Player Matchup

Ymir
Ymir
AchiIles_3rd
Ymir
Level 102
God Stats
4W - 2L
1,500 SR
Queue Stats
64W - 68L
1,472 Elo+
Party 1
Bellona
Bellona
Forsio99
Bellona
Level 58
God Stats
56W - 49L
1,138 SR
Queue Stats
497W - 483L
1,392 Elo+
Solo
Serqet
Serqet
Tangassi897
Serqet
Level 123
God Stats
4W - 6L
1,201 SR
Queue Stats
15W - 16L
1,449 Elo+
Solo
Hachiman
Hachiman
szesu
Hachiman
Level 38
God Stats
1W - 2L
1,256 SR
Queue Stats
60W - 76L
1,292 Elo+
Solo
Discordia
Discordia
uhhqwerty
Discordia
Level 25
God Stats
10W - 4L
1,737 SR
Queue Stats
16W - 25L
1,392 Elo+
Party 1
Team Averages
Level 69
1,366 SR
1,399 Elo+

VS

Team Averages
Level 46
1,409 SR
1,444 Elo+
Osiris
Osiris
AlphaRookSix
Osiris
Level 28
God Stats
2W - 5L
1,304 SR
Queue Stats
134W - 124L
1,474 Elo+
Party 3
Janus
Janus
Arex25
Janus
Level 27
God Stats
0W - 3L
1,263 SR
Queue Stats
39W - 32L
1,455 Elo+
Party 2
Fenrir
Fenrir
Brosskkii
Fenrir
Level 68
God Stats
1W - 6L
1,255 SR
Queue Stats
91W - 98L
1,455 Elo+
Party 3
Charybdis
Charybdis
Elite Smurph
Charybdis
Level 62
God Stats
3W - 5L
1,723 SR
Queue Stats
52W - 39L
1,471 Elo+
Party 2
Thor
Thor
its3sum
Thor
Level 43
God Stats
2W - 3L
1,500 SR
Queue Stats
139W - 122L
1,365 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 0 / 2
6,885
492
3,267
7,853
6,522
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Bellona
Forsio99
Bellona
12
1 / 3 / 0
7,579
541
8,482
13,629
11,954
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Serqet
16
7 / 1 / 0
8,147
582
4,503
10,610
5,419
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Hachiman
szesu
Hachiman
12
1 / 2 / 2
6,560
469
5,902
9,372
3,455
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Discordia
uhhqwerty
Discordia
13
0 / 0 / 4
7,324
523
4,507
6,170
2,289
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
12
3 / 2 / 1
7,442
532
9,714
13,206
17,688
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Janus
Arex25
Janus
12
0 / 4 / 0
7,014
501
3,850
7,740
2,635
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

Fenrir
Brosskkii
Fenrir
11
0 / 1 / 2
7,192
514
5,219
10,300
6,980
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Charybdis
Elite Smurph
Charybdis
12
2 / 3 / 0
6,995
500
6,405
8,050
2,655
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Thor
its3sum
Thor
6
0 / 1 / 0
4,995
357
929
5,531
1,706
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
8
11
Kills
5
6
Deaths
11
8
Assists
3
Player
Kills
Deaths
Assists
KDA
W
2
0
2
3
L
Osiris
3
2
1
1.75
L
Janus
Arex25
Janus
0
4
0
0
L
Fenrir
Brosskkii
Fenrir
0
1
2
1
L
Charybdis
Elite Smurph
Charybdis
2
3
0
0.67
W
Bellona
Forsio99
Bellona
1
3
0
0.33
W
Serqet
7
1
0
7
L
Thor
its3sum
Thor
0
1
0
0
W
Hachiman
szesu
Hachiman
1
2
2
1
W
Discordia
uhhqwerty
Discordia
0
0
4
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,661
Damage
26,117
47,634
Taken
44,827
29,639
Mitigated
31,664
13,136
Healing
9,239
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
3,267
972
0
2,481
7,853
6,522
260
0
7,853
18,456
0
L
Osiris
9,714
3,907
0
3,369
13,206
17,688
0
0
12,086
0
47,493
L
Janus
Arex25
Janus
3,850
0
0
640
7,740
2,635
50
3,897
3,843
49,242
1,402
L
Fenrir
Brosskkii
Fenrir
5,219
445
0
3,312
10,300
6,980
226
2,516
7,784
0
22,066
L
Charybdis
Elite Smurph
Charybdis
6,405
3,383
0
1,918
8,050
2,655
804
824
7,146
0
53,768
W
Bellona
Forsio99
Bellona
8,482
4,967
0
5,264
13,629
11,954
0
0
12,387
0
55,252
W
Serqet
4,503
788
0
750
10,610
5,419
0
185
10,383
0
81,588
L
Thor
its3sum
Thor
929
165
0
0
5,531
1,706
0
489
5,042
0
19,571
W
Hachiman
szesu
Hachiman
5,902
3,710
0
4,141
9,372
3,455
336
0
9,372
0
49,130
W
Discordia
uhhqwerty
Discordia
4,507
462
0
500
6,170
2,289
431
3,235
2,555
54,968
1,059

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,495
Gold Earned
33,638
417
Minions Killed
317
0
Camps Cleared
0
1,374,138
Distance Traveled
1,184,308
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
6,885
492
18
1
0
281,188
1
L
Osiris
7,442
532
71
5
0
256,470
0
L
Janus
7,014
501
87
6
0
234,883
0
L
Fenrir
7,192
514
29
2
0
307,150
0
L
Charybdis
6,995
500
97
7
0
261,146
2
W
Bellona
7,579
541
95
7
0
267,779
2
W
Serqet
8,147
582
120
9
0
352,455
0
L
Thor
4,995
357
33
2
0
124,659
0
W
Hachiman
6,560
469
83
6
0
241,043
0
W
Discordia
7,324
523
101
7
0
231,673
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role