Player Matchup

Aphrodite
Aphrodite
Beomerr
Aphrodite
Level 46
God Stats
1W - 4L
1,062 SR
Queue Stats
65W - 58L
1,382 Elo+
Solo
Cerberus
Cerberus
The-CHRONIC777
Cerberus
Level 105
God Stats
1W - 0L
1,500 SR
Queue Stats
93W - 92L
1,496 Elo+
Solo
Jing Wei
Jing Wei
i-Askari
Jing Wei
Level 89
God Stats
1W - 0L
1,500 SR
Queue Stats
48W - 44L
1,542 Elo+
Solo
Team Averages
Level 80
1,354 SR
1,474 Elo+

VS

Team Averages
Level 64
1,595 SR
1,464 Elo+
Heimdallr
Heimdallr
Hachiko1DX
Heimdallr
Level 49
God Stats
1W - 1L
1,500 SR
Queue Stats
14W - 8L
1,553 Elo+
Solo
Hercules
Hercules
Nastual
Hercules
Level 38
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 18L
1,245 Elo+
Solo
Merlin
Merlin
burriquetepower
Merlin
Level 105
God Stats
2W - 1L
1,785 SR
Queue Stats
13W - 9L
1,593 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
Beomerr
Aphrodite
16
5 / 3 / 4
10,086
776
7,135
11,331
6,809
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Cerberus
16
4 / 3 / 8
9,960
766
16,467
23,592
28,246
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spectral Armor

Spectral Armor

+50
Physical Protection
+250
Health
+20
Hp 5

AURA - Allied gods within 55 units take 40% reduced bonus damage from Physical Critical Strikes. PASSIVE - When you get hit by a Critical Strike, you gain 10 Physical Power and 15 Magical Power, stacking up to 3 times and lasting 6s.

Jing Wei
i-Askari
Jing Wei
15
3 / 7 / 5
9,722
748
6,799
12,244
4,741
The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
Hachiko1DX
Heimdallr
14
6 / 5 / 5
9,713
747
14,909
12,285
4,766
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Hercules
Nastual
Hercules
14
3 / 4 / 8
9,241
711
12,323
15,091
10,617
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

15
4 / 3 / 7
9,922
763
10,734
10,166
4,103
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
33
12
Kills
13
13
Deaths
12
17
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Aphrodite
Beomerr
Aphrodite
5
3
4
2.33
L
Heimdallr
Hachiko1DX
Heimdallr
6
5
5
1.7
L
Hercules
Nastual
Hercules
3
4
8
1.75
W
Cerberus
4
3
8
2.67
L
4
3
7
2.5
W
Jing Wei
i-Askari
Jing Wei
3
7
5
0.79

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,401
Damage
37,966
47,167
Taken
37,542
39,796
Mitigated
19,486
18,924
Healing
2,674
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Aphrodite
Beomerr
Aphrodite
7,135
1,340
6,041
6,468
11,331
6,809
287
3,056
8,272
27,564
0
L
Heimdallr
Hachiko1DX
Heimdallr
14,909
9,221
0
1,100
12,285
4,766
189
8,112
4,166
0
35,654
L
Hercules
Nastual
Hercules
12,323
3,893
0
1,250
15,091
10,617
404
8,615
6,420
0
24,013
W
Cerberus
16,467
2,156
0
5,483
23,592
28,246
218
5,013
18,579
45,815
1,085
L
10,734
862
0
324
10,166
4,103
334
6,407
3,738
38,298
2,254
W
Jing Wei
i-Askari
Jing Wei
6,799
5,649
532
400
12,244
4,741
1,043
2,167
10,077
0
19,941

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,768
Gold Earned
28,876
164
Minions Killed
139
0
Camps Cleared
0
755,870
Distance Traveled
658,236
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Aphrodite
10,086
776
58
4
0
245,508
0
L
Heimdallr
9,713
747
53
4
0
205,902
0
L
Hercules
9,241
711
21
2
0
236,941
0
W
Cerberus
9,960
766
72
6
0
278,269
0
L
Merlin
9,922
763
65
5
0
215,393
0
W
Jing Wei
9,722
748
34
3
0
232,093
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role