Player Matchup

Fenrir
Fenrir
 
Fenrir
Level 112
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ares
Ares
JDOGW1125
Ares
Level 128
God Stats
5W - 6L
1,500 SR
Queue Stats
103W - 91L
1,812 Elo+
Solo
Kuzenbo
Kuzenbo
Sgtbrannigan
Kuzenbo
Level 129
God Stats
5W - 2L
1,285 SR
Queue Stats
115W - 91L
1,601 Elo+
Solo
Discordia
Discordia
mikecast
Discordia
Level 148
God Stats
7W - 6L
1,674 SR
Queue Stats
63W - 58L
1,562 Elo+
Solo
Hachiman
Hachiman
naku232
Hachiman
Level 149
God Stats
5W - 2L
1,494 SR
Queue Stats
170W - 148L
1,580 Elo+
Solo
Team Averages
Level 133
1,490 SR
1,611 Elo+

VS

Team Averages
Level 127
1,532 SR
1,564 Elo+
Hachiman
Hachiman
Capicchionii
Hachiman
Level 121
God Stats
1W - 3L
1,548 SR
Queue Stats
35W - 41L
1,499 Elo+
Party 1
Ravana
Ravana
CaptSweatyy
Ravana
Level 129
God Stats
2W - 2L
1,642 SR
Queue Stats
18W - 11L
1,667 Elo+
Party 1
Zhong Kui
Zhong Kui
CaptainFlipllez
Zhong Kui
Level 126
God Stats
2W - 6L
1,331 SR
Queue Stats
44W - 41L
1,541 Elo+
Party 1
Ah Puch
Ah Puch
Classic_125
Ah Puch
Level 141
God Stats
8W - 2L
1,884 SR
Queue Stats
114W - 107L
1,602 Elo+
Solo
Ymir
Ymir
Spinonyx
Ymir
Level 116
God Stats
2W - 2L
1,257 SR
Queue Stats
118W - 120L
1,509 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
15
8 / 2 / 3
9,371
551
9,176
16,948
10,948
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Ares
14
1 / 0 / 13
9,308
548
10,561
16,766
18,822
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Kuzenbo
Sgtbrannigan
Kuzenbo
16
2 / 0 / 2
9,774
575
10,640
14,002
19,101
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Discordia
mikecast
Discordia
16
2 / 0 / 6
9,517
560
11,483
7,101
2,868
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Hachiman
naku232
Hachiman
18
9 / 1 / 3
11,772
692
10,683
9,539
4,374
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
Capicchionii
Hachiman
12
0 / 6 / 0
7,777
457
3,046
10,108
2,755
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ravana
16
2 / 4 / 0
9,101
535
7,203
11,078
6,142
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Zhong Kui
CaptainFlipllez
Zhong Kui
15
0 / 3 / 0
9,236
543
10,398
18,721
20,867
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Ah Puch
Classic_125
Ah Puch
15
0 / 4 / 1
8,848
520
8,402
11,590
5,066
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Ymir
12
1 / 5 / 2
8,121
478
7,488
19,267
16,702
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
6
22
Kills
3
3
Deaths
22
27
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Fenrir
 
Fenrir
8
2
3
4.75
L
Hachiman
Capicchionii
Hachiman
0
6
0
0
L
Ravana
2
4
0
0.5
L
Zhong Kui
CaptainFlipllez
Zhong Kui
0
3
0
0
L
Ah Puch
Classic_125
Ah Puch
0
4
1
0.13
W
Ares
1
0
13
7.5
W
Kuzenbo
Sgtbrannigan
Kuzenbo
2
0
2
3
L
Ymir
1
5
2
0.4
W
Discordia
mikecast
Discordia
2
0
6
5
W
Hachiman
naku232
Hachiman
9
1
3
10.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,543
Damage
36,537
64,356
Taken
70,764
56,113
Mitigated
51,532
15,054
Healing
20,318
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
 
Fenrir
9,176
2,159
0
4,185
16,948
10,948
0
6,256
10,562
0
55,653
L
Hachiman
Capicchionii
Hachiman
3,046
2,127
0
1,423
10,108
2,755
1,032
1,918
8,190
0
46,064
L
Ravana
7,203
1,926
0
3,153
11,078
6,142
0
3,585
7,493
0
77,135
L
Zhong Kui
CaptainFlipllez
Zhong Kui
10,398
1,626
0
11,037
18,721
20,867
0
10,242
8,479
79,014
2,396
L
Ah Puch
Classic_125
Ah Puch
8,402
175
0
3,418
11,590
5,066
0
6,710
4,880
81,960
1,952
W
Ares
10,561
1,698
0
2,170
16,766
18,822
0
8,198
8,568
31,196
1,419
W
Kuzenbo
Sgtbrannigan
Kuzenbo
10,640
3,368
0
2,406
14,002
19,101
72
6,859
6,082
67,588
3,027
L
Ymir
7,488
1,713
0
1,287
19,267
16,702
6
9,599
9,668
45,579
0
W
Discordia
mikecast
Discordia
11,483
438
0
725
7,101
2,868
294
3,063
4,038
84,648
610
W
Hachiman
naku232
Hachiman
10,683
7,587
0
5,568
9,539
4,374
2,269
2,226
7,313
0
120,165

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,742
Gold Earned
43,083
544
Minions Killed
560
0
Camps Cleared
0
1,684,973
Distance Traveled
1,562,028
16
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
9,371
551
78
5
0
341,374
1
L
Hachiman
7,777
457
80
5
0
262,037
3
L
Ravana
9,101
535
118
7
0
375,124
0
L
Zhong Kui
9,236
543
154
9
0
265,069
0
L
Ah Puch
8,848
520
152
9
0
324,445
4
W
Ares
9,308
548
32
2
0
333,590
6
W
Kuzenbo
9,774
575
113
7
0
324,562
5
L
Ymir
8,121
478
56
3
0
335,353
2
W
Discordia
9,517
560
139
8
0
386,358
4
W
Hachiman
11,772
692
182
11
0
299,089
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role