Player Matchup

Xbalanque
Xbalanque
Adilson325
Xbalanque
Level 84
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 12L
1,500 Elo+
Party 1
Bellona
Bellona
Gust4v0_LMF_CRVG
Bellona
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Party 1
Awilix
Awilix
MatheusRLM
Awilix
Level 61
God Stats
0W - 1L
1,718 SR
Queue Stats
1W - 2L
1,500 Elo+
Party 1
Sobek
Sobek
MlkNeutro_103
Sobek
Level 58
God Stats
0W - 1L
1,688 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 1
Anubis
Anubis
flipergamer5
Anubis
Level 88
God Stats
1W - 2L
1,498 SR
Queue Stats
1W - 2L
1,500 Elo+
Party 1
Team Averages
Level 63
1,581 SR
1,500 Elo+

VS

Team Averages
Level 89
1,474 SR
1,545 Elo+
Thanatos
Thanatos
 
Thanatos
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Neith
Neith
LittleSaintNick-
Neith
Level 121
God Stats
16W - 6L
1,535 SR
Queue Stats
23W - 24L
1,488 Elo+
Party 2
Bellona
Bellona
ODDBREAKER94059
Bellona
Level 130
God Stats
4W - 5L
1,102 SR
Queue Stats
139W - 119L
1,563 Elo+
Solo
Ares
Ares
OFWGKTAguy
Ares
Level 16
God Stats
9W - 9L
1,677 SR
Queue Stats
9W - 9L
1,700 Elo+
Party 2
Thoth
Thoth
YoungDouglas
Thoth
Level 25
God Stats
10W - 9L
1,554 SR
Queue Stats
44W - 44L
1,474 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
Adilson325
Xbalanque
12
1 / 3 / 3
6,939
463
3,635
7,210
2,554
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

11
0 / 3 / 0
6,394
426
4,189
12,743
12,032
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Awilix
MatheusRLM
Awilix
11
1 / 5 / 2
6,295
420
4,981
12,610
4,822
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

12
3 / 4 / 3
7,407
494
4,367
14,699
15,045
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Anubis
13
3 / 4 / 0
7,671
511
3,909
7,678
3,213
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
 
Thanatos
16
7 / 1 / 4
8,997
600
4,924
11,084
4,598
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

14
4 / 5 / 6
8,380
559
12,230
12,652
5,461
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

15
3 / 0 / 3
9,310
621
10,191
12,417
15,653
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

12
1 / 1 / 9
8,103
540
3,037
11,709
11,511
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

13
4 / 1 / 7
8,286
552
8,634
5,232
1,864
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
48
8
Kills
19
19
Deaths
8
8
Assists
29
Player
Kills
Deaths
Assists
KDA
W
Thanatos
 
Thanatos
7
1
4
9
L
Xbalanque
Adilson325
Xbalanque
1
3
3
0.83
L
0
3
0
0
W
4
5
6
1.4
L
Awilix
MatheusRLM
Awilix
1
5
2
0.4
L
3
4
3
1.13
W
3
0
3
4.5
W
1
1
9
5.5
W
4
1
7
7.5
L
Anubis
3
4
0
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,081
Damage
39,016
54,940
Taken
53,094
37,666
Mitigated
39,087
9,008
Healing
22,903
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thanatos
 
Thanatos
4,924
458
0
12,908
11,084
4,598
0
800
10,284
0
67,840
L
Xbalanque
Adilson325
Xbalanque
3,635
1,608
0
0
7,210
2,554
0
1,428
5,782
0
41,074
L
4,189
1,300
0
1,465
12,743
12,032
198
1,758
10,118
0
36,326
W
12,230
1,916
0
2,579
12,652
5,461
382
2,478
10,174
0
77,486
L
Awilix
MatheusRLM
Awilix
4,981
1,804
0
2,615
12,610
4,822
0
1,831
10,742
0
33,799
L
4,367
285
0
3,410
14,699
15,045
0
4,337
10,206
28,091
183
W
10,191
2,741
0
3,592
12,417
15,653
0
652
11,765
0
75,943
W
3,037
162
0
2,659
11,709
11,511
548
2,633
9,076
19,525
0
W
8,634
542
0
1,165
5,232
1,864
395
1,435
3,797
50,954
1,221
L
Anubis
3,909
187
0
1,518
7,678
3,213
0
2,072
5,606
47,210
657

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,706
Gold Earned
43,076
309
Minions Killed
435
0
Camps Cleared
0
1,455,177
Distance Traveled
1,457,229
6
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thanatos
8,997
600
110
7
0
344,725
0
L
Xbalanque
6,939
463
84
6
0
290,573
2
L
Bellona
6,394
426
51
3
0
302,620
0
W
Neith
8,380
559
104
7
0
229,140
0
L
Awilix
6,295
420
63
4
0
322,793
0
L
Sobek
7,407
494
28
2
0
298,133
4
W
Bellona
9,310
621
110
7
0
297,751
0
W
Ares
8,103
540
22
1
0
293,622
3
W
Thoth
8,286
552
89
6
0
291,991
0
L
Anubis
7,671
511
83
6
0
241,058
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role