Player Matchup

Agni
Agni
BAhni
Agni
Level 35
God Stats
1W - 3L
1,612 SR
Queue Stats
1W - 4L
1,745 Elo+
Solo
Neith
Neith
DarckFrench
Neith
Level 49
God Stats
1W - 4L
1,294 SR
Queue Stats
2W - 8L
1,303 Elo+
Party 2
Thanatos
Thanatos
DimaBerny
Thanatos
Level 47
God Stats
6W - 5L
1,456 SR
Queue Stats
124W - 98L
1,558 Elo+
Party 1
Olorun
Olorun
Kartyna
Olorun
Level 35
God Stats
1W - 2L
1,285 SR
Queue Stats
59W - 54L
1,464 Elo+
Party 1
Cerberus
Cerberus
SxnTheOnlyOne
Cerberus
Level 66
God Stats
2W - 5L
1,500 SR
Queue Stats
2W - 7L
1,500 Elo+
Party 2
Team Averages
Level 46
1,429 SR
1,514 Elo+

VS

Team Averages
Level 61
1,500 SR
1,546 Elo+
Fenrir
Fenrir
 
Fenrir
Level 46
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
King Arthur
King Arthur
DarthGalahad
King Arthur
Level 74
God Stats
4W - 4L
1,500 SR
Queue Stats
25W - 19L
1,610 Elo+
Solo
Xbalanque
Xbalanque
GloriousDraco
Xbalanque
Level 74
God Stats
1W - 0L
1,500 SR
Queue Stats
34W - 26L
1,505 Elo+
Solo
Olorun
Olorun
Luffytimeout69
Olorun
Level 68
God Stats
3W - 0L
1,500 SR
Queue Stats
107W - 105L
1,726 Elo+
Solo
Ymir
Ymir
betrayedleal321
Ymir
Level 45
God Stats
1W - 1L
1,500 SR
Queue Stats
258W - 258L
1,387 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
BAhni
Agni
12
1 / 3 / 0
6,825
455
5,098
8,277
2,765
Obsidian Shard

Obsidian Shard

+65
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 5 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

13
1 / 1 / 1
7,498
500
6,067
7,498
3,020
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Thanatos
DimaBerny
Thanatos
10
1 / 6 / 2
6,823
455
6,806
13,749
5,133
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Olorun
Kartyna
Olorun
13
1 / 6 / 2
8,044
536
6,004
14,491
6,279
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 3s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Cerberus
SxnTheOnlyOne
Cerberus
12
2 / 2 / 0
8,241
549
5,816
15,956
14,153
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
13
5 / 2 / 7
8,481
565
9,289
11,790
5,371
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

King Arthur
DarthGalahad
King Arthur
16
2 / 0 / 2
9,900
660
4,213
9,571
5,429
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Xbalanque
GloriousDraco
Xbalanque
14
4 / 1 / 4
8,743
583
14,259
7,177
2,907
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+15%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

16
5 / 2 / 4
10,106
674
14,729
11,220
4,519
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

13
2 / 1 / 5
8,579
572
2,790
12,192
12,094
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
40
6
Kills
18
18
Deaths
6
5
Assists
22
Player
Kills
Deaths
Assists
KDA
W
Fenrir
 
Fenrir
5
2
7
4.25
L
Agni
BAhni
Agni
1
3
0
0.33
L
1
1
1
1.5
W
King Arthur
DarthGalahad
King Arthur
2
0
2
3
L
Thanatos
DimaBerny
Thanatos
1
6
2
0.33
W
Xbalanque
GloriousDraco
Xbalanque
4
1
4
6
L
Olorun
Kartyna
Olorun
1
6
2
0.33
W
5
2
4
3.5
L
Cerberus
SxnTheOnlyOne
Cerberus
2
2
0
1
W
2
1
5
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,791
Damage
45,280
59,971
Taken
51,950
31,350
Mitigated
30,320
15,910
Healing
13,373
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
 
Fenrir
9,289
2,593
0
897
11,790
5,371
0
2,749
9,041
0
59,119
L
Agni
BAhni
Agni
5,098
472
0
700
8,277
2,765
0
199
8,078
38,666
0
L
6,067
2,567
131
1,559
7,498
3,020
1,776
1,328
6,170
0
64,668
W
King Arthur
DarthGalahad
King Arthur
4,213
334
0
3,519
9,571
5,429
0
3,281
6,290
0
77,114
L
Thanatos
DimaBerny
Thanatos
6,806
2,013
0
7,258
13,749
5,133
0
4,202
9,547
0
36,510
W
Xbalanque
GloriousDraco
Xbalanque
14,259
8,670
0
2,345
7,177
2,907
718
2,171
5,006
0
78,992
L
Olorun
Kartyna
Olorun
6,004
3,765
170
1,640
14,491
6,279
0
8,969
5,522
51,701
1,960
W
14,729
7,567
264
4,061
11,220
4,519
3,031
4,511
6,709
78,161
1,007
L
Cerberus
SxnTheOnlyOne
Cerberus
5,816
301
0
4,452
15,956
14,153
108
2,738
13,218
24,588
994
W
2,790
894
0
2,287
12,192
12,094
258
3,619
8,573
21,011
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,431
Gold Earned
45,809
370
Minions Killed
488
0
Camps Cleared
0
1,332,838
Distance Traveled
1,467,127
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
8,481
565
77
5
0
306,826
0
L
Agni
6,825
455
67
4
0
264,295
0
L
Neith
7,498
500
118
8
0
262,736
0
W
King Arthur
9,900
660
123
8
0
324,525
2
L
Thanatos
6,823
455
56
4
0
258,632
0
W
Xbalanque
8,743
583
123
8
0
283,198
0
L
Olorun
8,044
536
91
6
0
247,316
0
W
Olorun
10,106
674
137
9
0
268,914
2
L
Cerberus
8,241
549
38
3
0
299,859
0
W
Ymir
8,579
572
28
2
0
283,664
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role