Player Matchup

Cernunnos
Cernunnos
Baracusa
Cernunnos
Level 125
God Stats
1W - 1L
1,500 SR
Queue Stats
151W - 148L
1,555 Elo+
Solo
Zhong Kui
Zhong Kui
Mangotokyo
Zhong Kui
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
34W - 52L
1,370 Elo+
Solo
Raijin
Raijin
manuboy_95
Raijin
Level 129
God Stats
1W - 2L
1,500 SR
Queue Stats
72W - 64L
1,290 Elo+
Party 1
Mercury
Mercury
thekiller5676
Mercury
Level 42
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 1L
1,795 Elo+
Solo
Ne Zha
Ne Zha
tommomaniac95
Ne Zha
Level 94
God Stats
1W - 1L
1,500 SR
Queue Stats
33W - 28L
1,438 Elo+
Party 1
Team Averages
Level 84
1,500 SR
1,489 Elo+

VS

Team Averages
Level 92
1,453 SR
1,527 Elo+
Kumbhakarna
Kumbhakarna
Kotzcam
Kumbhakarna
Level 98
God Stats
4W - 7L
1,500 SR
Queue Stats
310W - 305L
1,529 Elo+
Party 2
Hercules
Hercules
Leg3ndary1
Hercules
Level 67
God Stats
9W - 11L
1,480 SR
Queue Stats
320W - 313L
1,515 Elo+
Party 2
Kukulkan
Kukulkan
LitoSnipes
Kukulkan
Level 46
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 1L
1,777 Elo+
Solo
Agni
Agni
xTheStaiN
Agni
Level 122
God Stats
2W - 1L
1,500 SR
Queue Stats
107W - 104L
1,309 Elo+
Solo
Loki
Loki
ИскалСебя
Loki
Level 129
God Stats
1W - 1L
1,285 SR
Queue Stats
27W - 33L
1,507 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
Baracusa
Cernunnos
19
4 / 4 / 4
10,511
751
15,276
14,161
6,960
Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Zhong Kui
Mangotokyo
Zhong Kui
16
2 / 11 / 4
10,021
716
15,436
20,799
18,697
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Raijin
manuboy_95
Raijin
16
1 / 4 / 7
9,088
649
18,616
10,648
5,120
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Mercury
16
4 / 10 / 1
9,667
691
9,601
16,377
7,429
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

17
2 / 4 / 7
9,408
672
16,500
14,205
7,543
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
Kotzcam
Kumbhakarna
17
1 / 2 / 28
10,801
772
6,814
20,417
21,922
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Hercules
Leg3ndary1
Hercules
18
5 / 2 / 24
10,599
757
9,735
35,051
34,473
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Blessed Scepter

Blessed Scepter

+10
Physical Power
+50
Health
+5
Mp 5

Kukulkan
LitoSnipes
Kukulkan
18
8 / 3 / 19
11,474
820
20,803
13,984
7,294
Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Evolved Warlock's Staff

Evolved Warlock's Staff

+80
Magical Power
+500
Health
+200
Mana
+10
Magical Penetration

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Agni
18
12 / 4 / 17
11,334
810
20,558
15,556
8,236
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

18
6 / 4 / 19
10,933
781
11,641
11,870
5,665
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
139
13
Kills
32
33
Deaths
15
23
Assists
107
Player
Kills
Deaths
Assists
KDA
L
Cernunnos
Baracusa
Cernunnos
4
4
4
1.5
W
Kumbhakarna
Kotzcam
Kumbhakarna
1
2
28
7.5
W
Hercules
Leg3ndary1
Hercules
5
2
24
8.5
W
Kukulkan
LitoSnipes
Kukulkan
8
3
19
5.83
L
Zhong Kui
Mangotokyo
Zhong Kui
2
11
4
0.36
L
Raijin
manuboy_95
Raijin
1
4
7
1.13
L
Mercury
4
10
1
0.45
L
2
4
7
1.38
W
Agni
12
4
17
5.13
W
6
4
19
3.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

75,429
Damage
69,551
76,190
Taken
96,878
45,749
Mitigated
77,590
13,426
Healing
38,697
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cernunnos
Baracusa
Cernunnos
15,276
5,613
872
3,112
14,161
6,960
0
9,061
5,094
0
29,078
W
Kumbhakarna
Kotzcam
Kumbhakarna
6,814
306
5,921
4,612
20,417
21,922
255
6,784
13,633
11,288
0
W
Hercules
Leg3ndary1
Hercules
9,735
3,008
902
15,424
35,051
34,473
291
11,190
23,861
0
14,946
W
Kukulkan
LitoSnipes
Kukulkan
20,803
1,894
877
2,625
13,984
7,294
474
5,051
8,933
52,904
0
L
Zhong Kui
Mangotokyo
Zhong Kui
15,436
1,232
255
2,799
20,799
18,697
0
11,781
9,010
26,282
0
L
Raijin
manuboy_95
Raijin
18,616
516
547
655
10,648
5,120
0
7,497
3,140
29,988
153
L
Mercury
9,601
3,460
20
286
16,377
7,429
0
10,671
5,706
0
14,260
L
16,500
3,380
1,191
3,689
14,205
7,543
0
8,976
5,226
0
34,524
W
Agni
20,558
1,785
3,906
3,178
15,556
8,236
502
6,002
9,554
36,465
184
W
11,641
1,525
659
593
11,870
5,665
0
4,923
6,947
0
21,425

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,695
Gold Earned
55,141
131
Minions Killed
164
0
Camps Cleared
0
1,176,118
Distance Traveled
1,361,842
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cernunnos
10,511
751
33
2
0
249,005
0
W
Kumbhakarna
10,801
772
7
1
0
287,277
0
W
Hercules
10,599
757
6
0
0
285,069
0
W
Kukulkan
11,474
820
80
6
0
253,469
0
L
Zhong Kui
10,021
716
30
2
0
175,316
0
L
Raijin
9,088
649
27
2
0
257,299
0
L
Mercury
9,667
691
13
1
0
238,969
0
L
Ne Zha
9,408
672
28
2
0
255,529
0
W
Agni
11,334
810
36
3
0
262,939
0
W
Loki
10,933
781
35
3
0
273,088
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role