Player Matchup

Sylvanus
Sylvanus
BeGoneT-steak
Sylvanus
Level 108
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 8L
1,467 Elo+
Party 3
Ishtar
Ishtar
Volteq31
Ishtar
Level 80
God Stats
0W - 1L
1,257 SR
Queue Stats
52W - 41L
1,468 Elo+
Solo
Zhong Kui
Zhong Kui
bigboiKurtt
Zhong Kui
Level 24
God Stats
2W - 3L
1,500 SR
Queue Stats
2W - 4L
1,500 Elo+
Party 3
Hades
Hades
iSmiteYourMom
Hades
Level 66
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 13L
1,415 Elo+
Party 2
Hercules
Hercules
iiCanopy
Hercules
Level 66
God Stats
1W - 1L
1,500 SR
Queue Stats
8W - 13L
1,415 Elo+
Party 2
Team Averages
Level 69
1,451 SR
1,453 Elo+

VS

Team Averages
Level 82
1,410 SR
1,466 Elo+
Vamana
Vamana
CaptainBoat6954
Vamana
Level 87
God Stats
5W - 10L
1,054 SR
Queue Stats
421W - 429L
1,461 Elo+
Solo
Danzaburou
Danzaburou
Cg4i
Danzaburou
Level 29
God Stats
4W - 5L
1,500 SR
Queue Stats
114W - 111L
1,447 Elo+
Party 1
Bastet
Bastet
Navzyz
Bastet
Level 100
God Stats
1W - 0L
1,500 SR
Queue Stats
44W - 38L
1,473 Elo+
Party 1
Zeus
Zeus
PadrinoJay
Zeus
Level 103
God Stats
7W - 7L
1,494 SR
Queue Stats
108W - 115L
1,477 Elo+
Party 1
Zhong Kui
Zhong Kui
SelfMadeTato
Zhong Kui
Level 92
God Stats
2W - 0L
1,500 SR
Queue Stats
402W - 404L
1,472 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
BeGoneT-steak
Sylvanus
15
2 / 3 / 5
8,728
793
9,193
13,479
13,389
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Ishtar
Volteq31
Ishtar
16
1 / 4 / 3
9,075
825
7,589
10,177
5,045
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Zhong Kui
bigboiKurtt
Zhong Kui
15
2 / 5 / 1
8,411
765
8,484
13,226
10,187
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

15
2 / 5 / 6
8,755
796
8,929
14,451
9,388
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Hercules
iiCanopy
Hercules
16
5 / 4 / 1
9,204
837
6,856
12,706
12,912
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
5 / 0 / 9
9,819
893
10,250
11,402
12,352
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Danzaburou
Cg4i
Danzaburou
17
3 / 1 / 6
10,025
911
8,532
7,819
3,627
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Bastet
Navzyz
Bastet
16
3 / 2 / 7
9,232
839
13,182
12,955
5,734
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

16
6 / 4 / 7
9,816
892
11,196
10,934
4,592
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Zhong Kui
SelfMadeTato
Zhong Kui
15
4 / 5 / 8
9,289
844
11,989
13,446
11,961
Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
58
12
Kills
21
21
Deaths
12
16
Assists
37
Player
Kills
Deaths
Assists
KDA
L
Sylvanus
BeGoneT-steak
Sylvanus
2
3
5
1.5
W
5
0
9
9.5
W
Danzaburou
Cg4i
Danzaburou
3
1
6
6
W
Bastet
Navzyz
Bastet
3
2
7
3.25
W
6
4
7
2.38
W
Zhong Kui
SelfMadeTato
Zhong Kui
4
5
8
1.6
L
Ishtar
Volteq31
Ishtar
1
4
3
0.63
L
Zhong Kui
bigboiKurtt
Zhong Kui
2
5
1
0.5
L
2
5
6
1
L
Hercules
iiCanopy
Hercules
5
4
1
1.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,051
Damage
55,149
64,039
Taken
56,556
50,921
Mitigated
38,266
16,720
Healing
8,402
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sylvanus
BeGoneT-steak
Sylvanus
9,193
1,882
2,592
3,379
13,479
13,389
80
3,946
9,533
17,181
461
W
10,250
6,126
0
2,667
11,402
12,352
380
4,868
6,422
234
24,360
W
Danzaburou
Cg4i
Danzaburou
8,532
2,426
0
2,320
7,819
3,627
406
3,134
4,685
0
31,517
W
Bastet
Navzyz
Bastet
13,182
2,570
0
1,320
12,955
5,734
0
6,375
6,348
0
29,127
W
11,196
1,423
0
82
10,934
4,592
1,840
3,475
7,184
34,839
625
W
Zhong Kui
SelfMadeTato
Zhong Kui
11,989
1,393
0
2,013
13,446
11,961
709
8,539
4,824
23,259
0
L
Ishtar
Volteq31
Ishtar
7,589
4,452
0
1,226
10,177
5,045
0
3,022
7,155
0
27,800
L
Zhong Kui
bigboiKurtt
Zhong Kui
8,484
854
0
2,942
13,226
10,187
208
5,771
7,455
28,835
0
L
8,929
432
844
3,724
14,451
9,388
368
5,171
9,280
26,353
0
L
Hercules
iiCanopy
Hercules
6,856
2,050
0
2,013
12,706
12,912
288
5,489
7,217
0
16,554

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,173
Gold Earned
48,181
196
Minions Killed
222
0
Camps Cleared
0
1,009,425
Distance Traveled
1,148,554
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sylvanus
8,728
793
24
2
0
199,630
0
W
Vamana
9,819
893
40
4
0
248,651
0
W
Danzaburou
10,025
911
75
7
0
228,660
0
W
Bastet
9,232
839
33
3
0
244,366
0
W
Zeus
9,816
892
54
5
0
220,234
0
W
Zhong Kui
9,289
844
20
2
0
206,643
0
L
Ishtar
9,075
825
72
7
0
196,124
0
L
Zhong Kui
8,411
765
41
4
0
185,858
0
L
Hades
8,755
796
35
3
0
211,173
0
L
Hercules
9,204
837
24
2
0
216,640
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role