNCLEKITTY
Camazotz
5,592
2,450
0
9,268
16,434
9,547
0
2,056
13,644
0
56,850
W
Jing Wei
XxXNOBAXxX
Jing Wei
9,302
7,939
0
3,073
8,320
3,531
2,481
1,337
6,983
0
71,863
L
3,122
2,081
0
2,111
13,300
5,026
0
2,115
11,161
0
44,975

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,894
Gold Earned
39,761
392
Minions Killed
486
0
Camps Cleared
0
1,308,250
Distance Traveled
1,465,011
2
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
8,304
593
123
9
0
274,687
1
W
Cerberus
7,802
557
86
6
0
295,183
1
L
Danzaburou
7,035
503
74
5
0
252,108
2
L
Bacchus
5,521
394
18
1
0
275,048
0
W
Bellona
7,085
506
74
5
0
292,567
0
W
Thanatos
8,418
601
87
6
0
331,566
0
L
Freya
7,760
554
114
8
0
277,879
0
L
Camazotz
7,378
527
108
8
0
249,473
0
W
Jing Wei
8,152
582
116
8
0
271,008
6
L
Set
6,200
443
78
6
0
253,742
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role