Player Matchup

Kuzenbo
Kuzenbo
Busch Light8709
Kuzenbo
Level 88
God Stats
48W - 57L
1,522 SR
Queue Stats
48W - 58L
1,326 Elo+
Party 2
Shiva
Shiva
DadMaster
Shiva
Level 120
God Stats
34W - 22L
1,483 SR
Queue Stats
55W - 62L
1,326 Elo+
Party 2
Thanatos
Thanatos
GHOSTLYxSOUL
Thanatos
Level 84
God Stats
1W - 5L
1,285 SR
Queue Stats
135W - 130L
1,514 Elo+
Solo
Team Averages
Level 97
1,430 SR
1,388 Elo+

VS

Team Averages
Level 77
1,529 SR
1,612 Elo+
Xbalanque
Xbalanque
Crazygonut556
Xbalanque
Level 87
God Stats
6W - 3L
1,586 SR
Queue Stats
45W - 52L
1,753 Elo+
Solo
Nu Wa
Nu Wa
Sétsuna
Nu Wa
Level 39
God Stats
1W - 3L
1,500 SR
Queue Stats
10W - 12L
1,565 Elo+
Party 1
Cerberus
Cerberus
instinckiler
Cerberus
Level 106
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 15L
1,519 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
0 / 0 / 5
8,910
636
5,649
17,748
21,050
Cannoneer's Cuirass

Cannoneer's Cuirass

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Your next successful basic attack on an enemy lane minion causes it to explode, instantly killing it, dealing 50 (+10 Per Level) magical damage to enemies in a small area and providing 20 bonus gold to your nearest ally within 80 ft. This can only happen once every 7s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shiva
DadMaster
Shiva
16
5 / 1 / 0
9,780
699
15,090
16,383
17,627
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Thanatos
GHOSTLYxSOUL
Thanatos
13
0 / 7 / 1
8,432
602
7,731
14,752
7,763
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
Crazygonut556
Xbalanque
16
5 / 0 / 3
10,404
743
17,247
8,792
3,930
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Nu Wa
Sétsuna
Nu Wa
13
0 / 5 / 8
8,820
630
11,622
10,896
3,695
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cerberus
instinckiler
Cerberus
15
3 / 0 / 5
9,929
709
13,452
18,122
13,186
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
24
5
Kills
8
8
Deaths
5
6
Assists
16
Player
Kills
Deaths
Assists
KDA
L
0
0
5
2.5
W
Xbalanque
Crazygonut556
Xbalanque
5
0
3
6.5
L
Shiva
DadMaster
Shiva
5
1
0
5
L
Thanatos
GHOSTLYxSOUL
Thanatos
0
7
1
0.07
W
Nu Wa
Sétsuna
Nu Wa
0
5
8
0.8
W
Cerberus
instinckiler
Cerberus
3
0
5
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,470
Damage
42,321
48,883
Taken
37,810
46,440
Mitigated
20,811
7,774
Healing
12,558
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,649
1,495
0
990
17,748
21,050
0
7,761
9,959
24,481
1,682
W
Xbalanque
Crazygonut556
Xbalanque
17,247
10,393
0
2,672
8,792
3,930
1,320
1,052
7,419
0
56,440
L
Shiva
DadMaster
Shiva
15,090
2,003
338
2,282
16,383
17,627
0
8,822
7,545
327
50,127
L
Thanatos
GHOSTLYxSOUL
Thanatos
7,731
2,107
0
4,164
14,752
7,763
0
6,539
8,213
0
37,278
W
Nu Wa
Sétsuna
Nu Wa
11,622
1,970
0
707
10,896
3,695
0
1,397
9,097
36,938
997
W
Cerberus
instinckiler
Cerberus
13,452
1,533
0
9,179
18,122
13,186
120
3,407
14,086
34,052
3,802

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,122
Gold Earned
29,153
154
Minions Killed
214
0
Camps Cleared
0
779,589
Distance Traveled
743,419
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kuzenbo
8,910
636
51
4
0
276,518
0
W
Xbalanque
10,404
743
92
7
0
257,803
0
L
Shiva
9,780
699
56
4
0
267,108
0
L
Thanatos
8,432
602
47
3
0
235,963
0
W
Nu Wa
8,820
630
53
4
0
213,119
0
W
Cerberus
9,929
709
69
5
0
272,497
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role