Player Matchup

Hachiman
Hachiman
Dusknickel581
Hachiman
Level 65
God Stats
11W - 11L
1,766 SR
Queue Stats
226W - 209L
1,476 Elo+
Party 2
Zhong Kui
Zhong Kui
IBeMeep
Zhong Kui
Level 152
God Stats
1W - 1L
1,500 SR
Queue Stats
189W - 188L
1,462 Elo+
Party 2
Jormungandr
Jormungandr
KuroMakai
Jormungandr
Level 127
God Stats
7W - 1L
1,224 SR
Queue Stats
77W - 66L
1,137 Elo+
Party 2
Medusa
Medusa
Ms_AntoinetteOwO
Medusa
Level 120
God Stats
8W - 1L
1,662 SR
Queue Stats
110W - 115L
1,650 Elo+
Solo
Apollo
Apollo
ThornsOfDecember
Apollo
Level 66
God Stats
6W - 5L
1,513 SR
Queue Stats
11W - 8L
1,349 Elo+
Party 2
Team Averages
Level 106
1,533 SR
1,415 Elo+

VS

Team Averages
Level 102
1,590 SR
1,497 Elo+
Nox
Nox
 
Nox
Level 56
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Hades
Hades
KingReggie-_
Hades
Level 151
God Stats
1W - 1L
1,717 SR
Queue Stats
41W - 48L
1,410 Elo+
Party 1
Sylvanus
Sylvanus
boombhole
Sylvanus
Level 129
God Stats
121W - 120L
1,617 SR
Queue Stats
629W - 583L
1,549 Elo+
Solo
Tyr
Tyr
fraya3
Tyr
Level 67
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo
Artemis
Artemis
frosh72
Artemis
Level 106
God Stats
3W - 5L
1,616 SR
Queue Stats
146W - 155L
1,526 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
Dusknickel581
Hachiman
11
0 / 1 / 2
6,307
485
6,746
7,640
3,057
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Zhong Kui
IBeMeep
Zhong Kui
13
1 / 0 / 3
8,122
625
7,079
7,204
5,559
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Warlock's Staff

Evolved Warlock's Staff

+80
Magical Power
+500
Health
+200
Mana
+10
Magical Penetration

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Jormungandr
KuroMakai
Jormungandr
11
1 / 2 / 1
6,820
525
5,320
8,822
5,555
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

14
3 / 1 / 0
7,635
587
5,357
8,409
3,260
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

11
0 / 1 / 0
6,232
479
4,316
8,983
3,536
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Devoted Deathbringer

Devoted Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Your Critical Strike Chance is multiplied by 1.2. For each 5% Critical Strike Chance you go over 100% Critical Strike Chance, you gain 5 Physical Power.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nox
 
Nox
12
1 / 1 / 1
6,878
529
4,455
6,762
3,209
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

11
1 / 1 / 1
6,179
475
5,315
9,250
4,102
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Sylvanus
boombhole
Sylvanus
9
1 / 2 / 0
6,081
468
2,892
14,690
10,991
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Tyr
fraya3
Tyr
1
0 / 0 / 0
2,514
193
0
0
0
Artemis
frosh72
Artemis
11
0 / 1 / 3
6,034
464
7,637
8,372
3,470
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
8
5
Kills
3
5
Deaths
5
6
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Nox
 
Nox
1
1
1
1.5
W
Hachiman
Dusknickel581
Hachiman
0
1
2
1
W
Zhong Kui
IBeMeep
Zhong Kui
1
0
3
2.5
L
1
1
1
1.5
W
Jormungandr
KuroMakai
Jormungandr
1
2
1
0.75
W
3
1
0
3
W
0
1
0
0
L
Sylvanus
boombhole
Sylvanus
1
2
0
0.5
L
Tyr
fraya3
Tyr
0
0
0
0
L
Artemis
frosh72
Artemis
0
1
3
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,818
Damage
20,299
41,058
Taken
39,074
20,967
Mitigated
21,772
16,026
Healing
18,774
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nox
 
Nox
4,455
539
22
1,337
6,762
3,209
631
1,185
5,529
44,962
1,938
W
Hachiman
Dusknickel581
Hachiman
6,746
3,817
0
3,824
7,640
3,057
112
1,584
6,056
0
48,353
W
Zhong Kui
IBeMeep
Zhong Kui
7,079
759
0
5,774
7,204
5,559
168
2,625
4,579
55,627
4,371
L
5,315
641
515
5,229
9,250
4,102
0
2,267
6,899
42,205
0
W
Jormungandr
KuroMakai
Jormungandr
5,320
1,573
0
827
8,822
5,555
0
1,466
7,356
38,275
942
W
5,357
2,219
0
4,073
8,409
3,260
0
3,807
4,602
0
56,980
W
4,316
2,606
0
1,528
8,983
3,536
0
2,997
5,986
0
53,455
L
Sylvanus
boombhole
Sylvanus
2,892
638
3,476
6,140
14,690
10,991
56
4,708
9,906
18,063
0
L
Tyr
fraya3
Tyr
0
0
0
0
0
0
0
0
0
0
0
L
Artemis
frosh72
Artemis
7,637
3,417
0
2,055
8,372
3,470
0
3,347
5,013
0
50,147

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,116
Gold Earned
27,686
427
Minions Killed
263
0
Camps Cleared
0
1,193,785
Distance Traveled
852,491
8
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nox
6,878
529
90
7
0
201,860
0
W
Hachiman
6,307
485
78
6
0
246,761
4
W
Zhong Kui
8,122
625
111
9
0
188,782
0
L
Hades
6,179
475
79
6
0
207,980
0
W
Jormungandr
6,820
525
53
4
0
265,801
4
W
Medusa
7,635
587
94
7
0
210,673
0
W
Apollo
6,232
479
91
7
0
281,768
0
L
Sylvanus
6,081
468
29
2
0
239,284
2
L
Tyr
2,514
193
0
0
0
0
0
L
Artemis
6,034
464
65
5
0
203,367
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role