Player Matchup

Kuzenbo
Kuzenbo
ADHD inF
Kuzenbo
Level 38
God Stats
4W - 2L
1,592 SR
Queue Stats
208W - 225L
1,396 Elo+
Solo
Chernobog
Chernobog
HoldThisWood388
Chernobog
Level 41
God Stats
9W - 20L
1,574 SR
Queue Stats
163W - 167L
1,353 Elo+
Solo
Anubis
Anubis
chilloutdeuce706
Anubis
Level 102
God Stats
1W - 2L
1,590 SR
Queue Stats
20W - 13L
1,405 Elo+
Solo
Team Averages
Level 60
1,585 SR
1,385 Elo+

VS

Team Averages
Level 72
1,506 SR
1,516 Elo+
Horus
Horus
Icycold
Horus
Level 66
God Stats
2W - 2L
1,658 SR
Queue Stats
8W - 10L
1,531 Elo+
Solo
Baron Samedi
Baron Samedi
l smitty04 l
Baron Samedi
Level 84
God Stats
2W - 3L
1,358 SR
Queue Stats
27W - 19L
1,528 Elo+
Solo
Izanami
Izanami
temp-221364544
Izanami
Level 65
God Stats
8W - 2L
1,500 SR
Queue Stats
40W - 40L
1,489 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
ADHD inF
Kuzenbo
10
0 / 3 / 0
6,096
610
3,080
11,536
9,729
Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Chernobog
HoldThisWood388
Chernobog
11
1 / 2 / 0
6,910
691
3,117
6,072
2,083
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

11
0 / 2 / 1
6,567
657
5,847
8,871
4,096
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
Icycold
Horus
12
1 / 0 / 6
7,346
735
4,758
9,734
7,665
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Baron Samedi
l smitty04 l
Baron Samedi
13
2 / 0 / 5
7,783
778
8,676
5,485
2,334
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

13
4 / 1 / 3
8,076
808
7,678
5,276
2,085
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
21
1
Kills
7
7
Deaths
1
1
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Kuzenbo
ADHD inF
Kuzenbo
0
3
0
0
L
Chernobog
HoldThisWood388
Chernobog
1
2
0
0.5
W
Horus
Icycold
Horus
1
0
6
4
L
0
2
1
0.25
W
Baron Samedi
l smitty04 l
Baron Samedi
2
0
5
4.5
W
4
1
3
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,044
Damage
21,112
26,479
Taken
20,495
15,908
Mitigated
12,084
5,030
Healing
6,394
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kuzenbo
ADHD inF
Kuzenbo
3,080
1,318
0
0
11,536
9,729
0
3,609
7,897
11,748
288
L
Chernobog
HoldThisWood388
Chernobog
3,117
1,284
0
1,840
6,072
2,083
0
2,769
3,255
0
18,585
W
Horus
Icycold
Horus
4,758
1,765
571
2,672
9,734
7,665
200
3,161
6,573
0
14,646
L
5,847
594
0
3,190
8,871
4,096
0
2,091
6,768
26,225
0
W
Baron Samedi
l smitty04 l
Baron Samedi
8,676
989
1,233
1,918
5,485
2,334
414
2,623
2,862
35,547
554
W
7,678
5,899
0
0
5,276
2,085
1,393
2,974
2,302
0
34,608

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,573
Gold Earned
23,205
99
Minions Killed
139
0
Camps Cleared
0
486,716
Distance Traveled
544,257
6
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kuzenbo
6,096
610
16
2
0
174,969
4
L
Chernobog
6,910
691
48
5
0
162,311
0
W
Horus
7,346
735
13
1
0
191,928
0
L
Anubis
6,567
657
35
4
0
149,436
2
W
Baron Samedi
7,783
778
64
6
0
171,549
0
W
Izanami
8,076
808
62
6
0
180,780
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role