Player Matchup

Hel
Hel
Gold III
CupidLoverPause
Hel
Gold III
Level 77
God Stats
5W - 6L
1,801 SR
Queue Stats
403W - 397L
1,583 MMR
Solo
Persephone
Persephone
Gold II
Royal_D_Kells
Persephone
Gold II
Level 168
God Stats
0W - 2L
1,322 SR
Queue Stats
323W - 323L
1,588 MMR
Solo
Osiris
Osiris
Platinum V
TooWhiteFor2K
Osiris
Platinum V
Level 181
God Stats
1W - 2L
1,569 SR
Queue Stats
135W - 127L
1,586 MMR
Solo
Jing Wei
Jing Wei
Gold II
YoitsDenis
Jing Wei
Gold II
Level 252
God Stats
2W - 2L
1,500 SR
Queue Stats
167W - 153L
1,584 MMR
Solo
Fenrir
Fenrir
Silver I
fxrco
Fenrir
Silver I
Level 129
God Stats
6W - 2L
1,817 SR
Queue Stats
25W - 22L
1,587 MMR
Solo
Team Averages
Gold III
Gold III
Average Tier
Level 161
1,602 SR
1,586 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 140
1,712 SR
1,582 MMR
Baron Samedi
Baron Samedi
Bronze III
FullofJuice
Baron Samedi
Bronze III
Level 132
God Stats
5W - 3L
1,898 SR
Queue Stats
47W - 21L
1,584 MMR
Party 1
Hercules
Hercules
Gold V
ScyllaMainsSuck
Hercules
Gold V
Level 98
God Stats
5W - 4L
1,697 SR
Queue Stats
12W - 11L
1,589 MMR
Solo
Scylla
Scylla
Gold II
Snukzz
Scylla
Gold II
Level 145
God Stats
3W - 11L
1,500 SR
Queue Stats
153W - 156L
1,588 MMR
Solo
Da Ji
Da Ji
Gold II
neo flowz
Da Ji
Gold II
Level 128
God Stats
3W - 1L
1,500 SR
Queue Stats
90W - 84L
1,556 MMR
Solo
Artemis
Artemis
Silver I
xAlleY-OoP
Artemis
Silver I
Level 197
God Stats
3W - 2L
1,966 SR
Queue Stats
9W - 6L
1,591 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 7 / 1
7,865
414
6,320
19,777
15,582
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Persephone
Royal_D_Kells
Persephone
17
1 / 2 / 1
10,442
550
10,356
11,320
4,159
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

14
0 / 4 / 2
8,922
470
5,756
20,310
19,121
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Jing Wei
YoitsDenis
Jing Wei
14
1 / 2 / 0
8,285
436
7,452
16,816
6,284
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Fenrir
fxrco
Fenrir
15
3 / 3 / 1
8,924
470
7,924
23,365
10,429
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Bans
AchillesLokiKukulkanBake KujiraMaman Brigitte

VS

Bans
ThanatosThorAthenaAwilixAres
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
FullofJuice
Baron Samedi
16
3 / 0 / 9
10,704
563
10,185
14,420
15,471
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Prophetic Cloak

Evolved Prophetic Cloak

+40
Physical Protection
+40
Magical Protection
+100
Health
+10%
Cooldown Reduction

AURA - Allies within 70 units gain 20 Physical and Magical Protections. PASSIVE - If you have over 300 total Protections, you gain 6% Damage Mitigation. If you have over 500 total Protections, you gain an additional 6% Damage Mitigation.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reverent Pridwen

Reverent Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you gain a Shield equal to 225% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Hercules
18
3 / 1 / 7
12,075
636
15,400
17,435
18,373
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Scylla
Snukzz
Scylla
18
5 / 1 / 5
11,278
594
15,321
11,227
5,033
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Da Ji
neo flowz
Da Ji
17
3 / 2 / 8
10,281
541
10,534
18,620
10,518
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Artemis
xAlleY-OoP
Artemis
20
4 / 1 / 4
11,992
631
13,862
13,485
6,559
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
51
5
Kills
18
18
Deaths
5
5
Assists
33
Player
Kills
Deaths
Assists
KDA
L
0
7
1
0.07
W
Baron Samedi
FullofJuice
Baron Samedi
3
0
9
7.5
L
Persephone
Royal_D_Kells
Persephone
1
2
1
0.75
W
Hercules
3
1
7
6.5
W
Scylla
Snukzz
Scylla
5
1
5
7.5
L
0
4
2
0.25
L
Jing Wei
YoitsDenis
Jing Wei
1
2
0
0.5
L
Fenrir
fxrco
Fenrir
3
3
1
1.17
W
Da Ji
neo flowz
Da Ji
3
2
8
3.5
W
Artemis
xAlleY-OoP
Artemis
4
1
4
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,808
Damage
65,302
91,588
Taken
75,187
55,575
Mitigated
55,954
29,276
Healing
26,604
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,320
92
3,395
5,716
19,777
15,582
0
6,886
12,729
28,097
1,601
W
Baron Samedi
FullofJuice
Baron Samedi
10,185
1,296
2,739
6,372
14,420
15,471
64
4,644
9,741
33,994
3,057
L
Persephone
Royal_D_Kells
Persephone
10,356
334
0
2,586
11,320
4,159
0
3,869
7,380
92,428
1,794
W
Hercules
15,400
5,776
0
6,952
17,435
18,373
2,682
2,327
15,040
0
92,788
W
Scylla
Snukzz
Scylla
15,321
1,150
0
2,730
11,227
5,033
946
4,280
6,941
99,893
0
L
5,756
2,101
0
6,264
20,310
19,121
0
2,819
16,730
0
68,593
L
Jing Wei
YoitsDenis
Jing Wei
7,452
4,913
0
2,287
16,816
6,284
678
3,140
13,625
0
71,013
L
Fenrir
fxrco
Fenrir
7,924
1,476
0
9,028
23,365
10,429
0
8,401
14,755
0
75,701
W
Da Ji
neo flowz
Da Ji
10,534
2,841
0
941
18,620
10,518
0
3,271
15,325
0
97,054
W
Artemis
xAlleY-OoP
Artemis
13,862
6,648
0
6,870
13,485
6,559
4,497
2,812
10,673
0
126,565

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,438
Gold Earned
56,330
548
Minions Killed
639
0
Camps Cleared
0
1,805,349
Distance Traveled
1,973,693
18
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hel
7,865
414
33
2
0
356,425
0
W
Baron Samedi
10,704
563
32
2
0
396,989
0
L
Persephone
10,442
550
174
9
0
355,837
7
W
Hercules
12,075
636
160
8
0
406,618
2
W
Scylla
11,278
594
154
8
0
381,132
4
L
Osiris
8,922
470
110
6
0
292,409
6
L
Jing Wei
8,285
436
118
6
0
366,834
1
L
Fenrir
8,924
470
113
6
0
433,844
4
W
Da Ji
10,281
541
107
6
0
410,519
1
W
Artemis
11,992
631
186
10
0
378,435
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role