Player Matchup

Discordia
Discordia
Bronze III
Avenged Element
Discordia
Bronze III
Level 123
God Stats
1W - 1L
1,500 SR
Queue Stats
42W - 46L
1,401 MMR
Party 2
Ullr
Ullr
Bronze III
BWC SAVAGE
Ullr
Bronze III
Level 117
God Stats
1W - 2L
1,500 SR
Queue Stats
10W - 10L
1,500 MMR
Party 2
Geb
Geb
Bronze III
The great KAYO
Geb
Bronze III
Level 154
God Stats
2W - 3L
1,500 SR
Queue Stats
83W - 78L
1,420 MMR
Party 2
Team Averages
Bronze III
Bronze III
Average Tier
Level 131
1,500 SR
1,440 MMR

VS

Team Averages
Bronze III
Bronze III
Average Tier
Level 133
1,518 SR
1,402 MMR
Morgan Le Fay
Morgan Le Fay
Bronze III
BoxMachina
Morgan Le Fay
Bronze III
Level 89
God Stats
2W - 0L
1,500 SR
Queue Stats
3W - 3L
1,402 MMR
Party 1
Thor
Thor
Bronze III
TrooperofStorms
Thor
Bronze III
Level 150
God Stats
3W - 1L
1,500 SR
Queue Stats
4W - 4L
1,402 MMR
Party 1
Hachiman
Hachiman
Bronze III
pizzatrain
Hachiman
Bronze III
Level 159
God Stats
7W - 4L
1,555 SR
Queue Stats
8W - 6L
1,402 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
Avenged Element
Discordia
14
0 / 7 / 3
9,086
606
9,436
11,416
4,437
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

15
3 / 7 / 0
10,462
697
5,284
20,716
9,689
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

15
1 / 5 / 3
9,295
620
8,816
18,448
20,175
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Bans
ThothCharonAchillesBake KujiraKuzenbo

VS

Bans
SurtrPoseidonHeraPersephoneAgni
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
BoxMachina
Morgan Le Fay
16
1 / 3 / 13
11,019
735
10,395
9,868
4,329
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

18
9 / 0 / 9
12,745
850
17,243
15,523
14,679
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Hachiman
pizzatrain
Hachiman
17
9 / 1 / 10
12,443
830
17,503
11,638
5,096
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Crimson Claws

Crimson Claws

+45
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
51
4
Kills
19
19
Deaths
4
6
Assists
32
Player
Kills
Deaths
Assists
KDA
L
Discordia
Avenged Element
Discordia
0
7
3
0.21
L
3
7
0
0.43
W
Morgan Le Fay
BoxMachina
Morgan Le Fay
1
3
13
2.5
L
1
5
3
0.5
W
9
0
9
13.5
W
Hachiman
pizzatrain
Hachiman
9
1
10
14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,536
Damage
45,141
50,580
Taken
37,029
34,301
Mitigated
24,104
3,411
Healing
13,300
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Discordia
Avenged Element
Discordia
9,436
256
0
415
11,416
4,437
0
2,328
8,693
28,888
0
L
5,284
3,807
0
2,356
20,716
9,689
0
4,416
15,683
0
37,191
W
Morgan Le Fay
BoxMachina
Morgan Le Fay
10,395
378
0
3,190
9,868
4,329
261
5,150
4,032
54,997
0
L
8,816
519
0
640
18,448
20,175
0
3,945
13,759
21,334
1,777
W
17,243
2,270
0
5,338
15,523
14,679
574
4,572
10,322
300
43,203
W
Hachiman
pizzatrain
Hachiman
17,503
10,705
0
4,772
11,638
5,096
1,932
5,698
5,166
0
61,973

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,843
Gold Earned
36,207
152
Minions Killed
213
0
Camps Cleared
0
779,047
Distance Traveled
877,155
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Discordia
9,086
606
69
5
0
262,663
1
L
Ullr
10,462
697
55
4
0
247,960
0
W
Morgan Le Fay
11,019
735
85
6
0
294,847
2
L
Geb
9,295
620
28
2
0
268,424
0
W
Thor
12,745
850
41
3
0
304,045
0
W
Hachiman
12,443
830
87
6
0
278,263
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role