Player Matchup

Ganesha
Ganesha
Silver III
KarolLV
Ganesha
Silver III
Level 150
God Stats
48W - 35L
1,564 SR
Queue Stats
166W - 152L
1,166 MMR
Party 1
Bastet
Bastet
Silver II
Rav3LLy
Bastet
Silver II
Level 159
God Stats
26W - 9L
1,585 SR
Queue Stats
182W - 169L
1,199 MMR
Party 1
Kukulkan
Kukulkan
Bronze II
ViniciusTRC
Kukulkan
Bronze II
Level 158
God Stats
25W - 20L
1,412 SR
Queue Stats
135W - 118L
807 MMR
Party 1
Team Averages
Silver IV
Silver IV
Average Tier
Level 156
1,520 SR
1,057 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 114
1,336 SR
1,010 MMR
Ravana
Ravana
Silver III
DonJulio217
Ravana
Silver III
Level 43
God Stats
0W - 1L
1,500 SR
Queue Stats
21W - 30L
1,323 MMR
Party 2
Atlas
Atlas
Silver III
longfelloww
Atlas
Silver III
Level 134
God Stats
5W - 11L
1,007 SR
Queue Stats
223W - 268L
838 MMR
Solo
Nu Wa
Nu Wa
Silver IV
therealdealkp
Nu Wa
Silver IV
Level 165
God Stats
0W - 1L
1,500 SR
Queue Stats
24W - 40L
868 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
KarolLV
Ganesha
16
0 / 1 / 7
9,708
693
3,201
12,300
11,854
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Bastet
Rav3LLy
Bastet
14
5 / 0 / 3
10,042
717
11,714
14,424
9,173
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Kukulkan
ViniciusTRC
Kukulkan
15
3 / 0 / 2
10,504
750
7,707
7,833
3,354
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Bans
AthenaPersephoneBaron SamediCthulhu

VS

Bans
MedusaNe ZhaGebBake Kujira
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
13
0 / 4 / 0
8,630
616
11,185
11,865
6,296
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

12
0 / 0 / 0
8,097
578
3,827
9,359
6,852
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

13
1 / 4 / 0
8,893
635
7,725
8,577
2,658
Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
1
8
Kills
1
1
Deaths
8
12
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Ravana
0
4
0
0
W
Ganesha
KarolLV
Ganesha
0
1
7
3.5
W
Bastet
Rav3LLy
Bastet
5
0
3
6.5
W
Kukulkan
ViniciusTRC
Kukulkan
3
0
2
4
L
0
0
0
0
L
1
4
0
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,622
Damage
22,737
34,557
Taken
29,801
24,381
Mitigated
15,806
10,853
Healing
5,764
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ravana
11,185
1,820
0
2,889
11,865
6,296
0
4,560
6,456
0
33,770
W
Ganesha
KarolLV
Ganesha
3,201
149
0
3,001
12,300
11,854
616
4,755
7,212
18,075
0
W
Bastet
Rav3LLy
Bastet
11,714
1,739
0
5,922
14,424
9,173
215
4,624
9,411
0
39,676
W
Kukulkan
ViniciusTRC
Kukulkan
7,707
616
0
1,930
7,833
3,354
1,316
2,324
5,269
63,403
0
L
3,827
1,445
0
2,096
9,359
6,852
0
3,133
5,608
20,981
0
L
7,725
2,527
0
779
8,577
2,658
0
2,727
5,294
36,532
691

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,254
Gold Earned
25,620
180
Minions Killed
145
0
Camps Cleared
0
822,691
Distance Traveled
621,472
7
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ravana
8,630
616
59
4
0
251,908
0
W
Ganesha
9,708
693
15
1
0
255,523
5
W
Bastet
10,042
717
48
3
0
304,041
0
W
Kukulkan
10,504
750
117
8
0
263,127
2
L
Atlas
8,097
578
33
2
0
162,021
2
L
Nu Wa
8,893
635
53
4
0
207,543
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role