Player Matchup

Cernunnos
Cernunnos
BOEnigma
Cernunnos
Level 153
God Stats
0W - 2L
1,282 SR
Queue Stats
320W - 292L
1,556 Elo+
Party 1
Hera
Hera
Jedi-TheDankTank
Hera
Level 229
God Stats
12W - 9L
1,898 SR
Queue Stats
678W - 650L
1,559 Elo+
Solo
Terra
Terra
MCHANNEY
Terra
Level 157
God Stats
1W - 2L
1,523 SR
Queue Stats
165W - 98L
1,761 Elo+
Party 1
Tyr
Tyr
Muas
Tyr
Level 177
God Stats
6W - 5L
1,567 SR
Queue Stats
272W - 245L
1,610 Elo+
Party 1
Erlang Shen
Erlang Shen
ÃłìštãŘ
Erlang Shen
Level 147
God Stats
4W - 3L
1,651 SR
Queue Stats
21W - 17L
1,624 Elo+
Solo
Team Averages
Level 173
1,584 SR
1,622 Elo+

VS

Team Averages
Level 144
1,411 SR
1,578 Elo+
Zhong Kui
Zhong Kui
CøøkieMønster
Zhong Kui
Level 145
God Stats
2W - 0L
1,495 SR
Queue Stats
11W - 14L
1,485 Elo+
Party 2
Tyr
Tyr
JustBlαnk
Tyr
Level 89
God Stats
3W - 2L
1,312 SR
Queue Stats
101W - 79L
1,680 Elo+
Party 2
Zeus
Zeus
Kallmur
Zeus
Level 200
God Stats
47W - 38L
1,601 SR
Queue Stats
58W - 54L
1,581 Elo+
Solo
Sol
Sol
MathiøDeuz
Sol
Level 127
God Stats
5W - 5L
1,374 SR
Queue Stats
72W - 56L
1,493 Elo+
Party 2
Arachne
Arachne
Tarrel_Man
Arachne
Level 158
God Stats
1W - 5L
1,270 SR
Queue Stats
126W - 103L
1,649 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
BOEnigma
Cernunnos
14
0 / 5 / 2
7,969
469
7,939
14,715
6,733
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

13
1 / 5 / 1
7,626
449
5,280
11,136
4,590
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Terra
MCHANNEY
Terra
13
1 / 1 / 6
8,190
482
8,294
16,559
14,279
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Tyr
Muas
Tyr
15
1 / 3 / 1
8,828
519
9,908
20,628
17,634
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Winged Blade

Winged Blade

+25
Magical Protection
+200
Health
+20%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - When hit by a Slow, you and nearby allies within 30 units become immune to Slows and gain 20% increased Movement Speed for 4s. This effect can only occur once every 30 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Erlang Shen
ÃłìštãŘ
Erlang Shen
16
5 / 3 / 3
8,553
503
7,302
20,203
12,742
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
16
0 / 1 / 6
9,236
543
9,927
12,467
9,258
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

15
5 / 1 / 7
9,512
560
13,093
17,862
21,238
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Zeus
Kallmur
Zeus
16
5 / 3 / 4
9,830
578
16,092
9,837
4,104
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

19
6 / 1 / 3
10,989
646
12,997
11,934
5,248
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Arachne
Tarrel_Man
Arachne
15
1 / 4 / 6
8,405
494
6,821
18,508
9,500
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
43
8
Kills
17
17
Deaths
10
13
Assists
26
Player
Kills
Deaths
Assists
KDA
L
Cernunnos
BOEnigma
Cernunnos
0
5
2
0.2
W
Zhong Kui
0
1
6
3
L
1
5
1
0.3
W
5
1
7
8.5
W
Zeus
Kallmur
Zeus
5
3
4
2.33
L
Terra
MCHANNEY
Terra
1
1
6
4
W
6
1
3
7.5
L
Tyr
Muas
Tyr
1
3
1
0.5
W
Arachne
Tarrel_Man
Arachne
1
4
6
1
L
Erlang Shen
ÃłìštãŘ
Erlang Shen
5
3
3
2.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,723
Damage
58,930
83,241
Taken
70,608
55,978
Mitigated
49,348
28,354
Healing
25,025
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cernunnos
BOEnigma
Cernunnos
7,939
4,306
0
3,834
14,715
6,733
0
7,551
7,100
0
74,079
W
Zhong Kui
9,927
1,158
0
8,427
12,467
9,258
774
142
12,325
78,269
3,396
L
5,280
1,723
0
626
11,136
4,590
1
4,868
5,890
52,635
430
W
13,093
1,133
0
3,403
17,862
21,238
0
2,922
14,940
0
33,405
W
Zeus
Kallmur
Zeus
16,092
1,934
0
1,908
9,837
4,104
350
3,050
6,787
86,083
905
L
Terra
MCHANNEY
Terra
8,294
1,015
3,918
5,283
16,559
14,279
0
7,139
9,241
31,364
0
W
12,997
7,798
0
5,766
11,934
5,248
4,522
2,822
9,112
111,853
11,425
L
Tyr
Muas
Tyr
9,908
1,450
0
8,833
20,628
17,634
0
11,052
9,440
68
72,927
W
Arachne
Tarrel_Man
Arachne
6,821
3,737
0
5,521
18,508
9,500
0
4,543
13,965
0
70,584
L
Erlang Shen
ÃłìštãŘ
Erlang Shen
7,302
3,824
0
5,860
20,203
12,742
0
6,208
13,830
23
75,046

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,166
Gold Earned
47,972
535
Minions Killed
606
0
Camps Cleared
0
1,690,784
Distance Traveled
1,687,288
10
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cernunnos
7,969
469
148
9
0
294,550
4
W
Zhong Kui
9,236
543
134
8
0
297,874
0
L
Hera
7,626
449
111
7
0
299,137
0
W
Tyr
9,512
560
30
2
0
414,162
2
W
Zeus
9,830
578
141
8
0
286,719
5
L
Terra
8,190
482
30
2
0
363,105
3
W
Sol
10,989
646
196
12
0
312,095
0
L
Tyr
8,828
519
137
8
0
347,868
3
W
Arachne
8,405
494
105
6
0
376,438
2
L
Erlang Shen
8,553
503
109
6
0
386,124
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role