Player Matchup

Lancelot
Lancelot
CloutLord059
Lancelot
Level 68
God Stats
0W - 2L
1,500 SR
Queue Stats
24W - 20L
1,705 Elo+
Solo
Nike
Nike
IRISH W0MBAT
Nike
Level 129
God Stats
0W - 1L
1,609 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Heimdallr
Heimdallr
KingValhallx-
Heimdallr
Level 89
God Stats
0W - 4L
1,287 SR
Queue Stats
249W - 229L
1,493 Elo+
Party 2
Sobek
Sobek
M1GHTYzzMATTHEW
Sobek
Level 97
God Stats
0W - 1L
1,500 SR
Queue Stats
231W - 231L
1,522 Elo+
Solo
Kukulkan
Kukulkan
YOUNG_S1MBA_24
Kukulkan
Level 127
God Stats
1W - 2L
1,549 SR
Queue Stats
111W - 107L
1,582 Elo+
Party 2
Team Averages
Level 102
1,489 SR
1,561 Elo+

VS

Team Averages
Level 92
1,548 SR
1,491 Elo+
Bacchus
Bacchus
 
Bacchus
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Susano
Susano
ICountryI
Susano
Level 118
God Stats
4W - 2L
1,525 SR
Queue Stats
96W - 93L
1,486 Elo+
Solo
Thoth
Thoth
Kappakappappa
Thoth
Level 127
God Stats
48W - 9L
2,047 SR
Queue Stats
82W - 43L
1,654 Elo+
Solo
Surtr
Surtr
Super_Sonic_13
Surtr
Level 83
God Stats
1W - 1L
1,288 SR
Queue Stats
13W - 10L
1,406 Elo+
Party 1
Danzaburou
Danzaburou
SurgingSoul
Danzaburou
Level 26
God Stats
6W - 5L
1,379 SR
Queue Stats
7W - 5L
1,406 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
CloutLord059
Lancelot
11
2 / 3 / 1
6,166
514
3,774
10,362
4,944
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

12
1 / 1 / 0
7,188
599
6,601
7,890
7,350
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Heimdallr
KingValhallx-
Heimdallr
11
0 / 3 / 0
5,959
497
3,187
6,785
2,992
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+45
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

9
1 / 3 / 0
5,744
479
2,784
12,733
10,622
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Kukulkan
12
0 / 3 / 1
6,664
555
4,069
6,756
2,710
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
 
Bacchus
11
2 / 1 / 5
6,688
557
6,810
8,415
8,286
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Susano
ICountryI
Susano
12
1 / 1 / 4
6,356
530
4,428
10,512
4,292
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

14
5 / 0 / 2
7,725
644
8,308
2,944
1,100
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

11
0 / 0 / 0
6,315
526
3,652
9,721
7,603
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Danzaburou
SurgingSoul
Danzaburou
12
4 / 2 / 2
7,635
636
6,651
7,658
3,314
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
25
4
Kills
12
13
Deaths
4
2
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Bacchus
 
Bacchus
2
1
5
4.5
L
Lancelot
CloutLord059
Lancelot
2
3
1
0.83
W
Susano
ICountryI
Susano
1
1
4
3
L
1
1
0
1
W
5
0
2
6
L
Heimdallr
KingValhallx-
Heimdallr
0
3
0
0
L
1
3
0
0.33
W
0
0
0
0
W
Danzaburou
SurgingSoul
Danzaburou
4
2
2
2.5
L
Kukulkan
0
3
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,415
Damage
29,849
44,526
Taken
39,250
28,618
Mitigated
24,595
9,126
Healing
16,655
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bacchus
 
Bacchus
6,810
1,406
0
2,244
8,415
8,286
0
2,347
6,068
17,381
0
L
Lancelot
CloutLord059
Lancelot
3,774
882
0
1,468
10,362
4,944
0
3,376
6,986
0
46,471
W
Susano
ICountryI
Susano
4,428
1,357
0
5,748
10,512
4,292
0
2,632
7,798
0
51,641
L
6,601
1,266
0
2,813
7,890
7,350
0
281
7,095
0
59,279
W
8,308
374
67
1,544
2,944
1,100
0
1,096
1,848
66,439
1,333
L
Heimdallr
KingValhallx-
Heimdallr
3,187
1,815
0
935
6,785
2,992
0
864
5,921
0
45,985
L
2,784
238
0
3,140
12,733
10,622
0
6,771
5,962
14,545
0
W
3,652
1,343
0
3,027
9,721
7,603
0
0
8,945
1,318
39,403
W
Danzaburou
SurgingSoul
Danzaburou
6,651
2,752
0
4,025
7,658
3,314
850
763
6,895
0
61,960
L
Kukulkan
4,069
44
0
770
6,756
2,710
0
3,921
2,835
58,693
15

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,721
Gold Earned
34,719
417
Minions Killed
395
0
Camps Cleared
0
1,207,421
Distance Traveled
1,252,806
7
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
6,688
557
16
1
0
247,824
3
L
Lancelot
6,166
514
82
7
0
278,150
0
W
Susano
6,356
530
78
7
0
294,309
2
L
Nike
7,188
599
116
10
0
230,727
0
W
Thoth
7,725
644
128
11
0
251,705
4
L
Heimdallr
5,959
497
81
7
0
201,818
0
L
Sobek
5,744
479
20
2
0
257,011
7
W
Surtr
6,315
526
74
6
0
249,190
7
W
Danzaburou
7,635
636
99
8
0
209,778
2
L
Kukulkan
6,664
555
118
10
0
239,715
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role