Player Matchup

Bacchus
Bacchus
DarthKraken301
Bacchus
Level 127
God Stats
2W - 0L
1,500 SR
Queue Stats
80W - 71L
1,462 Elo+
Party 1
Medusa
Medusa
M1K3ROSOFT
Medusa
Level 86
God Stats
3W - 3L
1,500 SR
Queue Stats
57W - 53L
1,554 Elo+
Party 1
Kukulkan
Kukulkan
MURDEROFxCROWSx
Kukulkan
Level 102
God Stats
2W - 0L
1,500 SR
Queue Stats
63W - 65L
1,450 Elo+
Party 1
Sylvanus
Sylvanus
Rodsta3
Sylvanus
Level 158
God Stats
13W - 5L
1,495 SR
Queue Stats
299W - 315L
1,444 Elo+
Solo
Chronos
Chronos
THaTDuDe1122
Chronos
Level 156
God Stats
3W - 1L
1,500 SR
Queue Stats
66W - 55L
1,489 Elo+
Party 1
Team Averages
Level 126
1,499 SR
1,480 Elo+

VS

Team Averages
Level 113
1,500 SR
1,502 Elo+
Charon
Charon
Fanyndra
Charon
Level 123
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 5L
1,500 Elo+
Solo
Ullr
Ullr
GOLDFRANCISCO
Ullr
Level 140
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 13L
1,369 Elo+
Solo
Sylvanus
Sylvanus
Lovemostthings
Sylvanus
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
60W - 61L
1,510 Elo+
Solo
Zhong Kui
Zhong Kui
Searpent
Zhong Kui
Level 110
God Stats
3W - 8L
1,500 SR
Queue Stats
305W - 298L
1,585 Elo+
Solo
Baba Yaga
Baba Yaga
chrisnero13
Baba Yaga
Level 125
God Stats
0W - 1L
1,500 SR
Queue Stats
149W - 131L
1,546 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
4 / 2 / 29
10,750
896
12,062
17,184
27,144
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Medusa
M1K3ROSOFT
Medusa
18
13 / 3 / 18
11,106
926
21,362
13,487
7,588
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Kukulkan
17
16 / 3 / 13
11,205
934
22,886
12,326
7,114
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Sylvanus
Rodsta3
Sylvanus
16
2 / 2 / 27
9,323
777
8,584
17,212
13,115
Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Breastplate

Breastplate

+20
Physical Protection

Chronos
THaTDuDe1122
Chronos
18
6 / 3 / 22
10,564
880
15,344
14,467
8,145
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charon
Fanyndra
Charon
14
0 / 8 / 6
7,939
662
10,276
16,158
10,652
Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

15
2 / 8 / 4
8,937
745
6,573
17,150
6,697
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Sylvanus
15
1 / 9 / 5
8,650
721
7,917
23,317
23,002
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Zhong Kui
Searpent
Zhong Kui
17
7 / 6 / 1
10,023
835
14,336
15,604
12,138
Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Baba Yaga
chrisnero13
Baba Yaga
16
2 / 10 / 6
9,440
787
11,195
15,364
6,407
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

150
Kill Participation
34
41
Kills
12
13
Deaths
41
109
Assists
22
Player
Kills
Deaths
Assists
KDA
W
4
2
29
9.25
L
Charon
Fanyndra
Charon
0
8
6
0.38
L
2
8
4
0.5
L
Sylvanus
1
9
5
0.39
W
Medusa
M1K3ROSOFT
Medusa
13
3
18
7.33
W
Kukulkan
16
3
13
7.5
W
Sylvanus
Rodsta3
Sylvanus
2
2
27
7.75
L
Zhong Kui
Searpent
Zhong Kui
7
6
1
1.25
W
Chronos
THaTDuDe1122
Chronos
6
3
22
5.67
L
Baba Yaga
chrisnero13
Baba Yaga
2
10
6
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

80,238
Damage
50,297
74,676
Taken
87,593
63,106
Mitigated
58,896
35,903
Healing
14,802
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
12,062
694
323
3,146
17,184
27,144
940
8,208
8,976
19,786
0
L
Charon
Fanyndra
Charon
10,276
1,221
496
460
16,158
10,652
118
11,249
4,909
18,978
169
L
6,573
3,150
435
2,078
17,150
6,697
664
13,517
3,633
0
16,380
L
Sylvanus
7,917
2,222
835
3,691
23,317
23,002
246
15,367
7,950
14,148
562
W
Medusa
M1K3ROSOFT
Medusa
21,362
11,024
1,223
985
13,487
7,588
1,301
8,023
5,464
0
34,159
W
Kukulkan
22,886
920
1,126
1,579
12,326
7,114
1,457
7,793
4,533
43,487
304
W
Sylvanus
Rodsta3
Sylvanus
8,584
1,650
14,164
8,604
17,212
13,115
855
10,476
6,736
12,950
0
L
Zhong Kui
Searpent
Zhong Kui
14,336
1,448
414
3,814
15,604
12,138
848
9,420
6,184
29,089
451
W
Chronos
THaTDuDe1122
Chronos
15,344
5,840
2,014
2,739
14,467
8,145
4,281
8,710
5,757
28,305
659
L
Baba Yaga
chrisnero13
Baba Yaga
11,195
747
235
2,344
15,364
6,407
0
8,905
6,459
17,336
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,948
Gold Earned
44,989
152
Minions Killed
108
0
Camps Cleared
0
1,057,609
Distance Traveled
790,395
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
10,750
896
10
1
0
238,955
0
L
Charon
7,939
662
18
2
0
152,995
0
L
Ullr
8,937
745
26
2
0
155,313
0
L
Sylvanus
8,650
721
13
1
0
141,600
0
W
Medusa
11,106
926
31
3
0
217,741
0
W
Kukulkan
11,205
934
50
4
0
212,056
0
W
Sylvanus
9,323
777
11
1
0
177,487
0
L
Zhong Kui
10,023
835
36
3
0
145,284
0
W
Chronos
10,564
880
50
4
0
211,370
0
L
Baba Yaga
9,440
787
15
1
0
195,203
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role