Player Matchup

Shiva
Shiva
AshDivide
Shiva
Level 21
God Stats
9W - 5L
1,113 SR
Queue Stats
98W - 125L
1,367 Elo+
Party 1
Da Ji
Da Ji
IIBIG-ZII
Da Ji
Level 107
God Stats
3W - 2L
1,500 SR
Queue Stats
116W - 128L
1,333 Elo+
Party 3
Ymir
Ymir
Paninoos
Ymir
Level 27
God Stats
2W - 0L
1,715 SR
Queue Stats
56W - 68L
1,352 Elo+
Party 3
Apollo
Apollo
adam3103
Apollo
Level 40
God Stats
2W - 2L
1,500 SR
Queue Stats
387W - 382L
1,371 Elo+
Party 1
Ra
Ra
emran1357
Ra
Level 68
God Stats
3W - 0L
1,500 SR
Queue Stats
91W - 98L
1,381 Elo+
Party 3
Team Averages
Level 53
1,466 SR
1,361 Elo+

VS

Team Averages
Level 36
1,366 SR
1,306 Elo+
Olorun
Olorun
Jelle00
Olorun
Level 48
God Stats
1W - 3L
1,500 SR
Queue Stats
81W - 89L
1,356 Elo+
Solo
Hachiman
Hachiman
RoyalRobsn
Hachiman
Level 63
God Stats
14W - 5L
1,500 SR
Queue Stats
191W - 176L
1,331 Elo+
Party 2
Anubis
Anubis
St4ck1337
Anubis
Level 63
God Stats
68W - 70L
1,327 SR
Queue Stats
147W - 149L
1,345 Elo+
Party 4
Ymir
Ymir
cristisefummeu
Ymir
Level 4
God Stats
0W - 2L
1,286 SR
Queue Stats
1W - 4L
1,198 Elo+
Party 4
Bellona
Bellona
raucher94
Bellona
Level 4
God Stats
2W - 9L
1,216 SR
Queue Stats
38W - 54L
1,302 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Shiva
AshDivide
Shiva
12
3 / 1 / 1
8,405
525
8,156
9,351
4,871
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Da Ji
IIBIG-ZII
Da Ji
15
5 / 3 / 3
8,617
539
8,117
13,676
6,102
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Ymir
12
3 / 2 / 12
8,642
540
6,971
10,466
11,115
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Apollo
adam3103
Apollo
14
9 / 0 / 6
9,091
568
15,259
9,249
3,875
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

15
3 / 2 / 5
9,123
570
5,050
8,427
2,585
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
Jelle00
Olorun
13
1 / 3 / 4
7,391
462
5,192
10,561
4,114
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Hachiman
RoyalRobsn
Hachiman
10
0 / 7 / 2
6,058
379
3,624
9,630
3,056
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Anubis
St4ck1337
Anubis
14
5 / 4 / 2
8,710
544
13,020
10,207
4,863
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

10
1 / 5 / 2
6,747
422
5,509
15,182
9,631
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Bellona
raucher94
Bellona
11
1 / 4 / 0
6,612
413
2,594
14,395
15,728
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
18
23
Kills
8
8
Deaths
23
27
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Shiva
AshDivide
Shiva
3
1
1
3.5
W
Da Ji
IIBIG-ZII
Da Ji
5
3
3
2.17
L
Olorun
Jelle00
Olorun
1
3
4
1
W
Ymir
3
2
12
4.5
L
Hachiman
RoyalRobsn
Hachiman
0
7
2
0.14
L
Anubis
St4ck1337
Anubis
5
4
2
1.5
W
Apollo
adam3103
Apollo
9
0
6
12
L
1
5
2
0.4
W
3
2
5
2.75
L
Bellona
raucher94
Bellona
1
4
0
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,553
Damage
29,939
51,169
Taken
59,975
28,548
Mitigated
37,392
10,837
Healing
10,062
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Shiva
AshDivide
Shiva
8,156
1,517
0
1,472
9,351
4,871
1,348
2,249
7,102
0
46,507
W
Da Ji
IIBIG-ZII
Da Ji
8,117
1,670
0
1,049
13,676
6,102
56
6,265
7,411
0
64,278
L
Olorun
Jelle00
Olorun
5,192
2,718
300
3,425
10,561
4,114
659
2,765
7,796
49,290
0
W
Ymir
6,971
1,333
0
1,905
10,466
11,115
636
5,827
4,639
27,012
359
L
Hachiman
RoyalRobsn
Hachiman
3,624
3,180
0
0
9,630
3,056
276
1,895
7,735
0
23,474
L
Anubis
St4ck1337
Anubis
13,020
710
0
3,215
10,207
4,863
622
3,584
6,576
60,127
2,442
W
Apollo
adam3103
Apollo
15,259
10,785
0
3,237
9,249
3,875
2,550
2,933
6,316
0
59,989
L
5,509
1,603
0
1,449
15,182
9,631
0
3,538
11,644
29,513
0
W
5,050
119
941
2,233
8,427
2,585
1,011
6,332
2,095
61,453
782
L
Bellona
raucher94
Bellona
2,594
970
0
1,673
14,395
15,728
200
0
13,294
0
28,769

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,878
Gold Earned
35,518
391
Minions Killed
275
0
Camps Cleared
0
1,549,046
Distance Traveled
1,282,644
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Shiva
8,405
525
71
4
0
316,299
0
W
Da Ji
8,617
539
84
5
0
347,075
0
L
Olorun
7,391
462
81
5
0
256,991
0
W
Ymir
8,642
540
34
2
0
271,597
0
L
Hachiman
6,058
379
37
2
0
254,404
0
L
Anubis
8,710
544
88
6
0
267,006
0
W
Apollo
9,091
568
79
5
0
301,586
0
L
Ymir
6,747
422
39
2
0
221,704
0
W
Ra
9,123
570
123
8
0
312,489
0
L
Bellona
6,612
413
30
2
0
282,539
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role