Player Matchup

Ymir
Ymir
Alkaire
Ymir
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
16W - 14L
1,488 Elo+
Solo
Ah Puch
Ah Puch
Lēgion
Ah Puch
Level 157
God Stats
4W - 3L
1,500 SR
Queue Stats
235W - 211L
1,271 Elo+
Solo
Athena
Athena
NightKiller2798
Athena
Level 157
God Stats
6W - 3L
1,500 SR
Queue Stats
186W - 207L
1,547 Elo+
Solo
Hades
Hades
OffTomato145699
Hades
Level 159
God Stats
11W - 4L
1,756 SR
Queue Stats
508W - 556L
1,534 Elo+
Solo
Jing Wei
Jing Wei
halo4521780
Jing Wei
Level 153
God Stats
1W - 0L
1,500 SR
Queue Stats
103W - 99L
1,457 Elo+
Solo
Team Averages
Level 129
1,551 SR
1,459 Elo+

VS

Team Averages
Level 120
1,477 SR
1,543 Elo+
Jing Wei
Jing Wei
Acuostime12
Jing Wei
Level 124
God Stats
13W - 13L
1,619 SR
Queue Stats
622W - 636L
1,626 Elo+
Solo
Nox
Nox
Aqsi
Nox
Level 154
God Stats
0W - 2L
1,265 SR
Queue Stats
55W - 62L
1,526 Elo+
Solo
Mercury
Mercury
CarlosRuiz051020
Mercury
Level 129
God Stats
1W - 1L
1,500 SR
Queue Stats
191W - 188L
1,590 Elo+
Solo
Poseidon
Poseidon
Joenut
Poseidon
Level 128
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 25L
1,486 Elo+
Party 1
Hachiman
Hachiman
Snapperbot
Hachiman
Level 65
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 11L
1,486 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
Alkaire
Ymir
14
1 / 4 / 12
8,806
801
5,108
11,908
10,266
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Ah Puch
Lēgion
Ah Puch
19
8 / 0 / 9
11,138
1,013
17,687
12,195
6,019
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

14
2 / 4 / 10
9,273
843
7,364
21,304
20,787
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

15
5 / 6 / 7
9,087
826
5,074
13,475
9,772
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Jing Wei
halo4521780
Jing Wei
16
2 / 2 / 9
9,155
832
8,294
9,601
4,786
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
Acuostime12
Jing Wei
15
4 / 2 / 8
8,315
756
7,093
7,559
4,276
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Nox
Aqsi
Nox
14
0 / 2 / 12
7,574
689
7,211
7,741
8,172
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

14
4 / 4 / 8
8,144
740
6,323
9,368
4,757
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Poseidon
Joenut
Poseidon
14
4 / 6 / 7
7,930
721
13,103
10,033
4,589
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Hachiman
Snapperbot
Hachiman
14
3 / 5 / 6
7,927
721
9,254
11,165
5,383
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

65
Kill Participation
56
18
Kills
15
16
Deaths
19
47
Assists
41
Player
Kills
Deaths
Assists
KDA
L
Jing Wei
Acuostime12
Jing Wei
4
2
8
4
W
Ymir
Alkaire
Ymir
1
4
12
1.75
L
Nox
Aqsi
Nox
0
2
12
3
L
4
4
8
2
L
Poseidon
Joenut
Poseidon
4
6
7
1.25
W
Ah Puch
Lēgion
Ah Puch
8
0
9
12.5
W
2
4
10
1.75
W
5
6
7
1.42
L
Hachiman
Snapperbot
Hachiman
3
5
6
1.2
W
Jing Wei
halo4521780
Jing Wei
2
2
9
3.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,527
Damage
42,984
68,483
Taken
45,866
51,630
Mitigated
27,177
23,383
Healing
12,380
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jing Wei
Acuostime12
Jing Wei
7,093
3,700
1,213
778
7,559
4,276
135
5,250
2,260
0
23,627
W
Ymir
Alkaire
Ymir
5,108
394
0
1,321
11,908
10,266
720
3,260
8,289
12,396
291
L
Nox
Aqsi
Nox
7,211
636
1,144
953
7,741
8,172
0
6,329
1,367
13,461
0
L
6,323
1,947
1,023
2,183
9,368
4,757
0
6,940
2,384
0
12,045
L
Poseidon
Joenut
Poseidon
13,103
2,333
1,782
1,706
10,033
4,589
0
7,134
2,767
18,824
0
W
Ah Puch
Lēgion
Ah Puch
17,687
161
1,729
5,227
12,195
6,019
896
2,925
9,052
34,846
1,224
W
7,364
1,164
1,973
6,562
21,304
20,787
428
6,800
14,170
9,182
513
W
5,074
30
1,302
3,181
13,475
9,772
39
4,564
8,805
12,372
0
L
Hachiman
Snapperbot
Hachiman
9,254
5,654
478
1,120
11,165
5,383
0
8,498
2,407
0
15,390
W
Jing Wei
halo4521780
Jing Wei
8,294
4,334
609
1,479
9,601
4,786
2,858
1,624
7,853
0
26,934

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,459
Gold Earned
39,890
128
Minions Killed
110
0
Camps Cleared
0
1,115,238
Distance Traveled
1,077,817
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jing Wei
8,315
756
34
3
0
199,992
0
W
Ymir
8,806
801
24
2
0
183,915
0
L
Nox
7,574
689
18
2
0
214,397
0
L
Mercury
8,144
740
15
1
0
251,558
0
L
Poseidon
7,930
721
23
2
0
206,355
0
W
Ah Puch
11,138
1,013
49
4
0
281,299
0
W
Athena
9,273
843
3
0
0
234,751
0
W
Hades
9,087
826
12
1
0
209,184
0
L
Hachiman
7,927
721
20
2
0
205,515
0
W
Jing Wei
9,155
832
40
4
0
206,089
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role