Player Matchup

Fafnir
Fafnir
Bergy50
Fafnir
Level 63
God Stats
2W - 2L
1,715 SR
Queue Stats
91W - 92L
1,453 Elo+
Solo
Bacchus
Bacchus
Coopstick
Bacchus
Level 125
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 10L
1,518 Elo+
Solo
Baron Samedi
Baron Samedi
Rosls
Baron Samedi
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
15W - 10L
1,470 Elo+
Solo
Jing Wei
Jing Wei
WillTheKOTP
Jing Wei
Level 72
God Stats
1W - 2L
1,500 SR
Queue Stats
82W - 77L
1,326 Elo+
Solo
Chaac
Chaac
zXstevefrenchXz
Chaac
Level 124
God Stats
2W - 1L
1,500 SR
Queue Stats
107W - 108L
1,632 Elo+
Solo
Team Averages
Level 83
1,543 SR
1,480 Elo+

VS

Team Averages
Level 34
1,500 SR
1,473 Elo+
Shiva
Shiva
DC_T123
Shiva
Level 31
God Stats
3W - 5L
1,500 SR
Queue Stats
185W - 159L
1,710 Elo+
Solo
Poseidon
Poseidon
Rjoaovt
Poseidon
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
106W - 104L
1,509 Elo+
Solo
Odin
Odin
ThorOdinson001
Odin
Level 59
God Stats
0W - 3L
1,500 SR
Queue Stats
70W - 83L
1,382 Elo+
Party 1
Artio
Artio
andrenguyen42
Artio
Level 17
God Stats
1W - 1L
1,500 SR
Queue Stats
1W - 3L
1,265 Elo+
Solo
Athena
Athena
souleater800
Athena
Level 39
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 10L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
Bergy50
Fafnir
17
6 / 1 / 22
11,217
935
8,413
18,728
24,806
Benevolence

Benevolence

+75
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 0.6% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Bacchus
Coopstick
Bacchus
17
7 / 1 / 18
11,156
930
17,123
15,836
24,432
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Baron Samedi
Rosls
Baron Samedi
16
3 / 3 / 22
9,795
816
20,580
13,152
9,323
Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Tower Shield

Tower Shield

+30
Physical Protection
+15
Hp 5

Jing Wei
WillTheKOTP
Jing Wei
17
14 / 4 / 10
11,107
926
20,221
13,447
8,579
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hidden Dagger

Hidden Dagger

+15
Physical Power

15
3 / 5 / 16
9,522
794
11,955
18,193
23,057
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+45
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Shiva
DC_T123
Shiva
17
6 / 8 / 1
9,496
791
18,413
19,838
19,800
Evolved Prophetic Cloak

Evolved Prophetic Cloak

+40
Physical Protection
+40
Magical Protection
+100
Health
+10%
Cooldown Reduction

AURA - Allies within 70 units gain 20 Physical and Magical Protections. PASSIVE - If you have over 325 total Protections, you gain 7.5% Damage Mitigation. If you have over 525 total Protections, you gain an additional 7.5% Damage Mitigation.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Flameforged Hammer

Flameforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds. <n>GLYPH - Additionally, enemy gods within the rune are burned, dealing 10 + 8% of your Protections from items and abilities as Magical Damage every 1s while inside the rune and for 2s after leaving it.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Poseidon
Rjoaovt
Poseidon
14
3 / 6 / 2
8,807
734
12,678
9,616
4,435
Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

13
0 / 7 / 7
7,640
637
7,671
16,628
13,231
Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+15%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+15
Mp 5

15
4 / 5 / 5
9,536
795
9,909
19,167
23,169
Evolved Prophetic Cloak

Evolved Prophetic Cloak

+40
Physical Protection
+40
Magical Protection
+100
Health
+10%
Cooldown Reduction

AURA - Allies within 70 units gain 20 Physical and Magical Protections. PASSIVE - If you have over 325 total Protections, you gain 7.5% Damage Mitigation. If you have over 525 total Protections, you gain an additional 7.5% Damage Mitigation.

