Player Matchup

Ares
Ares
Dark MilkyWayZz
Ares
Level 85
God Stats
1W - 1L
1,500 SR
Queue Stats
55W - 44L
1,511 Elo+
Solo
Artio
Artio
JuanRasco
Artio
Level 116
God Stats
0W - 1L
1,500 SR
Queue Stats
43W - 40L
1,495 Elo+
Solo
Anhur
Anhur
R4GNR
Anhur
Level 68
God Stats
0W - 1L
1,500 SR
Queue Stats
21W - 24L
1,556 Elo+
Party 1
Kumbhakarna
Kumbhakarna
SoDaEfFeKt
Kumbhakarna
Level 45
God Stats
0W - 1L
1,500 SR
Queue Stats
39W - 55L
1,444 Elo+
Solo
Cerberus
Cerberus
ToOtH_fAiRy_16
Cerberus
Level 109
God Stats
2W - 2L
1,500 SR
Queue Stats
72W - 70L
1,442 Elo+
Party 1
Team Averages
Level 85
1,500 SR
1,490 Elo+

VS

Team Averages
Level 86
1,500 SR
1,499 Elo+
Nu Wa
Nu Wa
DragonPC
Nu Wa
Level 154
God Stats
3W - 0L
1,500 SR
Queue Stats
114W - 107L
1,504 Elo+
Party 2
Cerberus
Cerberus
SCORPIUSCUCU
Cerberus
Level 29
God Stats
2W - 1L
1,500 SR
Queue Stats
16W - 19L
1,492 Elo+
Party 2
Olorun
Olorun
TOOXYCC
Olorun
Level 69
God Stats
1W - 0L
1,500 SR
Queue Stats
92W - 94L
1,504 Elo+
Party 2
Izanami
Izanami
malcomix
Izanami
Level 131
God Stats
2W - 1L
1,500 SR
Queue Stats
87W - 81L
1,508 Elo+
Solo
Xing Tian
Xing Tian
nocluue
Xing Tian
Level 49
God Stats
1W - 1L
1,500 SR
Queue Stats
28W - 21L
1,487 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 4 / 7
7,336
734
7,769
10,750
9,275
Eldritch Dagger

Eldritch Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction. <n>GLYPH - When you activate a relic, your Protections are increased by 15% and you gain the ability to see wards for 20s.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5

Artio
JuanRasco
Artio
13
1 / 7 / 5
6,956
696
5,734
16,570
15,979
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Amulet of Silence

Amulet of Silence

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 40 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 12s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Anhur
R4GNR
Anhur
16
8 / 3 / 2
8,879
888
12,935
9,026
4,993
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Kumbhakarna
SoDaEfFeKt
Kumbhakarna
8
0 / 7 / 3
6,166
617
2,969
12,016
7,324
Vampiric Shroud

Vampiric Shroud

+25
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Cerberus
12
1 / 6 / 2
7,216
722
8,299
16,587
15,228
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
DragonPC
Nu Wa
16
6 / 1 / 17
9,297
930
16,422
10,265
4,556
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 1 gold every time the coin is flipped.

Cerberus
SCORPIUSCUCU
Cerberus
13
3 / 2 / 20
8,569
857
6,673
11,915
10,255
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Olorun
TOOXYCC
Olorun
17
3 / 1 / 20
8,886
889
10,025
6,886
3,767
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Izanami
malcomix
Izanami
16
9 / 4 / 12
9,455
946
12,361
10,871
4,383
Asi

Asi

+40
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Xing Tian
nocluue
Xing Tian
15
6 / 3 / 16
9,843
984
9,162
11,438
10,638
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+100
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Spectral Armor

Spectral Armor

+50
Physical Protection
+250
Health
+20
Hp 5

AURA - Allied gods within 55 units take 40% reduced bonus damage from Physical Critical Strikes. PASSIVE - When you get hit by a Critical Strike, you gain 10 Physical Power and 15 Magical Power, stacking up to 3 times and lasting 6s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
112
11
Kills
27
27
Deaths
11
19
Assists
85
Player
Kills
Deaths
Assists
KDA
L
1
4
7
1.13
W
Nu Wa
DragonPC
Nu Wa
6
1
17
14.5
L
Artio
JuanRasco
Artio
1
7
5
0.5
L
Anhur
R4GNR
Anhur
8
3
2
3
W
Cerberus
SCORPIUSCUCU
Cerberus
3
2
20
6.5
L
Kumbhakarna
SoDaEfFeKt
Kumbhakarna
0
7
3
0.21
W
Olorun
TOOXYCC
Olorun
3
1
20
13
L
Cerberus
1
6
2
0.33
W
Izanami
malcomix
Izanami
9
4
12
3.75
W
Xing Tian
nocluue
Xing Tian
6
3
16
4.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,706
Damage
54,643
64,949
Taken
51,375
52,799
Mitigated
33,599
11,409
Healing
23,383
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
7,769
42
248
262
10,750
9,275
0
6,492
4,258
10,887
0
W
Nu Wa
DragonPC
Nu Wa
16,422
5,422
2,094
2,967
10,265
4,556
760
5,569
4,696
26,026
0
L
Artio
JuanRasco
Artio
5,734
709
1,042
2,074
16,570
15,979
0
8,964
7,606
14,548
0
L
Anhur
R4GNR
Anhur
12,935
7,067
694
1,527
9,026
4,993
0
6,413
2,613
0
31,342
W
Cerberus
SCORPIUSCUCU
Cerberus
6,673
95
1,818
4,144
11,915
10,255
0
5,210
6,705
10,106
2,057
L
Kumbhakarna
SoDaEfFeKt
Kumbhakarna
2,969
581
767
466
12,016
7,324
0
6,896
5,120
5,264
185
W
Olorun
TOOXYCC
Olorun
10,025
4,717
4,734
2,173
6,886
3,767
792
4,754
2,132
16,913
32
L
Cerberus
8,299
655
521
3,808
16,587
15,228
0
11,673
4,914
20,536
0
W
Izanami
malcomix
Izanami
12,361
8,161
2,197
2,038
10,871
4,383
2,535
4,949
5,922
0
26,334
W
Xing Tian
nocluue
Xing Tian
9,162
1,063
399
819
11,438
10,638
0
4,275
7,163
14,642
1,259

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,553
Gold Earned
46,050
98
Minions Killed
114
0
Camps Cleared
0
720,764
Distance Traveled
962,005
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ares
7,336
734
5
1
0
166,620
0
W
Nu Wa
9,297
930
20
2
0
179,350
0
L
Artio
6,956
696
10
1
0
149,675
0
L
Anhur
8,879
888
57
6
0
147,145
0
W
Cerberus
8,569
857
21
2
0
222,157
0
L
Kumbhakarna
6,166
617
3
0
0
101,269
0
W
Olorun
8,886
889
17
2
0
199,743
0
L
Cerberus
7,216
722
23
2
0
156,055
0
W
Izanami
9,455
946
43
4
0
160,999
0
W
Xing Tian
9,843
984
13
1
0
199,756
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role