Player Matchup

Anhur
Anhur
Flow LaZerr
Anhur
Level 119
God Stats
8W - 2L
1,689 SR
Queue Stats
31W - 31L
1,365 Elo+
Party 1
Arachne
Arachne
SickXfusioN101
Arachne
Level 77
God Stats
1W - 0L
1,500 SR
Queue Stats
25W - 25L
1,389 Elo+
Party 1
Zeus
Zeus
TextureGaming
Zeus
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 4L
1,500 Elo+
Party 1
Achilles
Achilles
imVOYD
Achilles
Level 30
God Stats
4W - 6L
1,509 SR
Queue Stats
19W - 20L
1,368 Elo+
Party 1
Ares
Ares
shan112223
Ares
Level 37
God Stats
15W - 14L
1,293 SR
Queue Stats
190W - 202L
1,382 Elo+
Solo
Team Averages
Level 54
1,498 SR
1,401 Elo+

VS

Team Averages
Level 60
1,513 SR
1,407 Elo+
Baron Samedi
Baron Samedi
Andreiluis19
Baron Samedi
Level 64
God Stats
29W - 29L
1,486 SR
Queue Stats
224W - 220L
1,517 Elo+
Party 2
Janus
Janus
Kenevich
Janus
Level 125
God Stats
36W - 33L
1,424 SR
Queue Stats
845W - 846L
1,528 Elo+
Party 2
Cupid
Cupid
TheKayost
Cupid
Level 42
God Stats
21W - 17L
1,653 SR
Queue Stats
195W - 177L
1,569 Elo+
Party 2
Nemesis
Nemesis
Young_Sandbox
Nemesis
Level 35
God Stats
0W - 3L
1,500 SR
Queue Stats
5W - 18L
997 Elo+
Solo
Susano
Susano
nanmoomoitukanai
Susano
Level 36
God Stats
1W - 4L
1,500 SR
Queue Stats
270W - 295L
1,422 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 0 / 1
7,403
529
5,668
6,906
2,944
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

14
6 / 0 / 2
7,777
556
10,621
8,622
4,043
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

11
0 / 2 / 3
6,266
448
2,846
6,029
2,084
Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Achilles
imVOYD
Achilles
12
2 / 0 / 1
7,106
508
9,081
12,751
12,983
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

12
2 / 0 / 4
7,934
567
4,259
8,924
6,804
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Andreiluis19
Baron Samedi
10
1 / 1 / 1
6,105
436
3,968
9,406
9,006
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Janus
Kenevich
Janus
13
1 / 4 / 1
6,895
493
6,649
9,391
4,087
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cupid
TheKayost
Cupid
13
0 / 1 / 0
7,198
514
2,803
7,604
2,283
Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Nemesis
11
0 / 3 / 0
5,976
427
4,464
10,166
4,332
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

12
0 / 2 / 0
6,979
499
5,358
14,072
10,082
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
4
11
Kills
2
2
Deaths
11
11
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Baron Samedi
Andreiluis19
Baron Samedi
1
1
1
1.5
W
1
0
1
1.5
L
Janus
Kenevich
Janus
1
4
1
0.38
W
6
0
2
7
W
0
2
3
0.75
L
Cupid
TheKayost
Cupid
0
1
0
0
L
Nemesis
0
3
0
0
W
Achilles
imVOYD
Achilles
2
0
1
2.5
L
0
2
0
0
W
2
0
4
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,475
Damage
23,242
43,232
Taken
50,639
28,858
Mitigated
29,790
12,959
Healing
11,898
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Baron Samedi
Andreiluis19
Baron Samedi
3,968
591
255
1,900
9,406
9,006
11
2,594
6,812
25,448
0
W
5,668
2,404
0
3,206
6,906
2,944
72
420
6,486
0
71,209
L
Janus
Kenevich
Janus
6,649
439
0
1,443
9,391
4,087
0
2,253
7,138
58,121
1,571
W
10,621
8,099
0
1,879
8,622
4,043
0
2,024
6,512
0
66,413
W
2,846
331
0
500
6,029
2,084
92
4,060
1,729
31,739
0
L
Cupid
TheKayost
Cupid
2,803
1,655
87
3,419
7,604
2,283
0
974
6,630
0
61,491
L
Nemesis
4,464
1,702
0
1,022
10,166
4,332
0
784
9,294
0
49,732
W
Achilles
imVOYD
Achilles
9,081
2,218
0
4,662
12,751
12,983
120
0
12,751
0
42,543
L
5,358
1,199
0
3,772
14,072
10,082
0
16
13,256
0
43,299
W
4,259
168
0
2,712
8,924
6,804
208
3,589
5,271
17,621
1,706

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,486
Gold Earned
33,153
353
Minions Killed
401
0
Camps Cleared
0
1,359,505
Distance Traveled
1,326,354
0
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Baron Samedi
6,105
436
25
2
0
264,771
6
W
Anhur
7,403
529
110
8
0
246,227
0
L
Janus
6,895
493
109
8
0
244,923
3
W
Arachne
7,777
556
85
6
0
326,738
0
W
Zeus
6,266
448
70
5
0
232,829
0
L
Cupid
7,198
514
116
8
0
275,445
0
L
Nemesis
5,976
427
78
6
0
303,683
0
W
Achilles
7,106
508
55
4
0
284,945
0
L
Susano
6,979
499
73
5
0
237,532
0
W
Ares
7,934
567
33
2
0
268,766
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role