Player Matchup

Hun Batz
Hun Batz
 
Hun Batz
Level 113
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Lancelot
Lancelot
Chrissy3Piece
Lancelot
Level 104
God Stats
1W - 0L
1,500 SR
Queue Stats
71W - 73L
1,520 Elo+
Solo
Nu Wa
Nu Wa
RockHead296
Nu Wa
Level 114
God Stats
2W - 1L
1,500 SR
Queue Stats
94W - 85L
1,488 Elo+
Party 1
Zeus
Zeus
VariantCre8tion
Zeus
Level 80
God Stats
10W - 8L
1,500 SR
Queue Stats
418W - 396L
1,543 Elo+
Solo
Chang'e
Chang'e
reapergodgaming
Chang'e
Level 66
God Stats
1W - 0L
1,500 SR
Queue Stats
27W - 26L
1,422 Elo+
Party 1
Team Averages
Level 95
1,500 SR
1,495 Elo+

VS

Team Averages
Level 104
1,531 SR
1,544 Elo+
Da Ji
Da Ji
Alucard029
Da Ji
Level 80
God Stats
2W - 3L
1,655 SR
Queue Stats
81W - 78L
1,498 Elo+
Solo
Ratatoskr
Ratatoskr
Arasil42
Ratatoskr
Level 95
God Stats
0W - 3L
1,500 SR
Queue Stats
167W - 162L
1,521 Elo+
Solo
Ix Chel
Ix Chel
DonSantoss
Ix Chel
Level 47
God Stats
0W - 2L
1,500 SR
Queue Stats
36W - 40L
1,527 Elo+
Solo
Charybdis
Charybdis
ElNoob90
Charybdis
Level 94
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 6L
1,707 Elo+
Solo
Martichoras
Martichoras
WonkyWoof
Martichoras
Level 203
God Stats
1W - 7L
1,500 SR
Queue Stats
438W - 431L
1,466 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
 
Hun Batz
13
1 / 1 / 9
8,820
802
9,974
11,285
7,083
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Lancelot
Chrissy3Piece
Lancelot
17
7 / 2 / 7
9,715
883
9,853
8,570
4,373
Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Cudgel

Cudgel

+10
Physical Power
+50
Health

17
6 / 2 / 7
10,307
937
11,877
8,040
3,500
Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

16
3 / 2 / 13
8,962
815
11,990
7,201
2,720
Rejuvenating Heart

Rejuvenating Heart

+65
Magical Power
+200
Health
+300
Mana
+15%
Magical Lifesteal

PASSIVE - Lifestealing off of enemy gods heals yourself and nearby allies within 55 units of you by 75% of that healing.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

15
1 / 2 / 10
8,488
772
3,382
8,433
3,409
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
16
5 / 2 / 3
8,917
811
8,216
10,289
6,104
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ratatoskr
Arasil42
Ratatoskr
12
1 / 6 / 5
6,961
633
5,878
11,455
4,866
Bristlebush Acorn

Bristlebush Acorn

+45
Physical Power
+6%
Movement Speed
+25
Critical Strike Chance

PASSIVE: Dart deals 40% increased damage and can Critically Strike. When Dart damages an enemy Ratatoskr gains 22.5% Physical Lifesteal and 25% Basic Attack damage for 6s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Mace

Mace

+10
Physical Power

Ix Chel
DonSantoss
Ix Chel
15
0 / 2 / 8
7,615
692
9,178
10,304
4,520
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Charybdis
ElNoob90
Charybdis
12
0 / 4 / 5
7,171
652
5,458
10,280
3,762
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Mace

Mace

+10
Physical Power

Martichoras
WonkyWoof
Martichoras
13
2 / 4 / 3
7,738
703
5,386
9,756
4,264
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

64
Kill Participation
32
18
Kills
8
9
Deaths
18
46
Assists
24
Player
Kills
Deaths
Assists
KDA
W
Hun Batz
 
Hun Batz
1
1
9
5.5
L
Da Ji
5
2
3
3.25
L
Ratatoskr
Arasil42
Ratatoskr
1
6
5
0.58
W
Lancelot
Chrissy3Piece
Lancelot
7
2
7
5.25
L
Ix Chel
DonSantoss
Ix Chel
0
2
8
2
L
Charybdis
ElNoob90
Charybdis
0
4
5
0.63
W
6
2
7
4.75
W
3
2
13
4.75
L
Martichoras
WonkyWoof
Martichoras
2
4
3
0.88
W
1
2
10
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,076
Damage
34,116
43,529
Taken
52,084
21,085
Mitigated
23,516
20,593
Healing
17,286
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hun Batz
 
Hun Batz
9,974
1,230
1,191
3,485
11,285
7,083
545
3,281
8,004
0
15,834
L
Da Ji
8,216
498
1,218
1,369
10,289
6,104
0
6,564
3,509
0
17,562
L
Ratatoskr
Arasil42
Ratatoskr
5,878
163
685
1,092
11,455
4,866
0
5,381
5,938
0
12,420
W
Lancelot
Chrissy3Piece
Lancelot
9,853
2,200
0
663
8,570
4,373
1,349
1,943
6,627
0
14,680
L
Ix Chel
DonSantoss
Ix Chel
9,178
2,051
5,721
4,633
10,304
4,520
0
4,030
6,150
29,147
0
L
Charybdis
ElNoob90
Charybdis
5,458
1,387
354
1,124
10,280
3,762
0
5,217
4,879
0
16,245
W
11,877
3,639
938
1,164
8,040
3,500
1,394
1,569
6,471
33,226
0
W
11,990
1,113
1,681
1,641
7,201
2,720
624
1,456
5,745
22,526
0
L
Martichoras
WonkyWoof
Martichoras
5,386
399
852
238
9,756
4,264
0
5,221
4,359
0
14,585
W
3,382
636
6,396
3,434
8,433
3,409
578
929
7,504
10,266
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,292
Gold Earned
38,402
119
Minions Killed
109
0
Camps Cleared
0
1,022,723
Distance Traveled
946,545
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hun Batz
8,820
802
10
1
0
221,777
0
L
Da Ji
8,917
811
27
2
0
216,707
0
L
Ratatoskr
6,961
633
9
1
0
212,973
0
W
Lancelot
9,715
883
19
2
0
207,281
0
L
Ix Chel
7,615
692
34
3
0
203,719
0
L
Charybdis
7,171
652
24
2
0
170,682
0
W
Nu Wa
10,307
937
58
5
0
201,978
0
W
Zeus
8,962
815
18
2
0
189,033
0
L
Martichoras
7,738
703
15
1
0
142,464
0
W
Chang'e
8,488
772
14
1
0
202,654
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role