Player Matchup

Thanatos
Thanatos
Sosaishere9599
Thanatos
Level 58
God Stats
7W - 4L
1,924 SR
Queue Stats
87W - 97L
1,483 Elo+
Solo
Hachiman
Hachiman
Toaxt1e
Hachiman
Level 115
God Stats
5W - 7L
1,285 SR
Queue Stats
176W - 153L
1,498 Elo+
Solo
Achilles
Achilles
iiKingMJ
Achilles
Level 43
God Stats
1W - 1L
1,500 SR
Queue Stats
20W - 17L
1,525 Elo+
Solo
Scylla
Scylla
liljumpa
Scylla
Level 84
God Stats
14W - 6L
1,741 SR
Queue Stats
55W - 61L
1,470 Elo+
Solo
Ares
Ares
snakeatrex
Ares
Level 120
God Stats
3W - 5L
1,514 SR
Queue Stats
80W - 74L
1,458 Elo+
Solo
Team Averages
Level 84
1,593 SR
1,487 Elo+

VS

Team Averages
Level 102
1,489 SR
1,470 Elo+
Ra
Ra
Hyk
Ra
Level 126
God Stats
1W - 1L
1,321 SR
Queue Stats
26W - 15L
1,558 Elo+
Solo
Ishtar
Ishtar
Michus313
Ishtar
Level 111
God Stats
6W - 3L
1,300 SR
Queue Stats
110W - 94L
1,451 Elo+
Solo
Serqet
Serqet
MunchTimeMaddy
Serqet
Level 64
God Stats
16W - 12L
1,824 SR
Queue Stats
61W - 52L
1,896 Elo+
Solo
Bacchus
Bacchus
ScruffyMedusa1
Bacchus
Level 105
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 7L
1,223 Elo+
Party 1
Chaac
Chaac
viperoyce
Chaac
Level 102
God Stats
2W - 1L
1,500 SR
Queue Stats
2W - 4L
1,223 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
13
2 / 2 / 3
7,574
446
5,931
14,533
6,962
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Hachiman
Toaxt1e
Hachiman
13
1 / 3 / 2
7,638
449
7,376
9,758
3,738
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Achilles
iiKingMJ
Achilles
13
1 / 3 / 0
7,729
455
5,919
15,422
17,499
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Scylla
liljumpa
Scylla
14
4 / 2 / 3
8,469
498
11,115
10,227
3,887
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

11
1 / 4 / 2
7,606
447
8,391
17,080
16,742
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
Hyk
Ra
14
4 / 2 / 1
8,781
517
8,445
8,445
3,547
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Last Gasp

Last Gasp

+70
Magical Power
+150
Health
+200
Mana
+15
Magical Penetration

PASSIVE - After healing an allied god with an ability you gain 10 Magical Power per 10% of their missing Health for 8s. This effect can only occur once every 8s.

Ishtar
Michus313
Ishtar
12
3 / 3 / 4
7,587
446
11,861
13,766
5,250
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

17
4 / 0 / 4
9,654
568
6,141
12,825
5,996
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

12
1 / 3 / 8
8,458
498
7,821
14,105
18,703
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Chaac
viperoyce
Chaac
14
2 / 1 / 1
8,867
522
9,806
12,271
10,148
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
32
9
Kills
14
14
Deaths
9
10
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Ra
Hyk
Ra
4
2
1
2.25
W
Ishtar
Michus313
Ishtar
3
3
4
1.67
W
4
0
4
6
W
1
3
8
1.67
L
Thanatos
2
2
3
1.75
L
Hachiman
Toaxt1e
Hachiman
1
3
2
0.67
L
Achilles
iiKingMJ
Achilles
1
3
0
0.33
L
Scylla
liljumpa
Scylla
4
2
3
2.75
L
1
4
2
0.5
W
Chaac
viperoyce
Chaac
2
1
1
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,732
Damage
44,074
67,020
Taken
61,412
48,828
Mitigated
43,644
17,559
Healing
21,243
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ra
Hyk
Ra
8,445
482
816
3,355
8,445
3,547
980
3,171
5,274
58,288
2,354
W
Ishtar
Michus313
Ishtar
11,861
8,810
0
2,864
13,766
5,250
1,531
5,714
8,052
0
53,320
W
6,141
1,023
0
6,877
12,825
5,996
735
2,678
10,147
0
92,555
W
7,821
1,278
0
3,202
14,105
18,703
0
5,185
8,920
32,540
0
L
Thanatos
5,931
1,115
0
6,965
14,533
6,962
0
3,327
10,748
0
48,971
L
Hachiman
Toaxt1e
Hachiman
7,376
5,157
0
3,115
9,758
3,738
384
2,576
6,970
0
56,927
L
Achilles
iiKingMJ
Achilles
5,919
1,413
0
3,750
15,422
17,499
0
1,665
13,617
0
49,662
L
Scylla
liljumpa
Scylla
11,115
622
0
2,031
10,227
3,887
195
3,222
6,964
66,885
692
L
8,391
653
0
1,698
17,080
16,742
0
7,161
9,387
22,554
848
W
Chaac
viperoyce
Chaac
9,806
1,216
72
4,057
12,271
10,148
280
2,413
9,858
10,719
53,075

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,016
Gold Earned
43,347
389
Minions Killed
468
0
Camps Cleared
0
1,594,719
Distance Traveled
1,670,394
3
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
8,781
517
90
5
0
331,829
2
W
Ishtar
7,587
446
93
5
0
285,129
4
W
Serqet
9,654
568
141
8
0
419,870
2
W
Bacchus
8,458
498
39
2
0
322,098
0
L
Thanatos
7,574
446
70
4
0
332,704
0
L
Hachiman
7,638
449
99
6
0
306,098
1
L
Achilles
7,729
455
77
5
0
298,386
0
L
Scylla
8,469
498
118
7
0
319,366
0
L
Ares
7,606
447
25
1
0
338,165
2
W
Chaac
8,867
522
105
6
0
311,468
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role