Player Matchup

Baron Samedi
Baron Samedi
JussCallo
Baron Samedi
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 3L
1,461 Elo+
Solo
Ne Zha
Ne Zha
KurvaMac_ZuBzol
Ne Zha
Level 44
God Stats
2W - 0L
1,500 SR
Queue Stats
33W - 47L
1,380 Elo+
Solo
Gilgamesh
Gilgamesh
Napalmcat
Gilgamesh
Level 145
God Stats
1W - 0L
1,500 SR
Queue Stats
21W - 22L
1,370 Elo+
Solo
Discordia
Discordia
m126590
Discordia
Level 106
God Stats
4W - 1L
1,500 SR
Queue Stats
173W - 170L
1,440 Elo+
Solo
Fafnir
Fafnir
vReaper 7
Fafnir
Level 129
God Stats
1W - 0L
1,500 SR
Queue Stats
19W - 21L
1,669 Elo+
Solo
Team Averages
Level 90
1,500 SR
1,464 Elo+

VS

Team Averages
Level 71
1,449 SR
1,493 Elo+
Anubis
Anubis
 
Anubis
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Rama
Rama
LisaVanderhump
Rama
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 5L
1,612 Elo+
Solo
Baron Samedi
Baron Samedi
TheHypnotist21
Baron Samedi
Level 59
God Stats
9W - 5L
1,500 SR
Queue Stats
573W - 574L
1,464 Elo+
Party 1
Ao Kuang
Ao Kuang
dudulove
Ao Kuang
Level 17
God Stats
1W - 4L
1,245 SR
Queue Stats
511W - 512L
1,327 Elo+
Party 1
Susano
Susano
xxDark_Stalkerxx
Susano
Level 123
God Stats
1W - 1L
1,500 SR
Queue Stats
241W - 229L
1,562 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
JussCallo
Baron Samedi
20
8 / 3 / 16
11,985
856
13,354
13,524
8,738
Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Evolved Warlock's Staff

Evolved Warlock's Staff

+80
Magical Power
+500
Health
+200
Mana
+10
Magical Penetration

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

13
4 / 5 / 12
9,718
694
6,657
13,045
6,221
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Gilgamesh
Napalmcat
Gilgamesh
19
8 / 5 / 19
12,217
873
16,246
27,664
28,062
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Discordia
m126590
Discordia
19
8 / 1 / 21
11,984
856
12,947
7,801
3,402
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Fafnir
vReaper 7
Fafnir
17
3 / 4 / 19
10,634
760
8,817
19,112
30,152
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
19
6 / 6 / 4
11,018
787
13,275
11,545
6,352
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

18
4 / 8 / 8
10,851
775
17,798
16,531
7,500
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Baron Samedi
TheHypnotist21
Baron Samedi
17
3 / 8 / 3
9,606
686
11,950
15,563
8,119
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Ao Kuang
dudulove
Ao Kuang
15
2 / 7 / 9
9,244
660
8,911
19,179
18,049
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

6
0 / 2 / 0
6,716
480
2,200
2,579
894
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

118
Kill Participation
39
31
Kills
15
18
Deaths
31
87
Assists
24
Player
Kills
Deaths
Assists
KDA
L
Anubis
 
Anubis
6
6
4
1.33
W
Baron Samedi
JussCallo
Baron Samedi
8
3
16
5.33
W
4
5
12
2
L
4
8
8
1
W
Gilgamesh
Napalmcat
Gilgamesh
8
5
19
3.5
L
Baron Samedi
TheHypnotist21
Baron Samedi
3
8
3
0.56
L
Ao Kuang
dudulove
Ao Kuang
2
7
9
0.93
W
Discordia
m126590
Discordia
8
1
21
18.5
W
Fafnir
vReaper 7
Fafnir
3
4
19
3.13
L
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,021
Damage
54,134
81,146
Taken
65,397
76,575
Mitigated
40,914
25,965
Healing
11,940
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anubis
 
Anubis
13,275
454
651
1,030
11,545
6,352
0
6,539
4,766
25,434
0
W
Baron Samedi
JussCallo
Baron Samedi
13,354
1,497
4,450
3,842
13,524
8,738
1,607
7,371
6,030
40,190
307
W
6,657
856
783
1,597
13,045
6,221
2,317
4,778
8,124
0
11,733
L
17,798
10,236
0
1,712
16,531
7,500
0
9,396
6,849
0
31,977
W
Gilgamesh
Napalmcat
Gilgamesh
16,246
4,753
828
6,055
27,664
28,062
2,758
8,883
18,480
803
29,212
L
Baron Samedi
TheHypnotist21
Baron Samedi
11,950
1,054
2,668
1,751
15,563
8,119
0
7,128
8,242
31,766
0
L
Ao Kuang
dudulove
Ao Kuang
8,911
3,210
451
3,677
19,179
18,049
0
10,291
8,432
10,533
629
W
Discordia
m126590
Discordia
12,947
943
1,884
2,324
7,801
3,402
2,124
4,485
3,269
27,322
0
W
Fafnir
vReaper 7
Fafnir
8,817
2,810
768
3,434
19,112
30,152
540
7,401
11,397
16,018
0
L
2,200
391
0
0
2,579
894
0
1,665
914
0
2,686

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,538
Gold Earned
47,435
142
Minions Killed
101
0
Camps Cleared
0
1,229,986
Distance Traveled
901,478
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anubis
11,018
787
20
1
0
219,659
3
W
Baron Samedi
11,985
856
44
3
0
230,126
0
W
Ne Zha
9,718
694
15
1
0
271,629
0
L
Rama
10,851
775
34
2
0
195,339
0
W
Gilgamesh
12,217
873
28
2
0
232,834
0
L
Baron Samedi
9,606
686
39
3
0
206,374
0
L
Ao Kuang
9,244
660
6
0
0
215,269
0
W
Discordia
11,984
856
42
3
0
283,588
0
W
Fafnir
10,634
760
13
1
0
211,809
0
L
Susano
6,716
480
2
0
0
64,837
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role