Player Matchup

Achilles
Achilles
 
Achilles
Level 68
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Hachiman
Hachiman
BootySchmeat
Hachiman
Level 103
God Stats
5W - 5L
1,552 SR
Queue Stats
148W - 135L
1,477 Elo+
Party 1
Ah Puch
Ah Puch
CammyyToe
Ah Puch
Level 86
God Stats
1W - 1L
1,171 SR
Queue Stats
73W - 78L
1,452 Elo+
Party 1
Arachne
Arachne
Jellyboy chris
Arachne
Level 85
God Stats
58W - 33L
1,822 SR
Queue Stats
211W - 187L
1,444 Elo+
Party 2
Charon
Charon
WeekOldBongWater
Charon
Level 67
God Stats
16W - 11L
1,613 SR
Queue Stats
166W - 163L
1,439 Elo+
Party 1
Team Averages
Level 82
1,531 SR
1,462 Elo+

VS

Team Averages
Level 104
1,465 SR
1,444 Elo+
Cernunnos
Cernunnos
JerryZheng
Cernunnos
Level 115
God Stats
20W - 21L
1,518 SR
Queue Stats
316W - 311L
1,424 Elo+
Solo
Amaterasu
Amaterasu
LilDiglet
Amaterasu
Level 82
God Stats
0W - 1L
1,307 SR
Queue Stats
35W - 31L
1,501 Elo+
Solo
Jormungandr
Jormungandr
TrainerJerry920
Jormungandr
Level 137
God Stats
0W - 1L
1,500 SR
Queue Stats
222W - 226L
1,447 Elo+
Solo
Geb
Geb
heavenhel721
Geb
Level 81
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 6L
1,383 Elo+
Solo
Arachne
Arachne
temp-347937
Arachne
Level 104
God Stats
14W - 8L
1,500 SR
Queue Stats
218W - 193L
1,465 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
 
Achilles
11
3 / 0 / 0
6,251
625
5,899
5,511
3,495
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Flameforged Hammer

Flameforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds. <n>GLYPH - Additionally, enemy gods within the rune are burned, dealing 10 + 8% of your Protections from items and abilities as Magical Damage every 1s while inside the rune and for 2s after leaving it.

Hachiman
BootySchmeat
Hachiman
10
1 / 2 / 0
5,433
543
4,198
6,522
2,324
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ah Puch
CammyyToe
Ah Puch
10
3 / 1 / 1
5,788
579
5,984
4,023
1,577
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

9
1 / 0 / 2
5,183
518
2,276
5,606
2,274
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Blessed Scepter

Blessed Scepter

+10
Physical Power
+50
Health
+5
Mp 5

9
1 / 0 / 2
5,441
544
3,656
5,704
3,558
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
JerryZheng
Cernunnos
9
1 / 2 / 1
5,145
515
4,198
6,609
2,445
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Amaterasu
LilDiglet
Amaterasu
8
0 / 2 / 0
4,806
481
1,578
8,059
4,582
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Jormungandr
TrainerJerry920
Jormungandr
8
0 / 4 / 1
4,390
439
1,420
7,073
3,181
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Magic Focus

Magic Focus

+20
Magical Power

8
0 / 1 / 3
5,416
542
2,713
6,916
3,729
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Arachne
temp-347937
Arachne
10
2 / 0 / 0
5,319
532
1,560
6,604
2,530
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
8
9
Kills
3
3
Deaths
9
5
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Achilles
 
Achilles
3
0
0
3
W
Hachiman
BootySchmeat
Hachiman
1
2
0
0.5
W
Ah Puch
CammyyToe
Ah Puch
3
1
1
3.5
W
1
0
2
2
L
Cernunnos
JerryZheng
Cernunnos
1
2
1
0.75
L
Amaterasu
LilDiglet
Amaterasu
0
2
0
0
L
Jormungandr
TrainerJerry920
Jormungandr
0
4
1
0.13
W
1
0
2
2
L
0
1
3
1.5
L
Arachne
temp-347937
Arachne
2
0
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,013
Damage
11,469
27,366
Taken
35,261
13,228
Mitigated
16,467
10,268
Healing
11,914
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Achilles
 
Achilles
5,899
1,821
0
1,972
5,511
3,495
0
239
5,272
76
36,826
W
Hachiman
BootySchmeat
Hachiman
4,198
3,086
0
2,542
6,522
2,324
0
438
6,084
0
39,490
W
Ah Puch
CammyyToe
Ah Puch
5,984
769
0
955
4,023
1,577
0
723
3,300
39,060
914
W
2,276
1,559
0
3,272
5,606
2,274
0
174
5,432
0
29,090
L
Cernunnos
JerryZheng
Cernunnos
4,198
2,014
0
2,492
6,609
2,445
0
912
5,652
0
38,910
L
Amaterasu
LilDiglet
Amaterasu
1,578
583
0
3,015
8,059
4,582
0
76
7,480
0
22,486
L
Jormungandr
TrainerJerry920
Jormungandr
1,420
255
0
617
7,073
3,181
0
4,377
2,696
23,733
220
W
3,656
550
0
1,527
5,704
3,558
39
2,207
3,497
17,757
0
L
2,713
290
0
2,160
6,916
3,729
0
3,144
3,727
12,553
2,057
L
Arachne
temp-347937
Arachne
1,560
1,161
0
3,630
6,604
2,530
0
1,194
5,365
0
39,400

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,096
Gold Earned
25,076
271
Minions Killed
254
0
Camps Cleared
0
989,385
Distance Traveled
855,138
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Achilles
6,251
625
68
7
0
207,549
0
W
Hachiman
5,433
543
62
6
0
164,236
0
W
Ah Puch
5,788
579
46
5
0
179,664
1
W
Arachne
5,183
518
53
5
0
257,878
0
L
Cernunnos
5,145
515
72
7
0
146,918
0
L
Amaterasu
4,806
481
46
5
0
141,895
2
L
Jormungandr
4,390
439
43
4
0
169,505
0
W
Charon
5,441
544
42
4
0
180,058
2
L
Geb
5,416
542
20
2
0
196,907
0
L
Arachne
5,319
532
73
7
0
199,913
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role