Player Matchup

Charybdis
Charybdis
Silver I
Graztdiaz
Charybdis
Silver I
Level 137
God Stats
6W - 8L
1,481 SR
Queue Stats
27W - 32L
1,434 MMR
Solo
Jormungandr
Jormungandr
Bronze III
ScruffyMedusa1
Jormungandr
Bronze III
Level 105
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,466 MMR
Party 1
Merlin
Merlin
Bronze III
SyrupMaple1
Merlin
Bronze III
Level 148
God Stats
0W - 1L
1,295 SR
Queue Stats
3W - 5L
1,546 MMR
Party 2
Maman Brigitte
Maman Brigitte
Bronze III
YaoiSUNBAE
Maman Brigitte
Bronze III
Level 194
God Stats
4W - 8L
1,458 SR
Queue Stats
99W - 98L
1,315 MMR
Party 2
Chaac
Chaac
Bronze III
viperoyce
Chaac
Bronze III
Level 102
God Stats
0W - 4L
1,552 SR
Queue Stats
0W - 4L
1,400 MMR
Party 1
Team Averages
Bronze II
Bronze II
Average Tier
Level 137
1,457 SR
1,432 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 130
1,568 SR
1,433 MMR
Raijin
Raijin
Gold V
ESC4N0R24
Raijin
Gold V
Level 48
God Stats
2W - 2L
1,790 SR
Queue Stats
145W - 154L
1,433 MMR
Solo
Neith
Neith
Gold V
Malevola_EvilFae
Neith
Gold V
Level 166
God Stats
8W - 9L
1,758 SR
Queue Stats
96W - 94L
1,425 MMR
Party 3
Geb
Geb
Bronze III
TAKA-SCARr
Geb
Bronze III
Level 157
God Stats
8W - 6L
1,739 SR
Queue Stats
30W - 31L
1,430 MMR
Party 3
Sylvanus
Sylvanus
Gold V
WLACRAZY
Sylvanus
Gold V
Level 156
God Stats
3W - 2L
1,253 SR
Queue Stats
617W - 631L
1,427 MMR
Solo
Thanatos
Thanatos
Silver III
flickziplier
Thanatos
Silver III
Level 121
God Stats
4W - 5L
1,299 SR
Queue Stats
135W - 119L
1,448 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
Graztdiaz
Charybdis
9
0 / 2 / 0
4,646
465
1,382
5,976
1,852
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Jormungandr
ScruffyMedusa1
Jormungandr
8
0 / 0 / 0
5,129
513
1,758
5,714
2,993
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Merlin
9
0 / 3 / 1
5,030
503
2,495
6,790
2,424
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

Maman Brigitte
YaoiSUNBAE
Maman Brigitte
10
1 / 2 / 0
5,130
513
2,747
9,456
3,492
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chaac
viperoyce
Chaac
8
0 / 3 / 0
4,540
454
3,428
7,720
4,460
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Bans
HachimanMercuryBake KujiraNike

VS

Bans
PeleTsukuyomiShivaBacchus
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
ESC4N0R24
Raijin
11
3 / 1 / 2
6,199
620
4,404
6,073
2,278
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

10
0 / 0 / 3
5,281
528
4,457
3,160
990
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Mace

Mace

+10
Physical Power

10
0 / 0 / 2
5,329
533
2,182
4,412
2,874
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Sylvanus
WLACRAZY
Sylvanus
11
2 / 0 / 3
6,219
622
4,078
6,551
5,429
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Thanatos
flickziplier
Thanatos
10
5 / 0 / 2
5,707
571
6,562
7,529
2,704
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
22
1
Kills
10
10
Deaths
1
1
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Raijin
ESC4N0R24
Raijin
3
1
2
4
L
Charybdis
Graztdiaz
Charybdis
0
2
0
0
W
0
0
3
1.5
L
Jormungandr
ScruffyMedusa1
Jormungandr
0
0
0
0
L
Merlin
0
3
1
0.17
W
0
0
2
1
W
Sylvanus
WLACRAZY
Sylvanus
2
0
3
3.5
L
Maman Brigitte
YaoiSUNBAE
Maman Brigitte
1
2
0
0.5
W
Thanatos
flickziplier
Thanatos
5
0
2
6
L
Chaac
viperoyce
Chaac
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,810
Damage
21,683
35,656
Taken
27,725
15,221
Mitigated
14,275
7,482
Healing
14,083
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Raijin
ESC4N0R24
Raijin
4,404
447
0
1,859
6,073
2,278
0
2,248
3,825
42,929
937
L
Charybdis
Graztdiaz
Charybdis
1,382
828
0
2,019
5,976
1,852
0
820
5,156
0
31,114
W
4,457
1,890
0
1,482
3,160
990
0
526
2,634
0
42,422
L
Jormungandr
ScruffyMedusa1
Jormungandr
1,758
671
0
1,642
5,714
2,993
0
916
4,798
23,837
0
L
Merlin
2,495
86
0
750
6,790
2,424
0
3,626
3,164
32,641
641
W
2,182
0
0
736
4,412
2,874
0
1,140
3,272
21,094
1,383
W
Sylvanus
WLACRAZY
Sylvanus
4,078
1,479
241
2,670
6,551
5,429
0
304
6,247
24,980
15,739
L
Maman Brigitte
YaoiSUNBAE
Maman Brigitte
2,747
600
0
1,560
9,456
3,492
0
700
8,756
36,779
767
W
Thanatos
flickziplier
Thanatos
6,562
2,410
0
7,095
7,529
2,704
0
2,561
4,968
0
40,712
L
Chaac
viperoyce
Chaac
3,428
703
0
1,511
7,720
4,460
0
3,977
3,743
0
23,770

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,475
Gold Earned
28,735
253
Minions Killed
307
0
Camps Cleared
0
975,697
Distance Traveled
987,202
9
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Raijin
6,199
620
74
7
0
184,795
4
L
Charybdis
4,646
465
54
5
0
188,811
4
W
Neith
5,281
528
92
9
0
181,925
0
L
Jormungandr
5,129
513
38
4
0
204,732
3
L
Merlin
5,030
503
58
6
0
183,626
1
W
Geb
5,329
533
25
3
0
230,320
0
W
Sylvanus
6,219
622
58
6
0
156,808
4
L
Maman Brigitte
5,130
513
65
7
0
219,686
0
W
Thanatos
5,707
571
58
6
0
233,354
0
L
Chaac
4,540
454
38
4
0
178,842
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role