Player Matchup

Thanatos
Thanatos
BadPeanutbutt
Thanatos
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 1L
1,735 Elo+
Party 2
Hades
Hades
RandomeGame
Hades
Level 63
God Stats
7W - 2L
1,636 SR
Queue Stats
168W - 147L
1,436 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
denlen18
Ah Muzen Cab
Level 77
God Stats
5W - 3L
1,636 SR
Queue Stats
141W - 122L
1,459 Elo+
Party 1
Gilgamesh
Gilgamesh
jeroentjjeee
Gilgamesh
Level 80
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 4L
1,735 Elo+
Party 2
Khepri
Khepri
jeviweiker
Khepri
Level 89
God Stats
4W - 1L
1,706 SR
Queue Stats
71W - 60L
1,547 Elo+
Solo
Team Averages
Level 67
1,595 SR
1,582 Elo+

VS

Team Averages
Level 100
1,506 SR
1,517 Elo+
Khepri
Khepri
 
Khepri
Level 96
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Apollo
Apollo
ALLLA
Apollo
Level 69
God Stats
0W - 1L
1,715 SR
Queue Stats
21W - 13L
1,628 Elo+
Solo
Shiva
Shiva
Ananero
Shiva
Level 149
God Stats
29W - 34L
1,313 SR
Queue Stats
286W - 269L
1,450 Elo+
Solo
Aphrodite
Aphrodite
LoloMGL
Aphrodite
Level 57
God Stats
3W - 2L
1,500 SR
Queue Stats
42W - 27L
1,582 Elo+
Solo
Loki
Loki
kaptavuu
Loki
Level 127
God Stats
0W - 5L
1,500 SR
Queue Stats
112W - 118L
1,427 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
BadPeanutbutt
Thanatos
14
4 / 1 / 1
7,504
625
3,877
9,436
4,644
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

10
1 / 1 / 1
5,854
488
3,260
6,916
3,129
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Gleaming Ear Cuffs

Gleaming Ear Cuffs

+20
Physical Power
+30
Magical Power
+15%
Attack Speed
+15
Mp 5

Ah Muzen Cab
denlen18
Ah Muzen Cab
12
1 / 0 / 3
6,624
552
6,138
6,031
2,495
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Gilgamesh
jeroentjjeee
Gilgamesh
12
0 / 1 / 0
6,458
538
5,683
11,111
10,067
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 8s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Talisman

Talisman

+75
Health
+15
Magical Protection

Khepri
jeviweiker
Khepri
10
1 / 0 / 4
6,579
548
3,009
6,371
5,298
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
 
Khepri
8
0 / 1 / 0
4,929
411
1,222
6,130
4,380
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Apollo
ALLLA
Apollo
5
0 / 2 / 0
4,303
359
967
3,614
1,059
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Shiva
Ananero
Shiva
12
0 / 1 / 1
6,191
516
6,301
11,669
10,112
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Aphrodite
LoloMGL
Aphrodite
11
3 / 2 / 0
6,894
575
5,137
7,815
3,192
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Loki
9
0 / 2 / 0
5,224
435
4,888
9,298
3,197
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
4
7
Kills
3
3
Deaths
8
9
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Khepri
 
Khepri
0
1
0
0
L
Apollo
ALLLA
Apollo
0
2
0
0
L
Shiva
Ananero
Shiva
0
1
1
0.5
W
Thanatos
BadPeanutbutt
Thanatos
4
1
1
4.5
L
Aphrodite
LoloMGL
Aphrodite
3
2
0
1.5
W
1
1
1
1.5
W
Ah Muzen Cab
denlen18
Ah Muzen Cab
1
0
3
2.5
W
Gilgamesh
jeroentjjeee
Gilgamesh
0
1
0
0
W
Khepri
jeviweiker
Khepri
1
0
4
3
L
Loki
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,967
Damage
18,515
39,865
Taken
38,526
25,633
Mitigated
21,940
13,602
Healing
14,515
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Khepri
 
Khepri
1,222
120
124
812
6,130
4,380
0
675
5,455
12,941
0
L
Apollo
ALLLA
Apollo
967
484
0
946
3,614
1,059
0
453
3,161
0
13,653
L
Shiva
Ananero
Shiva
6,301
651
0
3,419
11,669
10,112
0
0
10,916
0
45,428
W
Thanatos
BadPeanutbutt
Thanatos
3,877
1,212
0
7,527
9,436
4,644
0
686
8,750
0
66,006
L
Aphrodite
LoloMGL
Aphrodite
5,137
847
456
4,903
7,815
3,192
0
3,855
3,960
42,286
842
W
3,260
655
59
2,262
6,916
3,129
0
3,512
3,404
24,786
778
W
Ah Muzen Cab
denlen18
Ah Muzen Cab
6,138
1,490
61
502
6,031
2,495
2,561
576
5,455
0
52,393
W
Gilgamesh
jeroentjjeee
Gilgamesh
5,683
1,416
0
1,816
11,111
10,067
0
79
10,009
0
41,953
W
Khepri
jeviweiker
Khepri
3,009
184
0
1,375
6,371
5,298
0
1,326
5,045
22,954
2,397
L
Loki
4,888
1,586
0
3,855
9,298
3,197
0
861
8,437
0
37,596

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,019
Gold Earned
27,541
344
Minions Killed
268
0
Camps Cleared
0
1,224,273
Distance Traveled
1,047,129
8
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Khepri
4,929
411
12
1
0
224,473
1
L
Apollo
4,303
359
32
3
0
106,751
0
L
Shiva
6,191
516
71
6
0
215,982
0
W
Thanatos
7,504
625
106
9
0
263,739
0
L
Aphrodite
6,894
575
95
8
0
230,649
2
W
Hades
5,854
488
55
5
0
220,198
0
W
Ah Muzen Cab
6,624
552
74
6
0
234,788
0
W
Gilgamesh
6,458
538
70
6
0
244,246
0
W
Khepri
6,579
548
39
3
0
261,302
8
L
Loki
5,224
435
58
5
0
269,274
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role