Player Matchup

Anubis
Anubis
MichaelCorleone
Anubis
Level 164
God Stats
10W - 3L
1,313 SR
Queue Stats
19W - 14L
1,425 Elo+
Party 4
Bacchus
Bacchus
by_alex_05
Bacchus
Level 84
God Stats
4W - 6L
1,274 SR
Queue Stats
30W - 35L
1,434 Elo+
Party 2
Skadi
Skadi
kevinch_21
Skadi
Level 23
God Stats
6W - 6L
1,500 SR
Queue Stats
8W - 8L
1,500 Elo+
Party 2
Nemesis
Nemesis
strayhat
Nemesis
Level 190
God Stats
3W - 1L
1,267 SR
Queue Stats
239W - 219L
1,562 Elo+
Party 4
Chaac
Chaac
zirrael25
Chaac
Level 183
God Stats
5W - 4L
1,500 SR
Queue Stats
253W - 226L
1,562 Elo+
Party 4
Team Averages
Level 129
1,371 SR
1,497 Elo+

VS

Team Averages
Level 143
1,442 SR
1,504 Elo+
Danzaburou
Danzaburou
 
Danzaburou
Level 195
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Osiris
Osiris
GiganticFlaps
Osiris
Level 122
God Stats
1W - 3L
1,241 SR
Queue Stats
146W - 144L
1,500 Elo+
Party 3
Thor
Thor
HonTon
Thor
Level 120
God Stats
0W - 1L
1,500 SR
Queue Stats
135W - 130L
1,554 Elo+
Party 3
Zeus
Zeus
SdTK
Zeus
Level 159
God Stats
7W - 3L
1,701 SR
Queue Stats
247W - 240L
1,503 Elo+
Party 1
Ra
Ra
mbbomb
Ra
Level 118
God Stats
20W - 21L
1,269 SR
Queue Stats
142W - 150L
1,463 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
6 / 0 / 2
6,803
680
5,240
4,897
2,507
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Bacchus
by_alex_05
Bacchus
8
0 / 5 / 4
4,606
461
2,992
8,796
4,070
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Skadi
8
1 / 5 / 1
5,071
507
3,824
7,336
2,090
Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Nemesis
strayhat
Nemesis
13
6 / 0 / 4
6,729
673
5,247
7,050
3,174
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Chaac
zirrael25
Chaac
12
4 / 0 / 3
6,952
695
5,885
7,193
5,904
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
 
Danzaburou
10
6 / 3 / 4
6,522
652
7,536
7,230
3,022
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

9
4 / 2 / 5
5,585
559
4,680
8,024
5,786
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Cannoneer's Cuirass

Cannoneer's Cuirass

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Your next successful basic attack on an enemy lane minion causes it to explode, instantly killing it, dealing 50 (+10 Per Level) magical damage to enemies in a small area and providing 20 bonus gold to your nearest ally within 80 ft. This can only happen once every 7s.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Thor
HonTon
Thor
9
0 / 3 / 0
4,857
486
1,877
8,500
3,095
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Zeus
SdTK
Zeus
9
0 / 5 / 0
5,135
514
2,287
6,188
1,265
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ra
9
0 / 4 / 0
5,218
522
2,769
6,757
2,060
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
19
17
Kills
10
10
Deaths
17
14
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
 
Danzaburou
6
3
4
2.67
L
4
2
5
3.25
L
Thor
HonTon
Thor
0
3
0
0
W
6
0
2
7
L
Zeus
SdTK
Zeus
0
5
0
0
W
Bacchus
by_alex_05
Bacchus
0
5
4
0.4
W
Skadi
1
5
1
0.3
L
Ra
0
4
0
0
W
Nemesis
strayhat
Nemesis
6
0
4
8
W
Chaac
zirrael25
Chaac
4
0
3
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,188
Damage
19,149
35,272
Taken
36,699
17,745
Mitigated
15,228
8,186
Healing
5,138
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
 
Danzaburou
7,536
3,360
0
1,687
7,230
3,022
0
1,590
5,593
0
38,156
L
4,680
2,017
169
1,330
8,024
5,786
0
1,582
6,442
625
16,630
L
Thor
HonTon
Thor
1,877
524
0
400
8,500
3,095
0
1,536
6,964
0
37,485
W
5,240
159
0
2,210
4,897
2,507
0
1,710
3,187
46,146
2,415
L
Zeus
SdTK
Zeus
2,287
224
0
150
6,188
1,265
0
3,301
2,887
34,680
0
W
Bacchus
by_alex_05
Bacchus
2,992
448
105
1,263
8,796
4,070
0
31
8,765
12,794
0
W
Skadi
3,824
1,814
0
480
7,336
2,090
0
0
7,336
0
26,849
L
Ra
2,769
545
36
1,366
6,757
2,060
0
0
6,358
33,804
951
W
Nemesis
strayhat
Nemesis
5,247
2,441
0
1,004
7,050
3,174
0
929
6,121
0
48,186
W
Chaac
zirrael25
Chaac
5,885
185
0
3,124
7,193
5,904
0
2,266
4,829
0
49,769

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,161
Gold Earned
27,317
301
Minions Killed
291
0
Camps Cleared
0
1,101,114
Distance Traveled
951,162
1
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
6,522
652
52
5
0
178,783
3
L
Osiris
5,585
559
35
4
0
210,833
2
L
Thor
4,857
486
67
7
0
197,779
1
W
Anubis
6,803
680
70
7
0
205,480
0
L
Zeus
5,135
514
67
7
0
177,861
0
W
Bacchus
4,606
461
16
2
0
220,111
1
W
Skadi
5,071
507
50
5
0
202,712
0
L
Ra
5,218
522
70
7
0
185,906
0
W
Nemesis
6,729
673
83
8
0
257,938
0
W
Chaac
6,952
695
82
8
0
214,873
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role