Player Matchup

Hun Batz
Hun Batz
CTD-Otoo4K
Hun Batz
Level 88
God Stats
0W - 2L
1,500 SR
Queue Stats
161W - 157L
1,559 Elo+
Party 1
The Morrigan
The Morrigan
Cloud ShiznoUK
The Morrigan
Level 127
God Stats
1W - 4L
1,259 SR
Queue Stats
315W - 313L
1,457 Elo+
Solo
Pele
Pele
Maestro9323
Pele
Level 89
God Stats
4W - 7L
1,176 SR
Queue Stats
150W - 138L
1,470 Elo+
Party 1
Fenrir
Fenrir
marko_du_93
Fenrir
Level 122
God Stats
0W - 2L
1,500 SR
Queue Stats
165W - 151L
1,470 Elo+
Party 1
Zhong Kui
Zhong Kui
yousseuf
Zhong Kui
Level 67
God Stats
2W - 2L
1,500 SR
Queue Stats
122W - 115L
1,678 Elo+
Party 1
Team Averages
Level 99
1,387 SR
1,527 Elo+

VS

Team Averages
Level 102
1,500 SR
1,430 Elo+
Yu Huang
Yu Huang
Alariax3
Yu Huang
Level 67
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 9L
1,453 Elo+
Solo
Bacchus
Bacchus
Sabrewulf223
Bacchus
Level 149
God Stats
2W - 2L
1,500 SR
Queue Stats
152W - 153L
1,353 Elo+
Party 2
Ne Zha
Ne Zha
WizThaKing
Ne Zha
Level 106
God Stats
1W - 1L
1,500 SR
Queue Stats
60W - 62L
1,519 Elo+
Party 3
Kukulkan
Kukulkan
aKaTpy
Kukulkan
Level 96
God Stats
2W - 0L
1,500 SR
Queue Stats
54W - 49L
1,536 Elo+
Party 3
Rama
Rama
wayofpower
Rama
Level 93
God Stats
3W - 2L
1,500 SR
Queue Stats
106W - 100L
1,289 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
CTD-Otoo4K
Hun Batz
15
3 / 6 / 4
8,417
842
8,137
10,878
5,589
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

The Morrigan
Cloud ShiznoUK
The Morrigan
13
0 / 5 / 6
7,467
747
5,556
6,995
3,059
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

14
3 / 5 / 4
7,835
784
6,693
9,779
3,450
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Fenrir
14
3 / 4 / 6
7,892
789
6,840
9,358
5,989
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Zhong Kui
yousseuf
Zhong Kui
12
3 / 4 / 2
7,448
745
4,145
7,705
5,483
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yu Huang
Alariax3
Yu Huang
14
3 / 2 / 13
8,565
857
7,113
7,385
3,763
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bacchus
Sabrewulf223
Bacchus
17
4 / 1 / 17
10,263
1,026
8,649
11,809
16,942
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Earring

Mystical Earring

+15
Mp 5

Ne Zha
WizThaKing
Ne Zha
15
5 / 4 / 11
8,902
890
4,368
8,446
4,741
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Kukulkan
aKaTpy
Kukulkan
18
10 / 3 / 10
10,758
1,076
13,610
7,331
4,326
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

14
2 / 5 / 15
8,484
848
5,801
9,572
4,647
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Toxic Blade

Toxic Blade

+100
Health
+15%
Attack Speed
+15
Penetration
+7%
Movement Speed

PASSIVE - Enemy Gods hit by your basic attacks have 20% reduced Healing and 7% reduced Attack Speed while you gain 7% increased Attack Speed, stacking up to 3 times and lasting 5s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
90
12
Kills
24
24
Deaths
15
22
Assists
66
Player
Kills
Deaths
Assists
KDA
W
Yu Huang
Alariax3
Yu Huang
3
2
13
4.75
L
Hun Batz
CTD-Otoo4K
Hun Batz
3
6
4
0.83
L
The Morrigan
Cloud ShiznoUK
The Morrigan
0
5
6
0.6
L
3
5
4
1
W
Bacchus
Sabrewulf223
Bacchus
4
1
17
12.5
W
Ne Zha
WizThaKing
Ne Zha
5
4
11
2.63
W
Kukulkan
aKaTpy
Kukulkan
10
3
10
5
L
Fenrir
3
4
6
1.5
W
2
5
15
1.9
L
Zhong Kui
yousseuf
Zhong Kui
3
4
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,371
Damage
39,541
44,715
Taken
44,543
23,570
Mitigated
34,419
5,290
Healing
11,294
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Yu Huang
Alariax3
Yu Huang
7,113
1,160
562
1,286
7,385
3,763
2,589
1,033
6,352
19,535
0
L
Hun Batz
CTD-Otoo4K
Hun Batz
8,137
1,457
16
141
10,878
5,589
0
6,936
3,942
0
16,488
L
The Morrigan
Cloud ShiznoUK
The Morrigan
5,556
784
790
1,057
6,995
3,059
0
4,550
2,428
18,604
360
L
6,693
787
121
611
9,779
3,450
0
7,223
2,556
0
14,725
W
Bacchus
Sabrewulf223
Bacchus
8,649
291
1,616
5,875
11,809
16,942
408
3,036
8,773
15,556
1,980
W
Ne Zha
WizThaKing
Ne Zha
4,368
821
228
326
8,446
4,741
1,809
1,983
6,463
0
8,587
W
Kukulkan
aKaTpy
Kukulkan
13,610
923
383
437
7,331
4,326
732
1,559
5,772
36,352
635
L
Fenrir
6,840
491
847
991
9,358
5,989
0
4,946
4,412
0
9,552
W
5,801
3,445
356
225
9,572
4,647
159
2,028
7,544
0
12,512
L
Zhong Kui
yousseuf
Zhong Kui
4,145
645
47
669
7,705
5,483
0
4,932
2,773
10,749
471

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,059
Gold Earned
46,972
84
Minions Killed
124
0
Camps Cleared
0
902,871
Distance Traveled
993,862
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Yu Huang
8,565
857
21
2
0
199,164
0
L
Hun Batz
8,417
842
22
2
0
175,540
0
L
The Morrigan
7,467
747
17
2
0
160,786
0
L
Pele
7,835
784
14
1
0
184,882
0
W
Bacchus
10,263
1,026
14
1
0
232,043
0
W
Ne Zha
8,902
890
10
1
0
184,658
0
W
Kukulkan
10,758
1,076
64
6
0
199,396
0
L
Fenrir
7,892
789
6
1
0
195,499
0
W
Rama
8,484
848
15
2
0
178,601
0
L
Zhong Kui
7,448
745
25
3
0
186,164
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role