Player Matchup

Arachne
Arachne
COD FILIPE
Arachne
Level 54
God Stats
15W - 20L
1,688 SR
Queue Stats
193W - 181L
1,444 Elo+
Solo
Cerberus
Cerberus
Dominguez711
Cerberus
Level 12
God Stats
1W - 5L
1,348 SR
Queue Stats
2W - 8L
1,531 Elo+
Party 3
Mulan
Mulan
Mau guapo3585
Mulan
Level 87
God Stats
2W - 1L
1,717 SR
Queue Stats
24W - 29L
1,531 Elo+
Party 3
Kukulkan
Kukulkan
SebasCrack25
Kukulkan
Level 45
God Stats
0W - 1L
1,500 SR
Queue Stats
25W - 31L
1,446 Elo+
Party 3
Jing Wei
Jing Wei
vAsesino1950
Jing Wei
Level 39
God Stats
2W - 2L
1,500 SR
Queue Stats
25W - 26L
1,446 Elo+
Party 3
Team Averages
Level 47
1,550 SR
1,480 Elo+

VS

Team Averages
Level 98
1,520 SR
1,329 Elo+
Charybdis
Charybdis
Killercapibara
Charybdis
Level 104
God Stats
18W - 18L
1,881 SR
Queue Stats
765W - 735L
1,453 Elo+
Party 2
Kumbhakarna
Kumbhakarna
MouldyGraph436
Kumbhakarna
Level 120
God Stats
1W - 0L
1,500 SR
Queue Stats
23W - 24L
1,124 Elo+
Solo
Baron Samedi
Baron Samedi
SpartanMist1991
Baron Samedi
Level 135
God Stats
26W - 35L
1,201 SR
Queue Stats
539W - 520L
1,435 Elo+
Party 2
Surtr
Surtr
ZayinsShadow
Surtr
Level 64
God Stats
4W - 2L
1,517 SR
Queue Stats
71W - 63L
1,394 Elo+
Party 1
Loki
Loki
braky21
Loki
Level 67
God Stats
7W - 6L
1,500 SR
Queue Stats
69W - 47L
1,240 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
COD FILIPE
Arachne
9
2 / 5 / 2
5,351
535
4,073
10,683
3,560
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cerberus
Dominguez711
Cerberus
5
0 / 1 / 0
3,789
379
707
4,366
1,795
Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

11
2 / 2 / 1
6,616
662
6,562
11,082
7,474
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Kukulkan
SebasCrack25
Kukulkan
9
0 / 2 / 0
5,646
565
2,603
4,609
1,498
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Jing Wei
vAsesino1950
Jing Wei
9
0 / 1 / 0
4,874
487
2,346
5,464
1,771
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
Killercapibara
Charybdis
9
2 / 0 / 1
5,751
575
6,037
4,090
1,153
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Heavy Mace

Heavy Mace

+30
Physical Power

Kumbhakarna
MouldyGraph436
Kumbhakarna
9
1 / 0 / 2
5,911
591
1,243
8,620
6,171
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Baron Samedi
SpartanMist1991
Baron Samedi
11
3 / 1 / 1
6,236
624
3,334
5,277
2,482
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 50 stacks.

11
3 / 1 / 1
5,945
595
8,183
9,633
8,236
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Splendid Scepter

Splendid Scepter

+20
Physical Power
+100
Health
+10
Mp 5

Loki
braky21
Loki
9
2 / 2 / 2
5,326
533
3,768
7,979
2,496
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+45
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
18
4
Kills
11
11
Deaths
4
3
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Arachne
COD FILIPE
Arachne
2
5
2
0.6
L
Cerberus
Dominguez711
Cerberus
0
1
0
0
W
Charybdis
Killercapibara
Charybdis
2
0
1
2.5
L
2
2
1
1.25
W
Kumbhakarna
MouldyGraph436
Kumbhakarna
1
0
2
2
L
Kukulkan
SebasCrack25
Kukulkan
0
2
0
0
W
Baron Samedi
SpartanMist1991
Baron Samedi
3
1
1
3.5
W
3
1
1
3.5
W
Loki
braky21
Loki
2
2
2
1.5
L
Jing Wei
vAsesino1950
Jing Wei
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,291
Damage
22,565
36,204
Taken
35,599
16,098
Mitigated
20,538
9,595
Healing
13,703
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Arachne
COD FILIPE
Arachne
4,073
2,759
0
3,585
10,683
3,560
0
607
10,076
0
29,809
L
Cerberus
Dominguez711
Cerberus
707
22
0
562
4,366
1,795
0
550
3,816
3,723
0
W
Charybdis
Killercapibara
Charybdis
6,037
2,914
0
3,009
4,090
1,153
203
57
4,033
0
39,702
L
6,562
929
0
2,868
11,082
7,474
0
307
10,775
0
50,926
W
Kumbhakarna
MouldyGraph436
Kumbhakarna
1,243
337
55
3,100
8,620
6,171
195
650
7,970
26,458
2,201
L
Kukulkan
SebasCrack25
Kukulkan
2,603
371
0
970
4,609
1,498
0
2,603
2,006
38,256
0
W
Baron Samedi
SpartanMist1991
Baron Samedi
3,334
180
154
1,064
5,277
2,482
0
2,254
3,023
36,850
3,987
W
8,183
3,449
0
2,855
9,633
8,236
0
0
9,080
869
35,735
W
Loki
braky21
Loki
3,768
1,695
0
3,466
7,979
2,496
0
349
7,535
0
26,298
L
Jing Wei
vAsesino1950
Jing Wei
2,346
2,172
0
1,610
5,464
1,771
0
584
4,880
0
31,251

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,276
Gold Earned
29,169
284
Minions Killed
275
0
Camps Cleared
0
894,051
Distance Traveled
963,704
7
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Arachne
5,351
535
44
4
0
223,653
0
L
Cerberus
3,789
379
8
1
0
106,099
0
W
Charybdis
5,751
575
67
7
0
156,459
0
L
Mulan
6,616
662
111
11
0
186,154
2
W
Kumbhakarna
5,911
591
40
4
0
175,875
0
L
Kukulkan
5,646
565
71
7
0
185,612
3
W
Baron Samedi
6,236
624
77
8
0
198,538
0
W
Surtr
5,945
595
49
5
0
198,657
0
W
Loki
5,326
533
42
4
0
234,175
0
L
Jing Wei
4,874
487
50
5
0
192,533
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role