Player Matchup

Bellona
Bellona
DepiProductions
Bellona
Level 9
God Stats
0W - 1L
1,858 SR
Queue Stats
5W - 3L
1,759 Elo+
Party 2
Hachiman
Hachiman
OverheadLoki
Hachiman
Level 26
God Stats
1W - 1L
1,617 SR
Queue Stats
21W - 18L
1,516 Elo+
Party 2
Thoth
Thoth
SpreadEMMMMM
Thoth
Level 109
God Stats
1W - 2L
1,653 SR
Queue Stats
8W - 5L
1,785 Elo+
Party 2
Team Averages
Level 48
1,709 SR
1,687 Elo+

VS

Team Averages
Level 133
1,586 SR
1,766 Elo+
Hades
Hades
Kabum21
Hades
Level 124
God Stats
20W - 27L
1,650 SR
Queue Stats
20W - 27L
1,747 Elo+
Solo
Cabrakan
Cabrakan
SPLASH251
Cabrakan
Level 129
God Stats
3W - 1L
1,500 SR
Queue Stats
15W - 8L
1,776 Elo+
Party 1
Ne Zha
Ne Zha
ohLafo
Ne Zha
Level 147
God Stats
3W - 0L
1,608 SR
Queue Stats
15W - 8L
1,776 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 3 / 4
9,938
621
6,003
15,487
17,608
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Hachiman
OverheadLoki
Hachiman
15
1 / 7 / 4
10,406
650
10,790
13,775
4,923
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Asi

Asi

+40
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

16
4 / 5 / 2
11,422
714
11,860
11,852
4,695
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Obsidian Shard

Obsidian Shard

+65
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
Kabum21
Hades
16
0 / 4 / 10
10,939
684
5,356
15,731
12,018
Vampiric Shroud

Vampiric Shroud

+25
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cabrakan
SPLASH251
Cabrakan
18
3 / 2 / 12
11,590
724
12,083
16,204
18,978
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+100
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Ne Zha
ohLafo
Ne Zha
19
12 / 0 / 3
13,153
822
19,460
12,677
15,431
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Runebreaking Hammer

Runebreaking Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

<n>GLYPH - Your next successful Hard CC on an enemy god creates a 30 unit shockwave around them. Enemies hit by the shockwave deal 15% less damage and take 15% more damage for 3s. This can only occur once every 15s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
40
6
Kills
15
15
Deaths
6
10
Assists
25
Player
Kills
Deaths
Assists
KDA
L
1
3
4
1
W
Hades
Kabum21
Hades
0
4
10
1.25
L
Hachiman
OverheadLoki
Hachiman
1
7
4
0.43
W
Cabrakan
SPLASH251
Cabrakan
3
2
12
4.5
L
4
5
2
1
W
Ne Zha
ohLafo
Ne Zha
12
0
3
13.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,653
Damage
36,899
41,114
Taken
44,612
27,226
Mitigated
46,427
4,286
Healing
15,097
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,003
1,213
0
1,284
15,487
17,608
0
6,889
7,262
502
23,825
W
Hades
Kabum21
Hades
5,356
698
1,116
4,929
15,731
12,018
707
5,082
10,483
56,800
1,365
L
Hachiman
OverheadLoki
Hachiman
10,790
6,692
0
1,565
13,775
4,923
0
5,032
8,005
0
53,515
W
Cabrakan
SPLASH251
Cabrakan
12,083
1,615
0
3,432
16,204
18,978
444
5,446
10,367
33,831
1,709
L
11,860
501
0
1,437
11,852
4,695
0
3,944
7,088
59,554
163
W
Ne Zha
ohLafo
Ne Zha
19,460
3,571
0
5,620
12,677
15,431
1,181
1,673
10,874
0
60,643

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,766
Gold Earned
35,682
213
Minions Killed
208
0
Camps Cleared
0
814,280
Distance Traveled
911,807
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bellona
9,938
621
37
2
0
276,023
0
W
Hades
10,939
684
92
6
0
282,884
4
L
Hachiman
10,406
650
83
5
0
258,810
0
W
Cabrakan
11,590
724
49
3
0
311,016
0
L
Thoth
11,422
714
93
6
0
279,447
0
W
Ne Zha
13,153
822
67
4
0
317,907
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role