Player Matchup

Cthulhu
Cthulhu
MachoMuchacho27
Cthulhu
Level 12
God Stats
1W - 2L
1,500 SR
Queue Stats
1W - 3L
1,500 Elo+
Party 2
Kukulkan
Kukulkan
SoccerFreak716
Kukulkan
Level 21
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,500 Elo+
Party 2
Charybdis
Charybdis
THobbit3
Charybdis
Level 31
God Stats
0W - 1L
1,268 SR
Queue Stats
2W - 4L
1,500 Elo+
Party 2
Team Averages
Level 21
1,423 SR
1,500 Elo+

VS

Team Averages
Level 57
1,732 SR
1,791 Elo+
Anhur
Anhur
Ginraiii
Anhur
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
19W - 17L
1,822 Elo+
Party 1
Rama
Rama
SkittleRiddle235
Rama
Level 61
God Stats
6W - 1L
1,852 SR
Queue Stats
23W - 16L
1,822 Elo+
Party 1
Geb
Geb
ilobasco111
Geb
Level 81
God Stats
7W - 1L
1,843 SR
Queue Stats
62W - 38L
1,727 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 8 / 2
6,613
601
5,811
15,697
8,613
Pythagorem's Piece

Pythagorem's Piece

+40
Magical Power
+200
Health
+9%
Magical Lifesteal

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 12% and their Magical Power increased by 15 or their Physical Lifesteal increased by 12% and their Physical Power increased by 15.

Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Kukulkan
12
3 / 6 / 1
7,529
684
9,993
9,177
3,179
Spellbook

Spellbook

+20
Magical Power
+75
Mana

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Charybdis
THobbit3
Charybdis
12
1 / 5 / 1
7,694
699
4,698
8,800
2,937
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
Ginraiii
Anhur
14
7 / 2 / 6
9,700
882
10,435
10,923
4,221
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

14
9 / 2 / 9
9,861
896
12,101
8,850
4,082
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

14
3 / 0 / 13
9,068
824
7,811
12,316
11,600
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
47
4
Kills
19
19
Deaths
4
4
Assists
28
Player
Kills
Deaths
Assists
KDA
W
Anhur
Ginraiii
Anhur
7
2
6
5
L
0
8
2
0.13
W
9
2
9
6.75
L
Kukulkan
3
6
1
0.58
L
Charybdis
THobbit3
Charybdis
1
5
1
0.3
W
3
0
13
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,502
Damage
30,347
33,674
Taken
32,089
14,729
Mitigated
19,903
3,085
Healing
6,947
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anhur
Ginraiii
Anhur
10,435
6,512
0
1,525
10,923
4,221
524
6,524
4,378
0
23,498
L
5,811
289
51
2,307
15,697
8,613
0
2,576
13,082
13,257
410
W
12,101
8,724
0
3,612
8,850
4,082
0
3,985
4,865
0
45,317
L
Kukulkan
9,993
775
0
195
9,177
3,179
0
1,842
7,320
21,439
0
L
Charybdis
THobbit3
Charybdis
4,698
1,912
0
532
8,800
2,937
0
2,961
5,824
0
21,223
W
7,811
725
0
1,810
12,316
11,600
93
5,203
7,113
31,159
2,456

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,836
Gold Earned
28,629
86
Minions Killed
142
0
Camps Cleared
0
536,915
Distance Traveled
559,420
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anhur
9,700
882
35
3
0
191,127
0
L
Cthulhu
6,613
601
19
2
0
190,587
2
W
Rama
9,861
896
69
6
0
175,884
0
L
Kukulkan
7,529
684
40
4
0
168,624
0
L
Charybdis
7,694
699
27
2
0
177,704
0
W
Geb
9,068
824
38
3
0
192,409
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role