Player Matchup

Anubis
Anubis
Aspeshie
Anubis
Level 157
God Stats
5W - 2L
1,715 SR
Queue Stats
106W - 97L
1,598 Elo+
Solo
Sobek
Sobek
Crimsonbulletz
Sobek
Level 130
God Stats
18W - 5L
1,900 SR
Queue Stats
264W - 201L
1,696 Elo+
Party 1
Apollo
Apollo
Marinedion1
Apollo
Level 136
God Stats
19W - 17L
1,540 SR
Queue Stats
279W - 262L
1,503 Elo+
Party 3
Camazotz
Camazotz
MungooseMan
Camazotz
Level 157
God Stats
7W - 13L
1,933 SR
Queue Stats
351W - 291L
1,631 Elo+
Party 1
Osiris
Osiris
NuttyHusk
Osiris
Level 129
God Stats
2W - 0L
1,802 SR
Queue Stats
66W - 51L
1,560 Elo+
Party 3
Team Averages
Level 142
1,778 SR
1,598 Elo+

VS

Team Averages
Level 150
1,560 SR
1,630 Elo+
Merlin
Merlin
Coldfire06
Merlin
Level 129
God Stats
2W - 4L
1,653 SR
Queue Stats
156W - 131L
1,602 Elo+
Solo
Chaac
Chaac
Kenton227
Chaac
Level 196
God Stats
8W - 7L
1,648 SR
Queue Stats
39W - 32L
1,601 Elo+
Solo
Artemis
Artemis
Synnario
Artemis
Level 154
God Stats
1W - 1L
1,500 SR
Queue Stats
72W - 62L
1,627 Elo+
Party 2
Kuzenbo
Kuzenbo
TheS7
Kuzenbo
Level 119
God Stats
0W - 1L
1,500 SR
Queue Stats
61W - 34L
1,848 Elo+
Party 2
Tsukuyomi
Tsukuyomi
reddead-ian
Tsukuyomi
Level 152
God Stats
4W - 5L
1,500 SR
Queue Stats
263W - 243L
1,473 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
Aspeshie
Anubis
11
1 / 0 / 0
6,011
601
2,341
4,144
2,072
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

9
1 / 0 / 3
5,447
545
2,864
7,350
5,368
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Apollo
11
2 / 1 / 1
5,778
578
3,203
5,878
2,170
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Camazotz
MungooseMan
Camazotz
11
3 / 0 / 4
5,835
584
6,427
10,103
3,654
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Osiris
NuttyHusk
Osiris
10
1 / 1 / 2
5,732
573
7,444
9,568
6,887
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
Coldfire06
Merlin
9
0 / 2 / 0
5,198
520
3,174
5,390
1,479
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Chaac
Kenton227
Chaac
10
1 / 2 / 0
5,813
581
7,492
11,129
5,382
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Splendid Scepter

Splendid Scepter

+20
Physical Power
+100
Health
+10
Mp 5

Artemis
Synnario
Artemis
10
1 / 2 / 0
5,401
540
4,474
7,627
2,884
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Kuzenbo
TheS7
Kuzenbo
9
0 / 0 / 1
5,081
508
3,777
6,182
5,672
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Tsukuyomi
reddead-ian
Tsukuyomi
10
0 / 2 / 1
5,132
513
2,400
6,447
2,274
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
4
8
Kills
2
2
Deaths
8
10
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Anubis
Aspeshie
Anubis
1
0
0
1
L
Merlin
Coldfire06
Merlin
0
2
0
0
W
1
0
3
2.5
L
Chaac
Kenton227
Chaac
1
2
0
0.5
W
Apollo
2
1
1
2.5
W
Camazotz
MungooseMan
Camazotz
3
0
4
5
W
Osiris
NuttyHusk
Osiris
1
1
2
2
L
Artemis
Synnario
Artemis
1
2
0
0.5
L
Kuzenbo
TheS7
Kuzenbo
0
0
1
0.5
L
Tsukuyomi
reddead-ian
Tsukuyomi
0
2
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,279
Damage
21,317
37,043
Taken
36,775
20,151
Mitigated
17,691
19,007
Healing
13,620
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
Aspeshie
Anubis
2,341
422
0
3,094
4,144
2,072
0
1,927
2,168
54,989
1,652
L
Merlin
Coldfire06
Merlin
3,174
537
0
1,152
5,390
1,479
0
2,581
2,809
39,666
0
W
2,864
462
0
2,380
7,350
5,368
0
2,470
4,805
11,332
0
L
Chaac
Kenton227
Chaac
7,492
1,272
0
4,626
11,129
5,382
0
301
9,852
0
40,278
W
Apollo
3,203
2,049
0
3,012
5,878
2,170
0
1,166
4,712
0
42,915
W
Camazotz
MungooseMan
Camazotz
6,427
2,408
0
8,101
10,103
3,654
0
1,264
8,839
0
45,374
W
Osiris
NuttyHusk
Osiris
7,444
2,622
0
2,420
9,568
6,887
0
0
9,568
0
39,578
L
Artemis
Synnario
Artemis
4,474
1,849
0
2,820
7,627
2,884
0
543
7,084
0
42,234
L
Kuzenbo
TheS7
Kuzenbo
3,777
1,170
0
2,070
6,182
5,672
0
1,293
4,889
12,049
0
L
Tsukuyomi
reddead-ian
Tsukuyomi
2,400
662
0
2,952
6,447
2,274
0
487
5,960
0
39,865

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,803
Gold Earned
26,625
337
Minions Killed
319
0
Camps Cleared
0
993,127
Distance Traveled
1,089,614
8
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
6,011
601
95
10
0
176,794
1
L
Merlin
5,198
520
84
8
0
194,823
0
W
Sobek
5,447
545
21
2
0
198,868
2
L
Chaac
5,813
581
83
8
0
201,212
0
W
Apollo
5,778
578
81
8
0
195,613
2
W
Camazotz
5,835
584
71
7
0
238,274
2
W
Osiris
5,732
573
69
7
0
183,578
1
L
Artemis
5,401
540
69
7
0
200,432
2
L
Kuzenbo
5,081
508
15
2
0
234,673
4
L
Tsukuyomi
5,132
513
68
7
0
258,474
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role