Player Matchup

Kumbhakarna
Kumbhakarna
Gold V
 
Kumbhakarna
Gold V
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Xbalanque
Xbalanque
Silver I
ChesTris
Xbalanque
Silver I
Level 143
God Stats
1W - 0L
1,743 SR
Queue Stats
18W - 24L
1,638 MMR
Solo
Merlin
Merlin
Gold I
Diabeehtus
Merlin
Gold I
Level 192
God Stats
3W - 6L
1,393 SR
Queue Stats
301W - 302L
1,648 MMR
Solo
Sun Wukong
Sun Wukong
Gold II
Fr0z3n Infern0
Sun Wukong
Gold II
Level 157
God Stats
17W - 10L
1,564 SR
Queue Stats
95W - 66L
1,617 MMR
Solo
Tsukuyomi
Tsukuyomi
Gold IV
Wrathsingaming
Tsukuyomi
Gold IV
Level 141
God Stats
12W - 3L
1,500 SR
Queue Stats
259W - 256L
1,614 MMR
Solo
Team Averages
Gold IV
Gold IV
Average Tier
Level 152
1,540 SR
1,603 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 119
1,488 SR
1,630 MMR
Janus
Janus
Silver II
BlameCarry
Janus
Silver II
Level 142
God Stats
9W - 15L
1,325 SR
Queue Stats
309W - 303L
1,647 MMR
Party 1
Ishtar
Ishtar
Platinum IV
CordialTundra
Ishtar
Platinum IV
Level 159
God Stats
0W - 4L
1,500 SR
Queue Stats
270W - 251L
1,624 MMR
Solo
Lancelot
Lancelot
Silver I
JungleDif
Lancelot
Silver I
Level 158
God Stats
0W - 3L
1,500 SR
Queue Stats
204W - 185L
1,648 MMR
Party 1
Mulan
Mulan
Bronze III
Solowilson14
Mulan
Bronze III
Level 67
God Stats
0W - 1L
1,518 SR
Queue Stats
1W - 1L
1,600 MMR
Solo
Geb
Geb
Gold III
ilyOnix
Geb
Gold III
Level 69
God Stats
48W - 44L
1,598 SR
Queue Stats
272W - 260L
1,632 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
 
Kumbhakarna
13
1 / 1 / 9
8,325
520
5,187
13,959
11,989
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Xbalanque
ChesTris
Xbalanque
16
4 / 1 / 2
9,552
597
7,035
9,073
3,409
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Merlin
Diabeehtus
Merlin
16
5 / 2 / 1
9,502
594
6,966
9,433
3,732
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Sun Wukong
Fr0z3n Infern0
Sun Wukong
17
4 / 0 / 5
10,628
664
11,029
12,051
10,534
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Tsukuyomi
Wrathsingaming
Tsukuyomi
17
6 / 2 / 6
9,773
611
10,555
12,998
5,591
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Bans
Bake KujiraKaliKukulkanAthena

VS

Bans
ThanatosUllrSurtrSusano
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
13
0 / 7 / 3
7,682
480
7,230
13,434
4,851
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

16
0 / 2 / 1
8,729
546
8,788
10,289
4,667
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Lancelot
JungleDif
Lancelot
13
5 / 7 / 0
7,794
487
8,261
15,095
6,536
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

13
0 / 3 / 0
6,908
432
1,952
9,557
7,505
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Geb
12
1 / 2 / 1
7,749
484
6,613
14,755
14,502
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
11
20
Kills
6
6
Deaths
21
23
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Kumbhakarna
 
Kumbhakarna
1
1
9
5.5
L
Janus
0
7
3
0.21
W
Xbalanque
ChesTris
Xbalanque
4
1
2
5
L
0
2
1
0.25
W
Merlin
Diabeehtus
Merlin
5
2
1
2.75
W
Sun Wukong
Fr0z3n Infern0
Sun Wukong
4
0
5
6.5
L
Lancelot
JungleDif
Lancelot
5
7
0
0.71
L
0
3
0
0
W
Tsukuyomi
Wrathsingaming
Tsukuyomi
6
2
6
4.5
L
Geb
1
2
1
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,772
Damage
32,844
57,514
Taken
63,130
35,255
Mitigated
38,061
16,974
Healing
15,529
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kumbhakarna
 
Kumbhakarna
5,187
215
0
2,224
13,959
11,989
0
4,289
9,550
22,787
0
L
Janus
7,230
878
0
895
13,434
4,851
0
4,811
8,574
60,187
0
W
Xbalanque
ChesTris
Xbalanque
7,035
3,210
0
2,531
9,073
3,409
706
697
8,376
0
80,653
L
8,788
5,439
0
4,323
10,289
4,667
0
1,214
9,023
0
97,033
W
Merlin
Diabeehtus
Merlin
6,966
751
0
800
9,433
3,732
43
5,103
4,086
79,211
1,193
W
Sun Wukong
Fr0z3n Infern0
Sun Wukong
11,029
2,303
0
4,177
12,051
10,534
230
748
10,970
6,045
81,584
L
Lancelot
JungleDif
Lancelot
8,261
2,409
0
4,306
15,095
6,536
0
2,547
12,351
0
59,912
L
1,952
674
0
3,406
9,557
7,505
0
288
8,600
0
45,367
W
Tsukuyomi
Wrathsingaming
Tsukuyomi
10,555
2,195
0
7,242
12,998
5,591
624
2,863
10,004
0
88,216
L
Geb
6,613
1,144
0
2,599
14,755
14,502
0
4,506
10,197
34,050
2,829

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,780
Gold Earned
38,862
575
Minions Killed
469
0
Camps Cleared
0
1,641,190
Distance Traveled
1,515,846
10
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kumbhakarna
8,325
520
19
1
0
367,101
3
L
Janus
7,682
480
100
6
0
279,528
3
W
Xbalanque
9,552
597
142
9
0
300,187
4
L
Ishtar
8,729
546
166
10
0
270,556
2
W
Merlin
9,502
594
147
9
0
298,806
2
W
Sun Wukong
10,628
664
146
9
0
293,798
0
L
Lancelot
7,794
487
82
5
0
390,335
0
L
Mulan
6,908
432
66
4
0
248,602
2
W
Tsukuyomi
9,773
611
121
8
0
381,298
1
L
Geb
7,749
484
55
3
0
326,825
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role