Player Matchup

Hachiman
Hachiman
DudelyDoRight
Hachiman
Level 23
God Stats
2W - 5L
1,290 SR
Queue Stats
68W - 58L
1,708 Elo+
Party 1
Cu Chulainn
Cu Chulainn
Scorpion859008
Cu Chulainn
Level 37
God Stats
1W - 3L
1,708 SR
Queue Stats
26W - 43L
1,471 Elo+
Solo
Sobek
Sobek
TheBagelBurglar
Sobek
Level 43
God Stats
3W - 2L
1,733 SR
Queue Stats
60W - 47L
1,708 Elo+
Party 1
Ix Chel
Ix Chel
hernansma
Ix Chel
Level 80
God Stats
0W - 2L
1,500 SR
Queue Stats
26W - 25L
1,061 Elo+
Solo
Thanatos
Thanatos
knagaknaga
Thanatos
Level 31
God Stats
2W - 2L
1,500 SR
Queue Stats
25W - 37L
1,288 Elo+
Solo
Team Averages
Level 43
1,546 SR
1,447 Elo+

VS

Team Averages
Level 56
1,493 SR
1,453 Elo+
Osiris
Osiris
BigBangerBenji
Osiris
Level 59
God Stats
10W - 5L
1,452 SR
Queue Stats
87W - 75L
1,410 Elo+
Solo
Hou Yi
Hou Yi
CarnivorousClam
Hou Yi
Level 67
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 7L
1,489 Elo+
Solo
Charon
Charon
CrazyMonkeyii
Charon
Level 43
God Stats
12W - 9L
1,511 SR
Queue Stats
262W - 271L
1,524 Elo+
Solo
Agni
Agni
IMKRYT
Agni
Level 34
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 13L
1,272 Elo+
Solo
Thanatos
Thanatos
Tclone
Thanatos
Level 79
God Stats
3W - 2L
1,503 SR
Queue Stats
26W - 15L
1,572 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
DudelyDoRight
Hachiman
11
1 / 0 / 0
5,935
495
9,425
6,614
2,916
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Cu Chulainn
Scorpion859008
Cu Chulainn
12
0 / 4 / 0
6,671
556
8,806
12,955
9,145
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

10
0 / 2 / 1
6,074
506
4,567
10,867
8,879
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Ix Chel
hernansma
Ix Chel
10
0 / 5 / 2
5,809
484
4,034
9,060
3,128
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Thanatos
knagaknaga
Thanatos
11
2 / 3 / 0
6,230
519
2,915
11,857
4,339
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
4 / 0 / 1
7,806
651
10,242
13,571
19,254
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

11
0 / 1 / 1
5,845
487
4,602
7,459
3,103
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

11
0 / 0 / 2
6,713
559
5,532
12,397
8,323
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Agni
IMKRYT
Agni
14
4 / 2 / 3
7,484
624
7,181
5,516
2,055
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Thanatos
Tclone
Thanatos
14
6 / 0 / 1
7,162
597
4,229
10,366
4,319
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
22
3
Kills
14
14
Deaths
3
3
Assists
8
Player
Kills
Deaths
Assists
KDA
W
4
0
1
4.5
W
0
1
1
0.5
W
0
0
2
1
L
Hachiman
DudelyDoRight
Hachiman
1
0
0
1
W
Agni
IMKRYT
Agni
4
2
3
2.75
L
Cu Chulainn
Scorpion859008
Cu Chulainn
0
4
0
0
W
Thanatos
Tclone
Thanatos
6
0
1
6.5
L
0
2
1
0.25
L
Ix Chel
hernansma
Ix Chel
0
5
2
0.2
L
Thanatos
knagaknaga
Thanatos
2
3
0
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,747
Damage
31,786
51,353
Taken
49,309
28,407
Mitigated
37,054
20,764
Healing
22,826
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
10,242
3,810
0
3,265
13,571
19,254
0
1,494
12,077
0
59,306
W
4,602
2,559
0
1,430
7,459
3,103
0
1,586
5,873
0
50,590
W
5,532
648
1,819
3,852
12,397
8,323
0
2,838
9,559
24,824
820
L
Hachiman
DudelyDoRight
Hachiman
9,425
6,043
0
3,483
6,614
2,916
0
2,138
4,476
0
55,880
W
Agni
IMKRYT
Agni
7,181
965
0
1,301
5,516
2,055
0
2,780
2,736
47,934
1,578
L
Cu Chulainn
Scorpion859008
Cu Chulainn
8,806
1,937
0
2,914
12,955
9,145
0
0
11,871
6,949
52,547
W
Thanatos
Tclone
Thanatos
4,229
851
0
11,159
10,366
4,319
0
1,390
8,976
0
55,825
L
4,567
527
0
4,356
10,867
8,879
0
4,152
6,715
18,082
948
L
Ix Chel
hernansma
Ix Chel
4,034
873
50
1,431
9,060
3,128
0
4,416
4,644
31,403
0
L
Thanatos
knagaknaga
Thanatos
2,915
615
0
8,530
11,857
4,339
0
1,526
10,240
0
41,890

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,719
Gold Earned
35,010
345
Minions Killed
425
0
Camps Cleared
0
1,157,847
Distance Traveled
1,275,107
7
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Osiris
7,806
651
105
9
0
219,354
0
W
Hou Yi
5,845
487
86
7
0
249,761
1
W
Charon
6,713
559
47
4
0
264,867
0
L
Hachiman
5,935
495
87
7
0
223,830
0
W
Agni
7,484
624
94
8
0
258,537
0
L
Cu Chulainn
6,671
556
101
8
0
232,273
0
W
Thanatos
7,162
597
93
8
0
282,588
4
L
Sobek
6,074
506
32
3
0
243,708
6
L
Ix Chel
5,809
484
48
4
0
206,786
1
L
Thanatos
6,230
519
77
6
0
251,250
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role