Benevolence

Benevolence

+75
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 0.6% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+100
Health
+250
Mana
+15
Mp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Athena
15
1 / 7 / 9
8,887
741
7,802
27,719
27,702
Benevolence

Benevolence

+75
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 0.6% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds, as well as 15 Physical Power and 25 Magical Power while this regeneration is in effect. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Spectral Armor

Spectral Armor

+50
Physical Protection
+150
Health
+300
Mana
+10
Mp 5

AURA - Allied gods within 55 units take 40% reduced bonus damage from Physical Critical Strikes. PASSIVE - When you get hit by a Critical Strike, you gain 10 Physical Power and 15 Magical Power, stacking up to 3 times and lasting 6s.

Match Insights

Player Kills, Deaths, and Assists

121
Kill Participation
38
33
Kills
14
14
Deaths
33
88
Assists
24
Player
Kills
Deaths
Assists
KDA
W
Fafnir
Bergy50
Fafnir
6
1
22
17
W
Bacchus
Coopstick
Bacchus
7
1
18
16
L
Shiva
DC_T123
Shiva
6
8
1
0.81
L
Poseidon
Rjoaovt
Poseidon
3
6
2
0.67
W
Baron Samedi
Rosls
Baron Samedi
3
3
22
4.67
L
0
7
7
0.5
W
Jing Wei
WillTheKOTP
Jing Wei
14
4
10
4.75
L
4
5
5
1.3
L
Athena
1
7
9
0.79
W
3
5
16
2.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

78,292
Damage
56,473
79,356
Taken
92,968
90,197
Mitigated
88,337
38,387
Healing
21,765
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fafnir
Bergy50
Fafnir
8,413
3,334
3,136
7,083
18,728
24,806
1,626
6,829
11,756
9,882
2,387
W
Bacchus
Coopstick
Bacchus
17,123
1,828
2,148
4,085
15,836
24,432
564
5,508
9,905
21,106
3,588
L
Shiva
DC_T123
Shiva
18,413
2,115
1,668
1,958
19,838
19,800
27
9,229
10,609
560
31,477
L
Poseidon
Rjoaovt
Poseidon
12,678
1,164
330
271
9,616
4,435
0
6,624
2,992
26,527
0
W
Baron Samedi
Rosls
Baron Samedi
20,580
2,858
7,266
4,841
13,152
9,323
2,146
5,596
7,515
39,966
914
L
7,671
2,270
170
846
16,628
13,231
0
6,837
9,791
0
13,377
W
Jing Wei
WillTheKOTP
Jing Wei
20,221
18,613
1,407
2,514
13,447
8,579
2,253
5,455
7,690
0
32,658
L
9,909
517
4,509
4,398
19,167
23,169
0
10,760
8,407
14,102
572
L
Athena
7,802
2,180
2,796
4,819
27,719
27,702
53
9,795
17,924
13,155
0
W
11,955
1,591
1,121
4,786
18,193
23,057
1,212
7,000
10,925
0
21,827

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,797
Gold Earned
44,366
131
Minions Killed
91
0
Camps Cleared
0
1,099,359
Distance Traveled
965,127
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fafnir
11,217
935
9
1
0
218,091
0
W
Bacchus
11,156
930
15
1
0
255,315
0
L
Shiva
9,496
791
26
2
0
187,461
0
L
Poseidon
8,807
734
28
2
0
177,606
0
W
Baron Samedi
9,795
816
52
4
0
194,761
0
L
Odin
7,640
637
11
1
0
206,453
0
W
Jing Wei
11,107
926
33
3
0
206,363
0
L
Artio
9,536
795
8
1
0
197,265
0
L
Athena
8,887
741
18
2
0
196,342
0
W
Chaac
9,522
794
22
2
0
224,829
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role