Player Matchup

Aphrodite
Aphrodite
AX37
Aphrodite
Level 158
God Stats
6W - 4L
1,285 SR
Queue Stats
260W - 241L
1,540 Elo+
Solo
Sol
Sol
FignewtonV
Sol
Level 18
God Stats
1W - 1L
1,702 SR
Queue Stats
9W - 5L
1,552 Elo+
Solo
Poseidon
Poseidon
Kim Jong Gilbo
Poseidon
Level 119
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 6L
1,293 Elo+
Party 2
Maui
Maui
Moog Cacktail
Maui
Level 157
God Stats
0W - 4L
1,500 SR
Queue Stats
48W - 45L
1,293 Elo+
Party 2
Bakasura
Bakasura
calamityregionz
Bakasura
Level 85
God Stats
7W - 11L
1,150 SR
Queue Stats
813W - 775L
1,514 Elo+
Solo
Team Averages
Level 107
1,427 SR
1,439 Elo+

VS

Team Averages
Level 135
1,495 SR
1,520 Elo+
Baba Yaga
Baba Yaga
Aphrodite5420
Baba Yaga
Level 143
God Stats
2W - 1L
1,500 SR
Queue Stats
111W - 118L
1,447 Elo+
Solo
Anubis
Anubis
BigNovaKane
Anubis
Level 148
God Stats
6W - 5L
1,255 SR
Queue Stats
451W - 474L
1,566 Elo+
Party 1
Sun Wukong
Sun Wukong
Fervellum
Sun Wukong
Level 111
God Stats
4W - 0L
1,719 SR
Queue Stats
246W - 254L
1,495 Elo+
Solo
Aphrodite
Aphrodite
OptimusBuddha
Aphrodite
Level 156
God Stats
2W - 2L
1,500 SR
Queue Stats
282W - 276L
1,568 Elo+
Solo
Danzaburou
Danzaburou
d0nTbAnMeHaRp0
Danzaburou
Level 115
God Stats
7W - 7L
1,500 SR
Queue Stats
206W - 228L
1,526 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
AX37
Aphrodite
18
3 / 5 / 5
10,452
653
8,106
17,718
10,971
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

16
2 / 5 / 6
9,285
580
15,308
16,334
7,059
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Poseidon
18
1 / 5 / 5
9,941
621
11,935
13,840
5,987
Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

16
0 / 3 / 8
9,837
615
9,424
20,341
21,606
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Bakasura
15
3 / 3 / 3
9,481
593
8,304
14,732
11,279
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baba Yaga
Aphrodite5420
Baba Yaga
20
10 / 2 / 9
12,857
804
25,947
17,231
10,498
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Anubis
20
6 / 2 / 9
12,132
758
11,217
14,429
9,387
Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Sun Wukong
Fervellum
Sun Wukong
17
2 / 3 / 13
10,664
667
12,053
19,850
24,850
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Dawnbringer

Dawnbringer

+40
Physical Power
+200
Health
+15
Hp 5
+20%
Crowd Control Reduction

PASSIVE - When your Ultimate has finished casting, your Protections and Movement Speed are increased by 10% for each enemy god within 55 units of you, stacking 3 times for the next 8s. This effect can only occur once every 30s.

Aphrodite
OptimusBuddha
Aphrodite
16
2 / 1 / 9
10,394
650
4,373
13,946
8,890
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Danzaburou
d0nTbAnMeHaRp0
Danzaburou
18
1 / 1 / 14
11,185
699
22,766
17,794
9,293
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
75
9
Kills
21
21
Deaths
9
27
Assists
54
Player
Kills
Deaths
Assists
KDA
L
Aphrodite
AX37
Aphrodite
3
5
5
1.1
W
Baba Yaga
Aphrodite5420
Baba Yaga
10
2
9
7.25
W
Anubis
6
2
9
5.25
W
Sun Wukong
Fervellum
Sun Wukong
2
3
13
2.83
L
2
5
6
1
L
Poseidon
1
5
5
0.7
L
0
3
8
1.33
W
Aphrodite
OptimusBuddha
Aphrodite
2
1
9
6.5
L
Bakasura
3
3
3
1.5
W
Danzaburou
d0nTbAnMeHaRp0
Danzaburou
1
1
14
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,077
Damage
76,356
82,965
Taken
83,250
56,902
Mitigated
62,918
39,556
Healing
44,105
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Aphrodite
AX37
Aphrodite
8,106
894
11,524
8,820
17,718
10,971
0
8,872
8,846
24,430
0
W
Baba Yaga
Aphrodite5420
Baba Yaga
25,947
733
1,501
4,650
17,231
10,498
2,001
8,523
8,307
51,246
0
W
Anubis
11,217
182
1,678
4,711
14,429
9,387
1,831
9,347
4,592
37,909
1,259
W
Sun Wukong
Fervellum
Sun Wukong
12,053
1,508
1,032
1,632
19,850
24,850
1,258
8,736
10,622
0
24,218
L
15,308
2,086
740
5,682
16,334
7,059
0
9,932
6,402
29,628
0
L
Poseidon
11,935
245
1,142
1,998
13,840
5,987
0
7,193
6,479
46,379
0
L
9,424
399
2,006
3,350
20,341
21,606
0
7,132
13,209
10,479
1,538
W
Aphrodite
OptimusBuddha
Aphrodite
4,373
669
12,183
8,500
13,946
8,890
480
8,165
4,722
13,710
0
L
Bakasura
8,304
4,471
537
3,757
14,732
11,279
0
7,968
6,764
0
7,067
W
Danzaburou
d0nTbAnMeHaRp0
Danzaburou
22,766
6,734
2,088
6,130
17,794
9,293
3,080
9,203
8,110
0
41,729

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,996
Gold Earned
57,232
155
Minions Killed
192
0
Camps Cleared
0
1,413,624
Distance Traveled
1,568,327
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Aphrodite
10,452
653
50
3
0
264,857
0
W
Baba Yaga
12,857
804
49
3
0
339,817
0
W
Anubis
12,132
758
55
3
0
291,178
0
W
Sun Wukong
10,664
667
20
1
0
306,783
0
L
Sol
9,285
580
23
1
0
286,688
0
L
Poseidon
9,941
621
58
4
0
257,391
0
L
Maui
9,837
615
9
1
0
280,053
0
W
Aphrodite
10,394
650
24
2
0
323,069
0
L
Bakasura
9,481
593
15
1
0
324,635
0
W
Danzaburou
11,185
699
44
3
0
307,480
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role