Player Matchup

Cerberus
Cerberus
Killzone29
Cerberus
Level 68
God Stats
2W - 0L
1,720 SR
Queue Stats
29W - 32L
1,459 Elo+
Party 1
Kukulkan
Kukulkan
Thunder14Canal
Kukulkan
Level 59
God Stats
1W - 1L
1,291 SR
Queue Stats
29W - 33L
1,421 Elo+
Party 1
Terra
Terra
hayden248
Terra
Level 48
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 0L
1,500 Elo+
Solo
Team Averages
Level 58
1,504 SR
1,460 Elo+

VS

Team Averages
Level 86
1,489 SR
1,459 Elo+
Chaac
Chaac
DarkRaven-IVXX
Chaac
Level 125
God Stats
2W - 8L
1,386 SR
Queue Stats
43W - 35L
1,526 Elo+
Solo
Bake Kujira
Bake Kujira
Dee41ife
Bake Kujira
Level 45
God Stats
8W - 8L
1,366 SR
Queue Stats
86W - 100L
1,419 Elo+
Party 2
Aphrodite
Aphrodite
liamramsayyy
Aphrodite
Level 87
God Stats
14W - 10L
1,715 SR
Queue Stats
97W - 100L
1,430 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Killzone29
Cerberus
16
1 / 1 / 6
9,982
624
10,748
23,848
30,835
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Kukulkan
18
5 / 0 / 1
11,581
724
21,368
7,784
4,679
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Terra
hayden248
Terra
15
2 / 1 / 6
10,105
632
10,500
15,686
15,823
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 2 / 0
10,359
647
14,629
14,787
16,888
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Bake Kujira
Dee41ife
Bake Kujira
15
0 / 1 / 2
9,613
601
12,799
23,028
27,854
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Aphrodite
liamramsayyy
Aphrodite
14
0 / 5 / 2
9,749
609
10,783
15,615
9,134
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
6
8
Kills
2
2
Deaths
8
13
Assists
4
Player
Kills
Deaths
Assists
KDA
L
2
2
0
1
L
Bake Kujira
Dee41ife
Bake Kujira
0
1
2
1
W
Cerberus
Killzone29
Cerberus
1
1
6
4
W
Kukulkan
5
0
1
5.5
W
Terra
hayden248
Terra
2
1
6
5
L
Aphrodite
liamramsayyy
Aphrodite
0
5
2
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,616
Damage
38,211
47,318
Taken
53,430
51,337
Mitigated
53,876
11,873
Healing
17,455
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
14,629
1,400
0
2,643
14,787
16,888
109
10,329
4,377
0
50,906
L
Bake Kujira
Dee41ife
Bake Kujira
12,799
8,169
0
2,659
23,028
27,854
782
16,755
6,066
31,707
795
W
Cerberus
Killzone29
Cerberus
10,748
1,105
0
7,653
23,848
30,835
760
11,690
11,454
31,884
923
W
Kukulkan
21,368
1,787
0
250
7,784
4,679
292
2,456
5,096
60,665
0
W
Terra
hayden248
Terra
10,500
1,710
999
2,971
15,686
15,823
503
8,620
6,630
19,284
3,176
L
Aphrodite
liamramsayyy
Aphrodite
10,783
1,921
5,590
6,563
15,615
9,134
263
12,657
2,869
37,696
733

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,668
Gold Earned
29,721
170
Minions Killed
187
0
Camps Cleared
0
851,999
Distance Traveled
859,056
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
10,359
647
64
4
0
273,695
2
L
Bake Kujira
9,613
601
55
3
0
315,660
0
W
Cerberus
9,982
624
48
3
0
314,066
0
W
Kukulkan
11,581
724
108
7
0
291,698
0
W
Terra
10,105
632
14
1
0
246,235
0
L
Aphrodite
9,749
609
68
4
0
269,701
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role