Player Matchup

Agni
Agni
Silver II
 
Agni
Silver II
Level 66
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ymir
Ymir
Silver V
Angmar248
Ymir
Silver V
Level 148
God Stats
3W - 7L
1,300 SR
Queue Stats
19W - 45L
1,314 MMR
Solo
Erlang Shen
Erlang Shen
Silver II
G4Z-KenozZ
Erlang Shen
Silver II
Level 69
God Stats
1W - 3L
1,309 SR
Queue Stats
22W - 29L
1,320 MMR
Party 2
Hou Yi
Hou Yi
Bronze IV
K3RB3RO
Hou Yi
Bronze IV
Level 126
God Stats
0W - 1L
1,285 SR
Queue Stats
11W - 10L
1,316 MMR
Solo
Cliodhna
Cliodhna
Silver II
Neo-Carliitos010
Cliodhna
Silver II
Level 127
God Stats
1W - 1L
1,726 SR
Queue Stats
22W - 29L
1,320 MMR
Party 2
Team Averages
Silver IV
Silver IV
Average Tier
Level 107
1,424 SR
1,354 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 124
1,522 SR
1,290 MMR
Ne Zha
Ne Zha
Silver V
Drozd007
Ne Zha
Silver V
Level 121
God Stats
5W - 3L
1,296 SR
Queue Stats
51W - 52L
1,218 MMR
Party 1
Athena
Athena
Silver I
JohnnySinsJR
Athena
Silver I
Level 111
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 13L
1,406 MMR
Party 3
Chronos
Chronos
Silver II
SaintFloyd
Chronos
Silver II
Level 115
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 14L
1,266 MMR
Party 3
Achilles
Achilles
Silver V
WolfMen06
Achilles
Silver V
Level 129
God Stats
5W - 2L
1,499 SR
Queue Stats
50W - 50L
1,218 MMR
Party 1
Medusa
Medusa
Silver II
nowensio
Medusa
Silver II
Level 144
God Stats
30W - 28L
1,814 SR
Queue Stats
191W - 195L
1,341 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
 
Agni
16
0 / 7 / 2
9,115
506
10,341
15,320
5,930
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

Ymir
12
1 / 4 / 2
8,576
476
4,937
15,494
17,858
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Erlang Shen
G4Z-KenozZ
Erlang Shen
15
1 / 6 / 1
8,911
495
4,751
20,077
13,365
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Hou Yi
K3RB3RO
Hou Yi
14
0 / 4 / 0
8,046
447
7,555
13,060
5,635
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

14
1 / 6 / 0
7,875
438
8,383
20,045
8,299
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Bans
ThorCharonThanatosAo Kuang

VS

Bans
SurtrAresThothSusano
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
Drozd007
Ne Zha
17
9 / 1 / 9
10,505
584
15,500
15,793
8,030
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Athena
16
1 / 0 / 11
9,891
550
6,219
11,974
13,571
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Chronos
SaintFloyd
Chronos
18
5 / 1 / 8
11,155
620
14,662
11,170
5,637
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Achilles
WolfMen06
Achilles
16
7 / 1 / 6
11,350
631
13,030
18,592
18,950
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Medusa
nowensio
Medusa
18
5 / 0 / 2
10,764
598
11,616
9,651
5,360
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
63
3
Kills
27
27
Deaths
3
5
Assists
36
Player
Kills
Deaths
Assists
KDA
L
Agni
 
Agni
0
7
2
0.14
L
Ymir
1
4
2
0.5
W
Ne Zha
Drozd007
Ne Zha
9
1
9
13.5
L
Erlang Shen
G4Z-KenozZ
Erlang Shen
1
6
1
0.25
W
Athena
1
0
11
6.5
L
Hou Yi
K3RB3RO
Hou Yi
0
4
0
0
L
1
6
0
0.17
W
Chronos
SaintFloyd
Chronos
5
1
8
9
W
Achilles
WolfMen06
Achilles
7
1
6
10
W
Medusa
nowensio
Medusa
5
0
2
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,967
Damage
61,027
83,996
Taken
67,180
51,087
Mitigated
51,548
23,108
Healing
15,226
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Agni
 
Agni
10,341
905
0
5,674
15,320
5,930
0
3,200
12,120
91,844
459
L
Ymir
4,937
1,234
0
1,795
15,494
17,858
0
5,841
9,653
16,922
2,049
W
Ne Zha
Drozd007
Ne Zha
15,500
4,467
0
5,627
15,793
8,030
1,288
4,805
10,988
0
81,793
L
Erlang Shen
G4Z-KenozZ
Erlang Shen
4,751
2,946
0
6,779
20,077
13,365
0
2,831
17,246
0
55,732
W
Athena
6,219
1,822
0
1,874
11,974
13,571
163
2,678
9,296
33,253
0
L
Hou Yi
K3RB3RO
Hou Yi
7,555
3,628
0
2,341
13,060
5,635
0
4,429
8,631
0
69,724
L
8,383
754
0
6,519
20,045
8,299
0
4,466
15,579
0
60,172
W
Chronos
SaintFloyd
Chronos
14,662
4,129
0
2,184
11,170
5,637
2,766
4,575
6,595
97,509
1,949
W
Achilles
WolfMen06
Achilles
13,030
2,775
0
3,138
18,592
18,950
830
2,233
16,359
0
74,276
W
Medusa
nowensio
Medusa
11,616
5,658
0
2,403
9,651
5,360
3,457
1,079
8,572
0
111,261

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,523
Gold Earned
53,665
504
Minions Killed
555
0
Camps Cleared
0
1,643,392
Distance Traveled
1,904,236
7
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Agni
9,115
506
169
9
0
320,373
3
L
Ymir
8,576
476
27
2
0
308,346
2
W
Ne Zha
10,505
584
88
5
0
404,263
4
L
Erlang Shen
8,911
495
91
5
0
341,673
0
W
Athena
9,891
550
56
3
0
423,001
4
L
Hou Yi
8,046
447
126
7
0
314,346
2
L
Cliodhna
7,875
438
91
5
0
358,654
0
W
Chronos
11,155
620
152
8
0
355,973
7
W
Achilles
11,350
631
96
5
0
348,509
0
W
Medusa
10,764
598
163
9
0
372,490
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role